Spawn /respawn timers (poll)

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Shorten respawn timers or leave them?

Leave them the way they are. I like it that way.
15
31%
Only the longest timers should be reduced.
17
35%
ALL timers should be reduced.
15
31%
Other.
1
2%
 
Total votes: 48

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Spawn /respawn timers (poll)

Unread post by zedxrgal »

Since there's a discussion about only Madexx being changed I want to know how many people feel that ALL rare spawns should have their spawn /respawn timers taken down, some even more then what they've been said to already have been adjusted, to make things easier on those who are camping them.
Right now some of the rare spawns, if not most, have anywhere from a 6 to 24 hour respawn timer. Some are even longer. At one time Araga's respawn timer was 32 hours, some have recorded as much as 36 hours but her respawn was said to have been reduced after she returned.

Personally I feel they should be left alone as part of the enjoyment and attachment for me is truly working for the pet. I don't know about others but I enjoyed truly epic tames and was sad to see them go. I won't lie that I've b!*^ed about camping for long periods of time and going coo-coo but in the end it made the attachment to that pet so much stronger and more then worth it.

So what say you??????

If you chose the "Other" option please state why. :D

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Re: Spawn /respawn timers (poll)

Unread post by Araela »

I voted for only the longest, because I think it is still a great thing to have the rarity of the pets be, well, rare. :D We are HUNTERS after all!
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Re: Spawn /respawn timers (poll)

Unread post by Pent »

If you want a particular pet for any reason at all and you go after it and finally tame it... it doesn't matter how long you had to camp for it you are either going to bond with it or you won't.

There are people who don't care about bonding and they just want what they want and they choose a pet just for the reason they think it looks cool.

Then there are others who want a pet out of a certain family because of what it brings to the table during groups and raids.

Should people who have things to do outside of WoW not be able to get a certain pet because they can't camp as long as someone who doesn't work, go to school, or sleep at night? No, everyone should at least have a chance at getting the companion they want without having to devote days and weeks to camping when they can actually sit down and camp.

It comes down to this for everyone... if you want <insert pet here> and you had a choice between waiting 6 hours or less for it to spawn OR 6-24 hours for it to spawn... which time frame would make you bond with it more?

In my opinion, you don't bond with a pet until you acquire it, and the longer you have to wait to get it the longer it will be til you can have fun with it and see if you even like it or not. Camping a rare spawn for hours on end isn't an achievement when someone else can just log on and tame it before you even know it had spawned.

Camping for rare spawn isn't hard either. You sit there and do circles, or you have an add-on turned on and your volume turned up while you do other things around the house.

Is it nerve-wracking? Yeah... every day.

Is it tedious? Yeah.

Is it boring? Yeah, it could be after a few days, weeks, etc...

Is it really that fun if you do it for longer than you expected? No, of course it isn't.

Is it fun when it is the only thing you log in to do on a daily basis over a course of days, weeks, months, and even years? No.

Is it rewarding? Depends. How rewarding is something when you spend two weeks (just a random time frame) camping an area and you constantly miss the spawn because it had spawned when you were off at work/school/sleeping, or you were circling and you see someone else who tamed it their first time there within 10min of them arriving.
It's only rewarding if you are able to get what you are after, and you get it in a reasonable timeframe that you were expecting... Expecting to see <insert pet here> within a week of camping only to be still camping non-stop for it a month later just doesn't feel the same.

BTW... there is no such thing as having a rare pet anymore. Rares are in the eye of the beholder, you might think you have a rare while someone else thinks you have one of many.... and who is technically right?

Edit: Bah! I voted wrong. I meant to vote "Only the longest timers should be reduced." and I clicked the "ALL timers should be reduced." button. But I am curious... Considering that many of the old world rares timers were reduced already... what are the rares with the "longest timers" now? The Cataclysm rares? I am not sure if any other rares have a timer of 6-24 hours, or if any other rares (rare beasts that are tameable anyway) are longer than 24 hours.
Last edited by Pent on Wed Mar 02, 2011 12:01 am, edited 3 times in total.
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Re: Spawn /respawn timers (poll)

Unread post by Lisaara »

I agree with Pent. :) He worded it beautifully.

