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Re: Beta 10.0 Beast Thread

Posted: Mon Jul 25, 2022 10:17 am
by Wain
Regarding displaying models divided by their "subtypes" (I call them morphs):

I have a basic version working for Bakars (and no other) in this test version of the Dragonflight page. See:
https://www.wow-petopia.com/dragonfligh ... mod_bakars

I haven't formatted the subheading yet. I'll probably keep it fairly simple but will format it a little.

What do you think so far? I think it's a pretty simple way of displaying different model variations without making it more complicated to read.

I just have to add morphs for everything else that may warrant it, and get the same code working in regular family pages and galleries.

Re: Beta 10.0 Beast Thread

Posted: Mon Jul 25, 2022 10:18 am
by Valnaaros
I think that it looks pretty good, Wain :)

Re: Beta 10.0 Beast Thread

Posted: Mon Jul 25, 2022 11:33 am
by GormanGhaste
looks good!

Re: Beta 10.0 Beast Thread

Posted: Tue Jul 26, 2022 3:32 am
by Tahchi
Aye, looks nice.

Re: Beta 10.0 Beast Thread

Posted: Tue Jul 26, 2022 3:45 am
by Wain
Thanks all for your feedback! 💚 I'm glad you like it 😊

I've gone ahead and implemented the change for the Dragonflight model guide.
For example, see: https://www.wow-petopia.com/dragonfligh ... agmammoths

Next, I'll get it working on regular family pages. I haven't touched pre-Dragonflight models yet, as it takes a lot of work, but I'll get to them.

I'm also considering of using it where there are saddled and unsaddled versions of the same model. Currently, we display them as separate models, but they could be merged as different morphs under the same heading.

Re: Beta 10.0 Beast Thread

Posted: Tue Jul 26, 2022 7:33 am
by Wain
The morph code is now implemented on family pages, as well. E.g.: https://www.wow-petopia.com/family.php?id=mammoth

But still only for DF models and cervids (which I used as a test case).

Re: Beta 10.0 Beast Thread

Posted: Tue Jul 26, 2022 1:47 pm
by worgpower
I suggest many of the models that have variants should have their own categories, for example
-lupines, armored and without
-boars, armored and without
-runestags, horn variants
-Argus talbuks, horn variants
-Stags, patterns and without
-vombatas, different crest variants
-raptoras, armored and without
You don’t have to do that, but it’s a suggestion

Re: Beta 10.0 Beast Thread

Posted: Tue Jul 26, 2022 7:49 pm
by Maizou
Sad there's no pink version of the new tallstrider. :(

I like the new layout of the Magmammoths.

If you need my help locating anything on alpha, lemme know Wain. I think it's just you and me on alpha here atm.

Re: Beta 10.0 Beast Thread

Posted: Wed Jul 27, 2022 3:49 am
by Wain
Maizou wrote: ↑Tue Jul 26, 2022 7:49 pm Sad there's no pink version of the new tallstrider. :(
Actually, I have some good news for you!

There's a new tallstrider skin in this build, but I don't think it's been used yet...

pink tallstrider.png
pink tallstrider.png (3.68 MiB) Viewed 2267 times

Re: Beta 10.0 Beast Thread

Posted: Wed Jul 27, 2022 8:41 am
by DannyGreen
I can have my pink tallstrider strawberry all dired out! i love it

Re: Beta 10.0 Beast Thread

Posted: Wed Jul 27, 2022 10:30 am
by Wain
Just leaving this here as a record...

A texture change for the new mammoth model in this patch is strange and worrying. I don't understand it and I wonder if these textures were overwritten with bad versions by accident.


