8.2 Beasts

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Valnaaros
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Re: 8.2 Beasts

Unread post by Valnaaros » Sun May 26, 2019 4:05 pm

You never know, it could be tamable one day :)

Valnaaros
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Re: 8.2 Beasts

Unread post by Valnaaros » Sun May 26, 2019 4:10 pm

The three silithids are still not tamable.

The armored direhorns and devilsaurs in Dazar'alor are not tamable.

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Re: 8.2 Beasts

Unread post by WerebearGuy » Sun May 26, 2019 4:31 pm

Just jumped on the PTR to check my glitch pets. Only have four sadly, and unfortunately one seems to be "fixed".

1. Lone Hunter with sword in its head - Sword and buff now gone (hopefully just a beta issue)
2. Baby Direhorn - Still baby and tiny (I miss giant baby, but understand why it's small now)
3. Mugg - Still has the trogg portrait (I hope this never gets fixed)
4. Bufo - Still humorously tiny (This actually needs fixing since it hits all toads with this skin, I think)

I hope Lone Hunter doesn't lose the sword buff when PTR becomes live.

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Re: 8.2 Beasts

Unread post by Valnaaros » Sun May 26, 2019 4:45 pm

All of the Kor'kron wolves in SoO are still untamable.

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Re: 8.2 Beasts

Unread post by Iowawolf » Sun May 26, 2019 11:51 pm

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Nuff said...
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Re: 8.2 Beasts

Unread post by Jalak » Mon May 27, 2019 12:30 am

My dream is complete now. <3

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Wain
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Re: 8.2 Beasts

Unread post by Wain » Mon May 27, 2019 3:50 am

Added Scale Lord Theronar (black hydra, quest NPC, cannot be attacked or tamed) and Cracklemaw Colossus (untameable red tidal guardian from the same quest), and Cracklemaw Spawn (untameable yellow or purple tidal guardian from the same quest).
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Re: 8.2 Beasts

Unread post by WerebearGuy » Mon May 27, 2019 1:23 pm

I genuinely have no idea how Oondasta will be tameable when it comes to live. He's always being farmed by someone who wants the mount that they will never get, and damage always has priority over Tame Beast.

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Crawgs are the best hunter pet. Prove me wrong.
Oh wait...you can't!

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Name the game these characters are from, and I'll be amazed.


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Re: 8.2 Beasts

Unread post by Vephriel » Mon May 27, 2019 1:40 pm

It'll definitely be tough, especially the first couple weeks when everyone's trying for it, but I think it'll be doable with some patience. There's peak times for campers I've found (as I do the Sha of Anger every week on 20+ characters), and Tuesdays tend to be super busy but throughout the week I'm often waiting on his spawn by myself. It'll take luck and maybe some off-hours checking, but I guess that'll be part of the challenge. :lol:

And who knows, sometimes the community can be nice. Maybe hunters will form polite lines to tame, it's happened in the past.

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Re: 8.2 Beasts

Unread post by Teigan » Mon May 27, 2019 3:37 pm

And let's not forget the backwater RP servers of the world. He's usually there just hanging out by himself on Earthen Ring, and presumably on other dead RP servers.

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Re: 8.2 Beasts

Unread post by Valnaaros » Mon May 27, 2019 9:32 pm

It probably would've been better if a mob that looked like Oondasta was added and made tamable rather than Oondasta himself.

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Wain
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Re: 8.2 Beasts

Unread post by Wain » Tue May 28, 2019 2:05 pm

Added Energized Scrap Pup (untameable).

Are there any tameable mechanicals in Mechagon?
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Re: 8.2 Beasts

Unread post by Valnaaros » Tue May 28, 2019 2:21 pm

Wain wrote:Added Energized Scrap Pup (untameable).

Are there any tameable mechanicals in Mechagon?
Not at this time. Mechagon hasn’t been touched at all by a taming pass.

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Wain
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Re: 8.2 Beasts

Unread post by Wain » Tue May 28, 2019 2:45 pm

Added a second version of Motospider
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Re: 8.2 Beasts

Unread post by Wain » Tue May 28, 2019 2:57 pm

And a third version of Motospider (this one just wanders in packs, doesn't need to be spawned).
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Re: 8.2 Beasts

Unread post by syiler » Wed May 29, 2019 8:20 am

The Steelplated Hardshell is tamable only in the alternative phasing when Chromie is available currently. Didn't see anyone mention that yet so thought I would just incase it's been missed.
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Re: 8.2 Beasts

Unread post by Wain » Wed May 29, 2019 11:33 am

Oh wow, cool! Thanks :) How does this Chromie phasing thing work? :)
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Re: 8.2 Beasts

Unread post by syiler » Wed May 29, 2019 11:36 am

Wain wrote:Oh wow, cool! Thanks :) How does this Chromie phasing thing work? :)
Each day you will have different "guests" providing daily quests at Mechagon. One of those is Chromie and her dailies involve being sent to an alternative version of Mechagon where everything has gone to ruin. When Chromie is up you can freely move between the standard version and alternative but need her to be the guest of the day.

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Re: 8.2 Beasts

Unread post by Wain » Wed May 29, 2019 11:42 am

Awesome. Thanks! I wonder if any other creatures in the area having different IDs or taming status in the alt phase. It's 1:30 am here so I don't have time to check, but will tomorrow if nobody else does it first.
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Re: 8.2 Beasts

Unread post by Valnaaros » Wed May 29, 2019 12:53 pm

I’ll take a look at see if there is anything else. I have been there a few times and recall there not being many things that had taming potential.

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