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Re: Spawn /respawn timers (poll)

Unread post by Nitey »

Yes Pent, once again you have expressed it perfectly! Thank you:)
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Re: Spawn /respawn timers (poll)

Unread post by Megrarthon »

I agree with Pent's post. Sure, there is that nice rush you get after a long-awaited tame, but in the grand scheme of things camping is a huge waste of time. I'll Enjoy the pet just as much/as little either way. What I'll RESENT is the amount of time wasted that I could have been doing other things, like leveling an alt, questing, or archaeology.
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Re: Spawn /respawn timers (poll)

Unread post by Chimera »

Yea i dont mind pets with 6 hour timers but any longer then that, it really comes down to if i find the graphic really gorgeous and something id use and well, my buddy Belegur (sambas) i tamed after a few days of patrolling (missing him in the early hours of the morning /sigh) and i dont even really like him. He was beautiful when i tamed but his mane is horrible and hes sat in my stable ever since. If the pets just HAD HAD HAD to be on a timer, id rather have in on a set 6 hours so that you dont feel like you've wasted your life away whether it be a day or a year. I voted for all pet timers to be reduced.

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Re: Spawn /respawn timers (poll)

Unread post by Moonlost »

Agreed with Pent. No matter how you think about it, camping on one area and staring at a computer screen isn't only boring, it's unhealthy.

People say that the effort placed into getting the pet makes it all the more special, makes you feel more bonded to the pet. Is that true, or are peopel mistaking a bond for guilt? Meaning, you would feel more guilty releasing a 6-25 hour respawn pet over releasing a typical grey wolf you could find anywhere. There's no challenge in it, other than how thin your patence can stretch before you give up or are rewarded for your efforts.

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Re: Spawn /respawn timers (poll)

Unread post by Comett »

Hmm, yes and no.

I really like what Pent said... I agree with most of it (particularly with the last bit... "rares" are the most common pets these days! If you truly want a rare pet you're better off looking at lowbie level unusual skins imo haha). I've camped for many a rare and decided after a few days that I just don't like them.

Here's the bit I'll probably get raged for.

At the end of the day... it's your choice to camp. Madexx is exactly the same as every other scorpid... he just looks different. Heck, there are better tenacity (tanking) pets than scorpids, and his family skill is shared with another family... That's a fair bit of choice. If you decide that you absolutely must have that skin, either a) you're camping for vanity reasons alone or b) you don't really "need" the pet, you just want it (otherwise you'd have tamed an easier alternative). Same can be said for Sambas... plenty of cats, hey, even just lions - it's your choice to camp that particular skin. Skins are like ... titles, or mounts, or tabards. They're an added bonus, you don't need them, and to have them is in a way like showing off how YOU were lucky or YOU had the time to do this or YOU put in the effort and not everyone else has.

That's my personal... issue with the whole "rare camps are too hard" debate. I think Madexx spawn timers are fine, however I do agree that the RNG of the situation could benefit from being tweaked a little. Selfishly, no, I don't want to see every random person running around with TLPD or something because it has a two hour respawn rate. I like to see other hunters with camped pets, I usually try to say hi or give the pet a hug or something because it's neat to see that someone else (probably) put the time in to get it also. :D

What I don't like is that putting the time in doesn't guarantee you the spawn. But there's not much to do about that. :(

Of those options, I'd say either keep them as they are or shorten them slightly (though not drastically)... for example, maybe 6-16 instead of 6-24, or perhaps reducing the number of spawn points (or increasing spawn rates depending on the number of spawn points... eg Arcturis still having a 24ish hour spawn timer, while Karoma or Madexx would have a 6-10 hour one). I don't know. I don't think the solution is just to cut down spawn timers to nothing (or as good as), because yeah, camping is a part of deciding that you want that special skin and no other skin will do. It gives people goals to achieve... which for me is probably the reason why I camped pretty much every tamable NR and Cata rare ingame (even though very few remain in my stables). It gave me a goal, something to do, and a bit of a buzz when it was achieved. ^^

Just my feelings on the issue, either way I'll learn to live with whatever Blizz gives us, but personally I'm not overly bothered by spawn timers as they are, having camped many pets and mounts with plans to do more in the near future (alt almost high enough eee!).

