Sorry for the delay guys--the replies may come slowly for a few days. Playing Champions Online obsessively... the character creation is just awesome

Loving the story, Miraga, and Kurenio, I assume that name (and her appearance!) are just fine
For AirPeach:
Name: Elizabeth Perkins (last name changed to Wraithfoot, although you can choose which she uses once she remembers 'Perkins')
Nickname: Eliza, Liza, Wraithfoot
Race: Forsaken
Gender: Female
Age: Adult - Undead/Unaging
Appearance: Gaunt, with sickly, glowing yellow eyes and cool-colored (blue, green or perhaps purple) skin. Just how diseased/decayed she is is up to you.
Personality: Elizabeth was always--and still is--a strong-willed woman, with a fiery spirit and an iron will. Her transformation into being one of the Forsaken (while the actual story is up to you) made her bitter at the unfairness of the world, and angry at her helplessness. At the same time, she is determined to carve herself a new position in her changed world. She comes across grim, and yet when the spirit takes her, she can have fun with whatever she's doing... even if it's slaughtering her enemies.
Starting Story: Recently raised into undeath, it took (or takes) Elizabeth a week or two to remember her own past and last name. Like many Forsaken, she meanwhile picks a surname that seems fitting: Wraithfoot, after her uncanny ability to track any trail to perfection in utter silence. She spends a great deal of time methodically re-learning her broken body and how the stench of undeath affects wild beasts, realizing that wind direction and being able to shoot from range are more important than ever (although wild things won't bolt from just the smell of death, as dead creatures aren't uncommon in the woods--it's only closer that the unnatural undead smell becomes apparent). The Forsaken wish to use her as a scout, although there seems to be some leeway anyway (due in some part perhaps to Sylvanas's Ranger status) to those simply wishing to roam and hunt.
How she feels about her amnesia (and how her personality changes or develops during it) and how she reacts to her situation, her changes and the Forsakens' wishes for her, are up to you. How she reacts when she remembers her past life--and the abhorrence her old race held for her current one--is also up to you. One of her goals, however, is to learn to fight--and to be damn good at it--to avoid ever falling in battle again. Whether she's angry at this past weakness of hers, or simply trying to exert some control on her out-of-control life, is your call.
Background: A hunter and forest ranger of a sort in life, Elizabeth was a happy and blazing spirit in a quiet town (where she comes from, and thus how she died, is up to you). She may try to visit the place again, or to find her companion--a young male silver wolf who was killed alongside her (and can also have been raised, or be raised for her as a side-plot, either silver, blackened or diseased, if you wish).
Quirks: She has an odd obsession with the concepts of luck and fate, and often carries a coin that she idly flips. If and when she meets any Orcs, despite her previous race (human, of course)'s hatred for them, she may find their own blazing, determined and honorable people to be kindred spirits (whether she's surprised or impressed is your call).
Pet Name: Widow
Pet Gender: Female
Pet History: Given to her as ranger support--moral as well as physical--this creature was trained by the Forsaken. They seem to take young spiderlings from the nearby spider cave, train them and hand them out, and so Widow comes from Tirisfal Glades itself.
Pet Personality: Deliberate and decisive, and quite deadly. She's docile enough with her master, but lethal to enemies. She seems far more intelligent than the word "spider" would seem to imply.
Pet Quirks: She seems quite protective of Elizabeth, and takes to her readily. She seems to find some pleasure in spinning string in strange places--be it hanging from a branch, or covering some of a roof in web.