This.Sesamee wrote:This would be your problem. Gathering professions are only good while your lvl'ing and if you're starting fresh on a new server. The real money is made on the AH. I use JC, Inscription, Transmute Alchemy, and Enchanting to make the bulk of my gold. The professions (except Inscription, it can ususally stand on its own, esp early on in an Expansion) work in tandem via ore shuffling. Prospect, create green items, sell them or DE, cut profitable gems, sell the others as is, use the DE mats to make scrolls. Or you can just find what items sell for the highest profit, buy the mats, craft, earn. You can also buy low sell high on the AH but that is more difficult, it's more of a supplement to your gold making really.Shade wrote:I find it really hard to imagine people having the kind of money the black market is demanding. I play a great deal-about 3 hours every day at least, and I cannot make that kind of money unless I do NOTHING but mine and herb all day. Bah.
Every profession, even Tailoring, can make a ton of gold in the early days of MoP. Hundreds of thousands of gold in the first week is not unrealistic at all.
The key is, gathering makes money EARLY in an expansion, but crafting is where the money usually is later on.
And for time... you don't need to spend a lot of time doing it, once you have the professions. For most of Cata, I made 300-500G a day for 5 min of work. How? Two alchemists doing the V Life transmute. Buy V Life, transmute it (x2) to V Air, list in on the AH and forget it. 5 min work tops, and it would always sell out in a few days.
Of course, I did other things too, buying ore and doing the JC shuffle. When LFR hit, there was HUGE money in selling gems.
But with the new xpac, anyone who is willing to mine and herb could easily make 100k or more in the first few weeks.