Edit: Also, as for the "it's unhealthy" argument... you are in charge of your own life and health, and if you're silly enough to sit in front of a computer all day every day camping some pixels, that's your problem, not that of the game! The game is here to make money, keep people entertained and keep subscription up, not worry about personal health issues haha. I repeat... it's only a pretty colour, you get equal elsewhere, it's your choice to sit in front of the computer and get unhealthy or whatever. Yours... no one else's x_x

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Re: Spawn /respawn timers (poll)

Unread post by Pent »

Just one thing... :P
Comett wrote:*snip*
... or b) you don't really "need" the pet, you just want it (otherwise you'd have tamed an easier alternative).
*snip*
Is there any pet in the game that you really need?

You don't really need anything in the game. Everything you go after you go after because you want it.

Believe me, I get what you are saying, but I have been sitting here trying to think of something in the game that someone would actually NEED... and I can't come up with a single thing. Most things that are required are pretty much given to you.

I could be overlooking something of course.

Edit: Comett, I really like your posts. :P I do have one more thing to add to your "unhealthy" edit. If everyone who plays WoW would stop playing because of it being unhealthy for them in some fashion... how many people would actually still be playing? My guess would be... nowhere near the user base as it stands now. There is research detailing how many hours per day you should be looking at a monitor and if everyone actually followed what physicians told us to do... well... let's just say a lot of WoWers would not be on even half of what they are now.
Last edited by Pent on Wed Mar 02, 2011 12:50 am, edited 1 time in total.
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Re: Spawn /respawn timers (poll)

Unread post by Lisaara »

Pent wrote:Just one thing... :P
Comett wrote:*snip*
... or b) you don't really "need" the pet, you just want it (otherwise you'd have tamed an easier alternative).
*snip*
Is there any pet in the game that you really need?

You don't really need anything in the game. Everything you go after you go after because you want it.

Believe me, I get what you are saying, but I have been sitting here trying to think of something in the game that someone would actually NEED... and I can't come up with a single thing. Most things that are required are pretty much given to you.

I could be overlooking something of course.
In truth....you dont NEED WoW in general so using the whole 'need' argument kinda makes it null if you ask me.

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Re: Spawn /respawn timers (poll)

Unread post by Teevo »

Pent wrote:BTW... there is no such thing as having a rare pet anymore.
Pent wrote:Camping for rare spawn isn't hard either.
These statements sadden me.

I'm not here to argue with friends, and everyone is entitled to their own opinion - but if you don't believe in something anymore, just say so or move on man : / Green Madexx is getting to you, and I get it... you've been trying for him since the end of December. But you need to stop for a sec and read what you've been posting recently: do you want to continue on as a rare hunter, or has this hunt numbed your passion for it? I don't know you ingame or in person, but I know you had/still have a passion for this, otherwise you wouldn't be here. I guess all I'm saying is maybe take a day or two off, do something thats fun.. do something with friends that makes you laugh at each other.. have fun playing the game - we all forget about this far too often. "The best things in life don't come easy." We all need a wake-up call at times, and this is me throwing cold water on your face.. or flushing the toilet while you're in the shower lol. Come on man, I don't believe you truly feel as negative as your comments prove to be.

Are rare pets truly rare? In your context, no.. they're not. But by definition, rare is "uncommon; not widely distributed" so just because this forum is filled with a good chunk of the rare hunter population, and we all talk about them day in and day out.. doesn't mean that these pets aren't rare. Think of the # of hunters out there that aren't like us... I can't even imagine what that number would be.

And is camping for a rare spawn hard? Not in your context.. flying around and sitting at your computer waiting for an alarm to sound is not hard, not at all. But the emotional (and physical) toll it takes on us is extreme.. its why we're all even apart of this community in the first place. If you don't care or think that this perspective is remotely accurate, then you (generally speaking) are indeed lost or scorn by misfortune.

Sorry for the rant, those two quotes just dug thorns into my side. To stay on topic, I chose option 1 to keep things as they are.

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Re: Spawn /respawn timers (poll)

Unread post by Comett »

Well yes, from a raid perspective to maximise dps hunters do need a pet, and ideally it would be a cat, wolf or whatever the other pet of choice is at the moment. Note "cat", not "Sambas" - just cat. That's where I was coming from. :)

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Re: Spawn /respawn timers (poll)

Unread post by Theaden »

With the attack speed change, in TBC prepatch, there isn't really a specific pet you need. Each Rare has its own story for the hunter that tamed it. My BT Nara will be with me until I stop playing.

