Patch 5.4 PTR - Build 17056

For discussion of the upcoming 5.4 patch, and any finds on the PTR.
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AdamSavage
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Patch 5.4 PTR - Build 17056

Unread post by AdamSavage »

Patch 5.4 is due to hit the PTR soon.
Companions
Crafty (New) Right Click to summon and dismiss Crafty. This pet is awesome. Battle Pet. Instant.
Moon Moon (New) Right Click to summon and dismiss Moon Moon. Battle Pet. Instant.
Rascal-Bot (New) Right Click to summon and dismiss Pierre. If you give him a moment to heat up, he makes an excellent cooking fire. Battle Pet. Instant.

Battle:
Pet Battles
The Celestial Tournament (New) Complete the Celestial Tournament scenario. 10 points.

Collect:
Pet Battles
Crazy for Cats (New) Obtain 20 of the cats listed below. 10 points. Account Wide.

Item Set Bonuses
Item - Hunter T16 2P Bonus (New) Arcane Shot and Multi-shot reduce the cooldown of Rapid Fire by 2 seconds per cast.
Item - Hunter T16 4P Bonus (New) Explosive Shot casts have a 40% chance to increase the number of charges your next Lock and Load effect has. Instant Aimed shots reduce the cast time of your next Aimed Shot by 50%. Offensive abilities used during Bestial Wrath increase all damage dealt by 2%, stacking up to 15 times.

http://www.mmo-champion.com/content/327 ... uild-17056
I believe if you can believe out of nothing an explosion (big bang) happened then how far fetched can god be?

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AdamSavage
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Re: Patch 5.4 PTR - Build 17056

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Hunter
Arcane Shot An instant shot that causes 100% weapon damage plus 2,306 150% weapon damage plus 3,459 as Arcane damage. Requires Ranged Weapon. 20 Focus. 40 yd range. 30 Focus. 40 yd range.

Talents
Aspect of the Iron Hawk The Hunter takes on the aspects of an iron hawk, increasing ranged attack power by 25%, and reducing all damage taken by 15% 10%. Only one Aspect can be active at a time. Replaces Aspect of the Hawk. Hunter - LvL 45 Talent. Instant. 1 sec cooldown.
Binding Shot You fire a magical projectile, tethering the enemy and any other enemies within 5 yards of the landing arrow for 10 sec. If targets move 5 yards from the arrow they are stunned for 5 sec (3 sec PvP) and will be immune to the effects of Binding Shot for 10 sec. Requires Ranged Weapon. Hunter - Marksmanship Spec LvL 30 Talent. 30 yd range. Instant. 45 sec cooldown.
Spirit Bond While your pet is active, you and your pet will regenerate 2% 3% of total health every 2 sec. Hunter - LvL 45 Talent.

Beast Mastery
Exotic Beasts You master the art of beast training, teaching you the ability to tame Exotic pets and reducing the cooldown of your Pet Special Abilities by 0%. Hunter - Beast Mastery Spec. Hunter - Beast Mastery Spec.

Marksmanship
Silencing Shot A shot that silences the target and interrupts spellcasting for 3 sec. Requires Ranged Weapon. Hunter - LvL 30 Talent Marksmanship Spec. 40 yd range. Instant. 24 sec cooldown.

Major Glyphs
Glyph of Mend Pet Gives your Mend Pet ability a 50% 100% chance of cleansing 1 Curse, Disease, Magic or Poison effect from your pet each tick. Major Glyph.
Glyph of No Escape Increases the ranged critical strike chance of all of your attacks on targets affected by your Freezing Trap by 20%. Major Glyph. 100%. Major Glyph.
I believe if you can believe out of nothing an explosion (big bang) happened then how far fetched can god be?