Essentially, someone has taken ALL the new mammoth2 skin textures and done a seemingly clumsy Instagram-style airbrush on them. All the details have been wiped away, like someone trying to erase wrinkles, and the colours and brightness were removed at the same time. As an example, see the before and after image for the orange mammoth textures below. The before skin is on the left:
mammoth2SkinChangeComp2.png
mammoth2SkinChangeComp2.png (3.67 MiB) Viewed 2226 times

Re: Beta 10.0 Beast Thread

Posted: Wed Jul 27, 2022 10:55 am
by worgpower
WoWScrnShot_072722_075203.jpg
WoWScrnShot_072722_075203.jpg (440.08 KiB) Viewed 2222 times
I got lucky and got into Alpha!!!! I tamed a salamanther and wow the'yre huge

Re: Beta 10.0 Beast Thread

Posted: Wed Jul 27, 2022 12:10 pm
by Aroim
worgpower wrote: ↑Wed Jul 27, 2022 10:55 am WoWScrnShot_072722_075203.jpg I got lucky and got into Alpha!!!! I tamed a salamanther and wow the'yre huge
Congrats!
Absolutely, but.. the cats are monstrously huge xD
Image

Re: Beta 10.0 Beast Thread

Posted: Wed Jul 27, 2022 12:26 pm
by worgpower
The baby thunder lizard when tamed was way bigger than a average thunder lizard

Re: Beta 10.0 Beast Thread

Posted: Wed Jul 27, 2022 12:53 pm
by WerebearGuy
Wain wrote: ↑Wed Jul 27, 2022 10:30 am Just leaving this here as a record...

A texture change for the new mammoth model in this patch is strange and worrying. I don't understand it and I wonder if these textures were overwritten with bad versions by accident.


Essentially, someone has taken ALL the new mammoth2 skin textures and done a seemingly clumsy Instagram-style airbrush on them. All the details have been wiped away, like someone trying to erase wrinkles, and the colours and brightness were removed at the same time. As an example, see the before and after image for the orange mammoth textures below. The before skin is on the left:
This is vandalism. Nobody with any sense of art would consider this a good thing. Whatever intern is responsible for this needs to be fired. It's not on the level of the infamous Monkey Jesus incident, but boy is it on that slippery slope that leads to it.

Also, I'm on the alpha now. That's unexpected since I'm unsubbed and haven't played in three months. Time to form my own objective opinion on unfinished content!

EDIT: I made a quick animation of the comparison for those who may have trouble seeing the smaller differences with a side by side view. My god it's horrible.

Re: Beta 10.0 Beast Thread

Posted: Thu Jul 28, 2022 2:31 am
by Maizou
Wain wrote: ↑Wed Jul 27, 2022 3:49 am
Maizou wrote: ↑Tue Jul 26, 2022 7:49 pm Sad there's no pink version of the new tallstrider. :(
Actually, I have some good news for you!

There's a new tallstrider skin in this build, but I don't think it's been used yet...


pink tallstrider.png
Sweet. Now let's get them to put a pink aura on them and make it our Spirit Beast for DF. :P Haha.

Re: Beta 10.0 Beast Thread

Posted: Thu Jul 28, 2022 5:58 am
by Wain
Update on the mammoth texture: I've had feedback that it will be fixed. It sounds like it wasn't intended!

Re: Beta 10.0 Beast Thread

Posted: Thu Jul 28, 2022 5:59 am
by Wain
Maizou wrote: ↑Thu Jul 28, 2022 2:31 am
Wain wrote: ↑Wed Jul 27, 2022 3:49 am
Maizou wrote: ↑Tue Jul 26, 2022 7:49 pm Sad there's no pink version of the new tallstrider. :(
Actually, I have some good news for you!

There's a new tallstrider skin in this build, but I don't think it's been used yet...


pink tallstrider.png
Sweet. Now let's get them to put a pink aura on them and make it our Spirit Beast for DF. :P Haha.
A pink spirit beast would be fun! Ba'arBi, Pink Tallstrider Spirit.

Re: Beta 10.0 Beast Thread

Posted: Thu Jul 28, 2022 10:53 am
by WerebearGuy
Let's talk ducks for a moment. They are LOUD when they're idle, quacking at the same volume regardless of distance from the player. It's perfectly annoying, and I hope it remains like that. Ducks in real life only have two volume settings; shut up and not shut up, and it's accurately depicted in the alpha.

Re: Beta 10.0 Beast Thread

Posted: Thu Jul 28, 2022 11:00 am
by worgpower
We need mechanical dragons to be tameable In this expansion, if they’re mechanical it doesn’t matter what it is