how much is to much?
- kairii
- Artisan Hunter
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how much is to much?
I use this pritty kitty right now but I dont see how that effects my arggo in a raid :s
OK! dodge does get reduced alot in ICC and warr's need dodge for their threat or something weird that i cant really remeber xD
But I still dont get how i gain so much arggo tank is at 600k then Im at 700k :s even with pala's I have it too
Anyone got any ideas what my threat issue might be can people still over gear there tanks that they get this effects?
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- Saturo
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Re: how much is to much?
I also exist on DeviantArt.
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- Sarayana
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Re: how much is to much?
It's definitely possible that you'll pull more threat if you outgear the tank, since your upgrades are straight dps (and thus tps) whereas the tank has to upgrade on mitigation as well.
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- kairii
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Re: how much is to much?
I really dont know what to do anymore ... I feel like quitting and waiting on tanks to catch up : / even though most our drops are tank drops >.<
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- Saturo
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Re: how much is to much?
I also exist on DeviantArt.
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Re: how much is to much?
Re: how much is to much?
As a general benchmark I wait for my tank to get about 20k in threat before letting loose.
So, basically, just wait a bit before DPSing. This way your tank (and raid) will appreciate the lock the tank has on the target and you will not need to compromise your DPS later by only using AutoShot to diminish threat.
- kairii
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Re: how much is to much?
And its not just at start its during fights to idk how the tanks can loose arggo during a fight when all his gotta do is hit the boss :s
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Re: how much is to much?
Yes, as DPS, a hunter's job is to do as much damage as possible. That's "as possible." That does mean "without standing in fire or pulling the target off the tank." You may need to talk to your tanks outside of raid time and try and figure out what's going on. I'm sure they'd be happy to help you, since not having the boss change its target makes their jobs, as well as the healers', easier. It may be your tanks need more gear, or it may be that you're simply going to have to throttle back some in certain situations. All that matters at the end of the day is that the boss dies, really. If the way you help achieve that is by holding back a tad so that the boss stays on the tanks, then you're doing your part to help the raid get those tasty purples, aren't you?
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- Sarayana
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Re: how much is to much?
Much gratitude to Spiritbinder for the signature and Vephriel for the avatar! <3
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Re: how much is to much?
- Azzrazzah
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Re: how much is to much?
I Came...I Saw...I Tamed
- Adam-Savage
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Re: how much is to much?
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Re: how much is to much?
If you have to do that in every fight then I would say that the problem lies with your tanks, not with you. I can go full out as soon as the tank engages and never have any aggro problems. I send in the pet first, hit serpent sting, then rapid fire and start my normal rotation. Once in a while I might get the ahoogah sound from Omen if I go over 110% threat later on in the fight but a quick FD fixes that. In a BM spec, you should never have to worry about aggro since your threat is more split between you and the pet. Just make sure growl is off so something doesn't turn and gank him.AdamSavage wrote:You try and hold off on any dmg at all for a few seconds. This will allow the tank to build up threat. Then you can use your misdirect and then slowly crank up the dps.
- Adam-Savage
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