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Re: Patch 5.4 PTR - Build 17056

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Cooking
Deluxe Noodle Cart Kit (New) Cooking. 2 sec cast. Reagents: Eternal Blossom Fish (5), Twin Fish Platter (5), Braised Turtle (5), Fire Spirit Salmon (5), Valley Stir Fry (5), Jade Witch Brew (5).
Grand Deluxe Noodle Cart Kit (New) Cooking. 2 sec cast. Reagents: Eternal Blossom Fish (10), Twin Fish Platter (10), Braised Turtle (10), Fire Spirit Salmon (10), Valley Stir Fry (10), Jade Witch Brew (10).
Grand Noodle Cart Kit (New) Cooking. 2 sec cast. Reagents: Charbroiled Tiger Steak (10), Sauteed Carrots (10), Swirling Mist Soup (10), Shrimp Dumplings (10), Wildfowl Roast (10), Ginseng Tea (10).
Grand Pandaren Treasure Noodle Cart Kit (New) Cooking. 2 sec cast. Reagents: Black Pepper Ribs and Shrimp (10), Chun Tian Spring Rolls (10), Mogu Fish Stew (10), Steamed Crab Surprise (10), Sea Mist Rice Noodles (10), Mad Brewer's Breakfast (10).
Mango Ice (New) Cooking. 2 sec cast. Reagents: Juicycrunch Carrot (2).
Noodle Cart Kit (New) Cooking. 2 sec cast. Reagents: Charbroiled Tiger Steak (5), Sauteed Carrots (5), Swirling Mist Soup (5), Shrimp Dumplings (5), Wildfowl Roast (5), Ginseng Tea (5).
Pandaren Treasure Noodle Cart Kit (New) Cooking. 2 sec cast. Reagents: Black Pepper Ribs and Shrimp (5), Chun Tian Spring Rolls (5), Mogu Fish Stew (5), Steamed Crab Surprise (5), Sea Mist Rice Noodles (5), Mad Brewer's Breakfast (5).
PH (New) Cooking. 2 sec cast. Reagents: Juicycrunch Carrot (2).
PH (New) Cooking. 2 sec cast. Reagents: Juicycrunch Carrot (2).
PH (New) Cooking. 2 sec cast. Reagents: Juicycrunch Carrot (2).
PH (New) Cooking. 2 sec cast. Reagents: Juicycrunch Carrot (2).
PH (New) Cooking. 2 sec cast. Reagents: Juicycrunch Carrot (2).

Enchanting
Many enchants are now instant cast and have no minimum item level, see the WoWDB PTR site if you are interested in a specific enchant!

