Patch 11.1
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Valnaaros
- Pet Finder
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Re: Patch 11.1
So that everyone is aware, I went ahead and tested whether or not an alt has to pay 500k to spawn the peacock. The answer is: yes, they do. Each character has to spend 500k to summon it.
Re: Patch 11.1
Is there a "punch in the gut" emoji?
Thanks for taking the time to test it, anyway! It takes a bit of time to get a second character right through the quests to test that.
Shaman avatar by Spiritbinder.
- worgpower
- Community Resource

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Re: Patch 11.1
Darn, I was hoping they would nerf the price, I know nobody is going to tame it if it stays that way. Incredibly disappointing for a pet that doesn’t stand out, looks like I’ll save up gold and pour every single piece of gold from my alts
Re: Patch 11.1
Our Patch 11.1 guide is pretty much complete, now:
https://www.wow-petopia.com/patch11.1.0.php
Thanks to Valnaaros for all his work compiling pet lists!
Shaman avatar by Spiritbinder.
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Valnaaros
- Pet Finder
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Re: Patch 11.1
Happy to help, Wain 
- worgpower
- Community Resource

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Re: Patch 11.1
Read all of the descriptions, it looks great
- Bunny._.Harvestman
- Apprentice Hunter

- Posts: 68
- Joined: Tue Sep 24, 2024 11:03 am
Re: Patch 11.1
I've properly change all of my pet roster for all of my Hunters; I'm ready to change ALL of them into Ferocity pets and use them when the patch is live.
>( ˶• ⩊ •˶ )<
o7 Meowdy
I'm Bunny Harvestman!
o7 Meowdy
I'm Bunny Harvestman!
Re: Patch 11.1
I've also now added the mount guide for Patch 11.1:
https://www.warcraftmounts.com/patch11.1.0.php
And new matching mounts for some of the hyena pets, as well as the green snail and a dreamrunner, are listed in the Petopia 11.1 guide: https://www.wow-petopia.com/patch11.1.0 ... gmountsnew
Unfortunately a couple of the mount colours (green and yellow armour) have not been implemented yet.
Good luck mount hunting!
https://www.warcraftmounts.com/patch11.1.0.php
And new matching mounts for some of the hyena pets, as well as the green snail and a dreamrunner, are listed in the Petopia 11.1 guide: https://www.wow-petopia.com/patch11.1.0 ... gmountsnew
Unfortunately a couple of the mount colours (green and yellow armour) have not been implemented yet.
Good luck mount hunting!
Shaman avatar by Spiritbinder.
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Valnaaros
- Pet Finder
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Re: Patch 11.1
Looks great, Wain! Thanks for putting it together 
- GormanGhaste
- Community Resource

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Re: Patch 11.1
awesome! I noticed some of the links in the petopia guide to warcraftpets aren't correct. they probably haven't been implemented yet.
Re: Patch 11.1
Yeah :/ WCP only activates their pet pages as the patch goes live, so unfortunately the links don't work until then. It's unfortunate, but I have too much to do to leave them until the last minute. A lot of Wowhead links also won't work properly until it goes live.GormanGhaste wrote: ↑Mon Feb 24, 2025 3:37 pm awesome! I noticed some of the links in the petopia guide to warcraftpets aren't correct. they probably haven't been implemented yet.
Shaman avatar by Spiritbinder.
Re: Patch 11.1
The 11.1 page looks great. Well done.
I still can't decide on what colors of bomb crab I want.
I still can't decide on what colors of bomb crab I want.
- Vephriel
- Illustrious Master Hunter