Spawn time doesn't really matter to me. Idiots killing my tame does.
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Re: Spawn /respawn timers (poll)

Unread post by Teevo »

Comett wrote:At the end of the day... it's your choice to camp. Skins are like ... titles, or mounts, or tabards. They're an added bonus, you don't need them, and to have them is in a way like showing off how YOU were lucky or YOU had the time to do this or YOU put in the effort and not everyone else has.
I completely agree.
Comett wrote:I like to see other hunters with camped pets, I usually try to say hi or give the pet a hug or something because it's neat to see that someone else (probably) put the time in to get it also :D
I do the same thing :) Totally agree with your sentiments there.
Comett wrote:You are in charge of your own life and health, and if you're silly enough to sit in front of a computer all day every day camping some pixels, that's your problem, not that of the game! The game is here to make money, keep people entertained and keep subscription up.
Yup.

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Re: Spawn /respawn timers (poll)

Unread post by Jin »

I think it's fine the way it is and honestly I think if they changed it so you could just go out and grab whatever rare you wanted in a matter of hours I think people would complain.

The only case where a change might be needed is spirit beasts. Since every pet in that family is in fact a rare and they are the only pet that can heal there's actually an issue about it being unfair to people that don't have the time to camp for one. I suppose they fixed that to some degree when adding Ghostcrawler but perhaps there should be non rare spirit beasts or lower the timers on them.

However my personal guess is that they are gonna do _something_ with Madexx. I have no idea what but there has been so much massive complaints about the color mechanics, and usually when there is that much complaint they change things...
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Re: Spawn /respawn timers (poll)

Unread post by Pent »

Teevo wrote:
Pent wrote:BTW... there is no such thing as having a rare pet anymore.
Pent wrote:Camping for rare spawn isn't hard either.
These statements sadden me.

I'm not here to argue with friends, and everyone is entitled to their own opinion - but if you don't believe in something anymore, just say so or move on man : / Green Madexx is getting to you, and I get it... you've been trying for him since the end of December. But you need to stop for a sec and read what you've been posting recently: do you want to continue on as a rare hunter, or has this hunt numbed your passion for it? I don't know you ingame or in person, but I know you had/still have a passion for this, otherwise you wouldn't be here. I guess all I'm saying is maybe take a day or two off, do something thats fun.. do something with friends that makes you laugh at each other.. have fun playing the game - we all forget about this far too often. "The best things in life don't come easy." We all need a wake-up call at times, and this is me throwing cold water on your face.. or flushing the toilet while you're in the shower lol. Come on man, I don't believe you truly feel as negative as your comments prove to be.

Are rare pets truly rare? In your context, no.. they're not. But by definition, rare is "uncommon; not widely distributed" so just because this forum is filled with a good chunk of the rare hunter population, and we all talk about them day in and day out.. doesn't mean that these pets aren't rare. Think of the # of hunters out there that aren't like us... I can't even imagine what that number would be.

And is camping for a rare spawn hard? Not in your context.. flying around and sitting at your computer waiting for an alarm to sound is not hard, not at all. But the emotional (and physical) toll it takes on us is extreme.. its why we're all even apart of this community in the first place. If you don't care or think that this perspective is remotely accurate, then you (generally speaking) are indeed lost or scorn by misfortune.

Sorry for the rant, those two quotes just dug thorns into my side. To stay on topic, I chose option 1 to keep things as they are.
I totally get what you are saying, and I agree with it to a point.

But take a walk around Stormwind/IF/Org and count how many rare pets you see and how many common mobs you see on any hunter above L.70... which will you see more of?

Rares are uncommon in the wild... not so much in stables or on hunters.

Sure there are a select few rare pets that you might not see, so I won't say that every hunter is going to have Loque, Sambas, Karoma, Terrorpene, King Krush, or even a certain color of Madexx. Every server is different too.

I am not saying that having a rare as a pet is a bad thing... I just don't see the point of people not wanting the casual person who can only play less than 6 hours a night to not have the pet that they would really like as a companion. Has it really came down to some people not wanting others to have the same thing they have? I would put something about sharing here, but I don't want to come off seeming like I am calling people greedy or anything. I want to stress that I don't want people to get upset over thinking I am calling them greedy... I just can't think of a more subtle word for not sharing and caring what other people have when it really doesn't matter in the grand scheme of things.