Engineering
Advanced Refrigeration Unit Engineering. 10 sec cast. Reagents: Stabilized Lightning Jard's Peculiar Energy Source (5), Living Steel (5). Tools: Blacksmith Hammer.
Frag Belt Attach a miniaturized explosive assembly to your belt, allowing you to detach and throw a thermal grenade every minute. The thermal grenade inflicts 30,000 14,990 to 20,010 Fire damage and incapacitates targets for 3 sec in a 3 yard radius. Engineering. 5 sec cast. Reagents: Tinker's Kit. Tools: Arclight Spanner.
Grounded Plasma Shield Permanently attaches grounded plasma generators to your belt, allowing you to activate a powerful shield that absorbs 18,000 64,800 to 79,200 damage. Usable once every 5 minutes. Can only be used on your own belt, and doing so will cause it to become soulbound. Requires at least 450 skill in Engineering to use. Engineering. 5 sec cast. Reagents: Tinker's Kit. Tools: Arclight Spanner.
Hand-Mounted Pyro Rocket Permanently attaches a hand-mounted pyro rocket launcher to your gloves, allowing a skilled engineer to deal 1,166 21,010 to 25,670 Fire damage to an enemy at long range. The rocket can only be fired once every 45 sec. Can only be used on the engineer's gloves, and doing so will cause them to become soulbound. Engineering. 5 sec cast. Reagents: Tinker's Kit. Tools: Arclight Spanner.
Hyperspeed Accelerators Permanently attaches hyperspeed accelerators to a pair of gloves, allowing a skilled engineer to increase their haste by 240 4,800 for 12 sec. The gloves can only be activated every minute. Engineering. 5 sec cast. Reagents: Tinker's Kit. Tools: Arclight Spanner.
Incendiary Fireworks Launcher Permanently attaches a mounted fireworks launcher to your gloves, allowing a skilled engineer to deal 42,000 to 63,000 Fire damage over 3 sec to an enemy at long range. The launcher can only be fired once every 45 sec. Can only be used on the engineer's gloves, and doing so will cause them to become soulbound. Engineering. 5 sec cast. Reagents: Tinker's Kit. Tools: Arclight Spanner.
Pierre Engineering. 10 sec cast. Reagents: Stabilized Lightning Jard's Peculiar Energy Source (15), Living Steel (15). Tools: Blacksmith Hammer.
Quickflip Deflection Plates Permanently attaches quickflip deflection plates onto gloves, allowing you to increase your armor by 1,500 6,000 for 12 sec. Gloves can only be activated once every minute. Attaching the quickflip plates causes the gloves to become soulbound. An Engineering skill of 450 is required to activate the plates. Engineering. 5 sec cast. Reagents: Tinker's Kit. Tools: Arclight Spanner.
Rascal-Bot (New) Engineering. 10 sec cast. Reagents: Jard's Peculiar Energy Source (15), Living Steel (15). Tools: Blacksmith Hammer.
Reticulated Armor Webbing Permanently inserts reticulated armor webbing into gloves, allowing you to increase armor by 700 7,000 for 14 sec. Can be used once every minute. Attaching the armor webbing causes the gloves to become soulbound. An Engineering skill of 400 is required to keep the webbing active. Engineering. 5 sec cast. Reagents: Tinker's Kit. Tools: Arclight Spanner.
Sky Claw Engineering. 10 sec cast. Reagents: Stabilized Lightning Jard's Peculiar Energy Source (30), Living Steel (30). Tools: Blacksmith Hammer.
Spinal Healing Injector Permanently attaches a specialized injector kit to your belt, allowing you to heal yourself for 30,000 2,400,000 every minute. Shares a cooldown with potions. Requires an Engineering skill of 450 or higher to operate. Engineering. 5 sec cast. Reagents: Tinker's Kit. Tools: Arclight Spanner.
Stabilized Lightning Source Create a Stabilized Lightning peculiar energy Source from Ghost Iron Bars. This can only be done once a day. Engineering. 2 sec cast. 1 sec cooldown. Reagents: Ghost Iron Bar (10).
Synapse Springs Permanently attaches synapse springs to your gloves, allowing you to increase your highest primary statistic by 480 1,920 for 10 sec. The gloves can be activated every minute. Requires at least 450 skill in Engineering to use. Mark I. 5 sec cast. Reagents: Tinker's Kit. Tools: Arclight Spanner.
Tazik Shocker Permanently attaches a tazik shocker to your gloves, allowing a skilled engineer to deal 4,800 17,280 to 21,120 Nature damage to an enemy at long range. The shocker can only be used once every 2 min. Can only be used on your own gloves, and doing so will cause them to become soulbound. Requires at least 450 skill in Engineering to use. Engineering. 5 sec cast. Reagents: Tinker's Kit. Tools: Arclight Spanner.

Herbalism
Lifeblood Uses your skill in Herbalism to absorb energy and nutrients from the earth, instantly healing minor wounds and granting 35 933 haste for 20 sec. Can be used while stealthed or invisible. Rank 3. Instant. 2 min cooldown.
Lifeblood Uses your skill in Herbalism to absorb energy and nutrients from the earth, instantly healing minor wounds and granting 480 2,880 haste for 20 sec. Can be used while stealthed or invisible. Rank 8. Instant. 2 min cooldown.
Lifeblood Uses your skill in Herbalism to absorb energy and nutrients from the earth, instantly healing minor wounds and granting 70 2,880 haste for 20 sec. Can be used while stealthed or invisible. Rank 5. Instant. 2 min cooldown.
Lifeblood Uses your skill in Herbalism to absorb energy and nutrients from the earth, instantly healing minor wounds and granting 240 2,880 haste for 20 sec. Can be used while stealthed or invisible. Rank 7. Instant. 2 min cooldown.
Lifeblood Uses your skill in Herbalism to absorb energy and nutrients from the earth, instantly healing minor wounds and granting 55 2,520 haste for 20 sec. Can be used while stealthed or invisible. Rank 4. Instant. 2 min cooldown.
Lifeblood Uses your skill in Herbalism to absorb energy and nutrients from the earth, instantly healing minor wounds and granting 5 100 haste for 20 sec. Can be used while stealthed or invisible. Rank 1. Instant. 2 min cooldown.
Lifeblood Uses your skill in Herbalism to absorb energy and nutrients from the earth, instantly healing minor wounds and granting 120 2,880 haste for 20 sec. Can be used while stealthed or invisible. Rank 6. Instant. 2 min cooldown. 3 sec cast. 2 min cooldown.
Lifeblood Uses your skill in Herbalism to absorb energy and nutrients from the earth, instantly healing minor wounds and granting 15 400 haste for 20 sec. Can be used while stealthed or invisible. Rank 2. Instant. 2 min cooldown.