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Re: Patch 11.1
Yay! I can't wait to tame some of these on my goblin hunter. Thanks Wain!
Re: Patch 11.1
Thanks
I enjoy the work but it's also draining and I run out of time. So it really helps to know it's appreciated
Thanks to Valnaaros for all his help with tame lists!
I've also made some changes to Petopia to remove integrated family spec data. But these will probably need tweaking to look better. I just didn't have the time or spoons left to make it prettier - as it was, I was already up till 5 am getting everything activated for 2 websites!
- The first page no longer has spec colours around the family icons, and no longer has a spec filter widget. Farewell little selector widget, I had a lot of fun making you so many years ago.
- The individual family pages no longer feature any spec prominently, and spec abilities have been removed from the lists in the abilities box. I still list the 'default' spec, with a note saying that pet specs can now be changed. The abilities box looks a bit empty and I'll work on making more efficient use of the space - but last night I just couldn't get the css styling to do what I wanted.
- I removed links to the page that simply listed which families belonged to which spec.
If you notice any other places that imply a link between family and spec, please let me know!
I've also made some changes to Petopia to remove integrated family spec data. But these will probably need tweaking to look better. I just didn't have the time or spoons left to make it prettier - as it was, I was already up till 5 am getting everything activated for 2 websites!
- The first page no longer has spec colours around the family icons, and no longer has a spec filter widget. Farewell little selector widget, I had a lot of fun making you so many years ago.
- The individual family pages no longer feature any spec prominently, and spec abilities have been removed from the lists in the abilities box. I still list the 'default' spec, with a note saying that pet specs can now be changed. The abilities box looks a bit empty and I'll work on making more efficient use of the space - but last night I just couldn't get the css styling to do what I wanted.
- I removed links to the page that simply listed which families belonged to which spec.
If you notice any other places that imply a link between family and spec, please let me know!
Shaman avatar by Spiritbinder.
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WerebearGuy
- Pet Finder
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Re: Patch 11.1
So, fun thing about George... his crystals change shape every time he's summoned! I don't remember this on the PTR, but it's definitely worth noting. You can't influence the growths' shape and layout, and he has a lot of layouts. Here's four, and I'm sure there's more.
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Twitter: @BlahBlahblabbe1, Knockoff Twitter: @campaigner.bsky.social
Come troll my accounts and hot takes!
Nobody reads this signature anyway. Nobody will notice that I admit to finding ways to break the game.
- GormanGhaste
- Community Resource

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Re: Patch 11.1
Nice! somehow George slipped under my radar--I'll see if I can tame him this weekend!
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WerebearGuy
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Re: Patch 11.1
Yeah, George is not as interesting as all the other things we've gotten, especially with all of the other crabs added this patch, but he does exist! I logged out near his crystals before the patch, so I was able to get him before people rushed the zone. Shame we can't influence his growths, because I like the tall backwards-facing spikes.

Twitter: @BlahBlahblabbe1, Knockoff Twitter: @campaigner.bsky.social
Come troll my accounts and hot takes!
Nobody reads this signature anyway. Nobody will notice that I admit to finding ways to break the game.
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Valnaaros
- Pet Finder
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Re: Patch 11.1
Yes, I found and mentioned the crystal changes to Wain early in testing. But since the appearance difference is minor, just a note about it is sufficient rather than dedicated images 
Re: Patch 11.1
Oh very cool!WerebearGuy wrote: ↑Wed Feb 26, 2025 1:21 am So, fun thing about George... his crystals change shape every time he's summoned! I don't remember this on the PTR, but it's definitely worth noting. You can't influence the growths' shape and layout, and he has a lot of layouts. Here's four, and I'm sure there's more.
Shaman avatar by Spiritbinder.
Re: Patch 11.1
I tamed George, the named crab with the anchor in Forbidden Reach (I can't remember his name at the moment), and the green rat.
Others in raid last night said the rat looked critter-sized to them. I know others don't see our pets as large as we do, but dang.
On another note: Has anyone had any issues with cunning or tenacity pets not remaning ferocity after changing? I switched the aforementioned pets to ferocity and had no issues questing. However, they switched back to their original types when my raid group was doing one last farming run to try to get people their mounts.
Others in raid last night said the rat looked critter-sized to them. I know others don't see our pets as large as we do, but dang.
On another note: Has anyone had any issues with cunning or tenacity pets not remaning ferocity after changing? I switched the aforementioned pets to ferocity and had no issues questing. However, they switched back to their original types when my raid group was doing one last farming run to try to get people their mounts.



