I'm gonna have to say NAY on this. KK is not the BM Trademark. The BM trademark is Bestial Wrath. So KK is needed for all three specs.Albain wrote:Personally ... I think the buffing of Kill Shot and Kill Command is a BAD IDEA, unless they make them painful for any other spec to use.
Because while these buff BM, they also buff every other spec too. (I may be annoyed that BM's 'signature shot' is available to Surv and MM, but theirs are exclusive to those specs and impossible for the others to get) And if kill command, for example, gets buffed enough - the other specs are going to put it into THEIR rotations, and result in another nerf to BM.
I'd like to see Kill Command become BM exclusive. Not just 'penalizing' other specs with a high focus cost, as they'll use it if it's worth it anyway, but pulling Kill Command out entirely from being useable by everyone and making it our final point talent instead of Tame Exotics. Make Tame Exotics our level 10 ability, move the 'four extra talent points' part to TBW or something similarly late to reach, and give us an exclusive signature shot.
This will make balancing BM versus the other two specs much easier, as now they don't need to balance THREE specs' usage of Kill Command. It can be freely tweaked with scaling without worrying about 'will surv or marks put it into THEIR rotations now? Is this unbalanced?'.
also NAY to level 10 exotics. That would cause a lot of QQ and problems. Plus in a roleplay perspective(which Blizzard is keeping in mind), there is NO WAY a novice beast master could tame a beast such as a corehound. You have to work towards it. You have to train and learn the ways of normal beasts before being ready to tame corehounds or devilsaurs.
Now lets PLEASE not turn this into another debate topic that isnt even about the OP's post. We already had a topic like this and I think it got locked because people got too vicious. Let's leave that dead horse alone.