Inscription
Felfire Inscription Permanently adds 130 Intellect and 25 520 Intellect and 100 haste to shoulder armor. Can only be applied to your own armor, and doing so will cause it to become soulbound. Inscription. 4 sec cast. Reagents: Blackfallow Ink (4). Instant. Reagents: Blackfallow Ink (4).
Inscription of the Earth Prince Permanently adds 195 Stamina and 25 780 Stamina and 100 dodge to shoulder armor. Can only be applied to your own armor, and doing so will cause it to become soulbound. Inscription. 4 sec cast. Reagents: Blackfallow Ink (4). Instant. Reagents: Blackfallow Ink (4).
Lionsmane Inscription Permanently adds 130 Strength and 25 520 Strength and 100 critical strike to shoulder armor. Can only be applied to your own armor, and doing so will cause it to become soulbound. Inscription. 4 sec cast. Reagents: Blackfallow Ink (4). Instant. Reagents: Blackfallow Ink (4).
Master's Inscription of the Axe Permanently adds 120 attack power and 15 1,200 attack power and 150 critical strike to shoulder armor. Can only be applied to your own armor, and doing so will cause it to become soulbound. Inscription. 4 sec cast. Reagents: Snowfall Ink. Instant. Reagents: Snowfall Ink.
Master's Inscription of the Crag Permanently adds 60 Intellect and 15 600 Intellect and 150 Spirit to shoulder armor. Can only be applied to your own armor, and doing so will cause it to become soulbound. Inscription. 4 sec cast. Reagents: Snowfall Ink. Instant. Reagents: Snowfall Ink.
Master's Inscription of the Pinnacle Permanently adds 60 dodge and 15 600 dodge and 150 parry to shoulder armor. Can only be applied to your own armor, and doing so will cause it to become soulbound. Inscription. 4 sec cast. Reagents: Snowfall Ink. Instant. Reagents: Snowfall Ink.
Master's Inscription of the Storm Permanently adds 70 spell power and 15 700 spell power and 150 critical strike to shoulder armor. Can only be applied to your own armor, and doing so will cause it to become soulbound. Inscription. 4 sec cast. Reagents: Snowfall Ink. Instant. Reagents: Snowfall Ink.
Swiftsteel Inscription Permanently adds 130 Agility and 25 mastery to shoulder armor. Can only be applied to your own armor, and doing so will cause it to become soulbound. Inscription. 4 sec cast. Reagents: Blackfallow Ink (4). Instant. Reagents: Blackfallow Ink (4).
Last edited by AdamSavage on Tue Jun 11, 2013 10:29 pm, edited 5 times in total.
I believe if you can believe out of nothing an explosion (big bang) happened then how far fetched can god be?

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Qraljar
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Re: Patch 5.4 PTR - Build 17056

Unread post by Qraljar »

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AdamSavage
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Re: Patch 5.4 PTR - Build 17056

Unread post by AdamSavage »

Something tells me, that this isn't the last major patch of the expansion. WOTLK had 4 different raids, Cata had 3 and I'm not sure how many BC had.
I believe if you can believe out of nothing an explosion (big bang) happened then how far fetched can god be?

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Re: Patch 5.4 PTR - Build 17056

Unread post by Miacoda »

HEY! Looks like the new pet icons for the ones Wain asked for on the forums are in! They look amazing!!
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Re: Patch 5.4 PTR - Build 17056

Unread post by Eternallylostx »

MOON MOON THOUGH
THEY ADDED

MOON MOON
AND IT LOOKS AWESOME.

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Re: Patch 5.4 PTR - Build 17056

Unread post by Lupis »

Moon Moon likely drops from a new Darkmoon Island boss, as the wolf model is listed as "DarkmoonDireWolf". I'm expecting it to be a Darkmoon Rabbit 2.0.

Not good news for my ability to get one, but the addition is still thrilling!

Also, it looks like there's a new mini pet to represent each Pandaren god, sans perhaps the yak. There are icons for each and a crane minipet model already, and the Xuen cub is listed in the cat gathering achievement.