At this point I am not even talking about the green Madexx, but any rare with a 6+ hour spawn timer.
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Re: Spawn /respawn timers (poll)

Unread post by Lisaara »

Teevo: He never even really mentioned the green madexx. He's speaking for hunters everywhere. I personally think you need to read this a bit more closely. :)

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Re: Spawn /respawn timers (poll)

Unread post by Pent »

Oops, forgot to say something about the following quote.
Teevo wrote:And is camping for a rare spawn hard? Not in your context.. flying around and sitting at your computer waiting for an alarm to sound is not hard, not at all. But the emotional (and physical) toll it takes on us is extreme.. its why we're all even apart of this community in the first place. If you don't care or think that this perspective is remotely accurate, then you (generally speaking) are indeed lost or scorn by misfortune.
There is hard, and then there is rough.

Hard and rough are subjective.

Hard usually means difficulty level.

Rough usually means taxing.

I will still stand by what I said and say that camping isn't difficult, but it is certainly taxing.

There is a difference to me at least.
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Re: Spawn /respawn timers (poll)

Unread post by Nubhorns »

I don't really know how I feel about camping. It sounds fun - and it can be! - and it's exciting when you get what you want...but until then, it's soul crushing. It's depressing, it's boring, it's unhealthy in so many ways if it stretches more than a few hours.

I spent four days looking for Karoma, and while that isn't a long camp by any definition it was already turning me into a monster. The discomfort was unbearable, I was paranoid and needlessly aggressive to anyone in the same tiny circle on my map. I kept trying to offer increasingly large sums of money so people wouldn't kill her, got no less than three guys being jerks to me - which hurts even more, considering how vulnerable I felt at the moment. I drove the regulars insane with my near-constant "She doesn't drop anything! ANYTHING" posts in General. I memorized the circles and had a path full of shortcuts to hit all of the spots within a short amount of time. I didn't actually find her alive until I was giving up. I did one last circle before going to run dungeons with my friend, and happened to catch her in the spot that I considered lowest priority. I damn near broke down. I haven't been back to the Highlands for anything. Not gear, dailies, roleplay, ore I'm starting to need - nothing. I refuse to go back, which is probably silliness on my part, but I'm even hesitant to start the mainland quests on my warrior - just in case I run into her again. I hate seeing NPCScan_Overlay because I may find something, miss it, and be forced into camping it again.

I camped the Time-Lost for all of an hour. Got up, made a sandwich, ate my PB&J while reading a book, but I kept wondering if I should do circles or not, and some jerkwad paladin was trying to sit on me anyway, so I just left.

I'm not a "pro" at camping and I doubt I'll ever really 'camp' anything again - I'm limited to flybys now, and I'm certainly never ever going to find Madexx or Terrorpene at this rate. All of my friends seem to have such fantastic luck - "I waited for an hour and got Skoll!" or "I flew out there and there she was!" and it admittedly colored my view of camping, but as it is now, I hate it.

If we could, in some alternate universe, hack the spawn times in half and limit mobs to two or three spots and have them personally whisper you when they spawn, I would never be happier. But that will never happen, because people love the thrill of the hunt. No one is really in it for the camp - they want the reward. Having to sit for hours murmuring crazy things is just an unfortunate prereq to your shiny pet or mount or loot, but when it shows up, that rush can't be compared to anything else.

I don't really think Blizzard set mobs with bazillion hour spawn timers with the intention of some sad sap sitting there the full time, or powernapping with their headset cranked up to max. It's unhealthy, obviously so. But at the same time, they can't really be responsible or, heck, even predict if they put in something with a bazillion hour respawn timer that someone does sit out there for. (My grammars, let me show you them.)

On the subject of rares vs commons though, there's something I've been saying for a long time that I'm kind of sad I don't see more of around these parts. It doesn't matter if a pet is rare or if it's common, unique or elite. What matters is that the pet is special to you. If that means you bond with Karoma like I did, sure, fine, but that doesn't make Bob and his black wolf any less valid. Love is love is love. That alone should be common knowledge.

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