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Re: Patch 5.4 PTR - Build 17056

Unread post by Qraljar »

PICTUREBOMBING (mod remove/thumbnail/turn it into URL link if it is too much)
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Re: Patch 5.4 PTR - Build 17056

Unread post by Castile »

Omg want that tiger mount!! And it looks alliance mmm :)

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Re: Patch 5.4 PTR - Build 17056

Unread post by SpiritBinder »

These seem to be the icons for the new hunter raid gear also... it's looking pretty "High Tech" ....

Helm
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Shouders
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Chest
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Hands
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Legs
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Last edited by SpiritBinder on Tue Jun 11, 2013 11:49 pm, edited 1 time in total.

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Re: Patch 5.4 PTR - Build 17056

Unread post by Silivren »

Castile wrote:Omg want that tiger mount!! And it looks alliance mmm :)
That kitty! Of course it's alliance look at the flag! /FWEEEEEEEE

Sadly that could also be a new mount for Tyrande since she currently rides a plain old white tiger.
Last edited by Silivren on Tue Jun 11, 2013 11:46 pm, edited 2 times in total.

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Re: Patch 5.4 PTR - Build 17056

Unread post by SpiritBinder »

And regarding mounts, looks like the horde get an undead pony for the ally tiger equiv

skeletal warhorse

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Re: Patch 5.4 PTR - Build 17056

Unread post by Qraljar »

I hope the Tiger isn't done yet. The armor looks cool, but the underlying tiger model is nothing new. It's supposed to be a Night Elven Warsaber? The least they should do is add fangs. According to the icon, the Horde version (Skeletal Warhorse) is going to be a new model, so I don't doubt that the Saber isn't done either.
Last edited by Qraljar on Tue Jun 11, 2013 11:51 pm, edited 1 time in total.
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Re: Patch 5.4 PTR - Build 17056

Unread post by Aeladrine »

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i just
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Re: Patch 5.4 PTR - Build 17056

Unread post by Qraljar »

I hope Moon Moon also gets a new model. Blizzard said there were new dog/wolf models incoming for pets, and right now, it used the old model. It's still cool, but imagine the power of a new model.



Besides, it's also supposed to drop a transmogrifiable fist weapon, and a mount.
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Re: Patch 5.4 PTR - Build 17056

Unread post by Silivren »

Qraljar wrote:I hope Moon Moon also gets a new model. Blizzard said there were new dog/wolf models incoming for pets, and right now, it used the old model. It's still cool, but imagine the power of a new model.



Besides, it's also supposed to drop a transmogrifiable fist weapon, and a mount.

Uh where did you get that? The only thing I saw in those patch notes was a Moon Moon mini pet? As Lupis pointed out its most likely Darkmoon Rabbit 2.0.

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Re: Patch 5.4 PTR - Build 17056

Unread post by Chaix »

it's a shame that scorpid tank looks so cool, cause there's a 90% chance that it's going to be a boss.

hunter gear looks like some kind of titan-enhanced sniper. looks good on the icon, but i'll wait for the models
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Re: Patch 5.4 PTR - Build 17056

Unread post by Qraljar »

Doctress wrote:
Qraljar wrote:I hope Moon Moon also gets a new model. Blizzard said there were new dog/wolf models incoming for pets, and right now, it used the old model. It's still cool, but imagine the power of a new model.



Besides, it's also supposed to drop a transmogrifiable fist weapon, and a mount.

Uh where did you get that? The only thing I saw in those patch notes was a Moon Moon mini pet? As Lupis pointed out its most likely Darkmoon Rabbit 2.0.
Okay, the mount thing is ambiguous, as it seems a bit strange at the moment.


http://ptr.wowdb.com/items/101571-moonfang-shroud
http://ptr.wowdb.com/items/101744-moonfangs-paw
http://ptr.wowdb.com/items/101675-shimmering-moonstone


The mount is ambiguous because it isn't actually a learned ability, but a one time consume item atm. Also says requires Darkmoon Faire.



Also..


SAH-WEET.

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Re: Patch 5.4 PTR - Build 17056

Unread post by Miacoda »

THAT TIGER OH MY GOD I NEED IT SO BAD DFKGHHSDBFJHGDB OAAAAAAAAAAAAHHHHHHHHHHH

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