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Re: Patch 4.1 Content Preview: Rise of the Zandalari
Posted: Fri Mar 25, 2011 11:09 pm
by cowmuflage
I guess that does make sence. If I was a troll I'd be scared all the big troll empires have fallen and your race is slowly dieing out. The glory days of the troll are gone and are not comeing back

No trolls are free from that fate.
Edit: I'm not saying I'm all that happy about what they did but I understand now.
Re: Patch 4.1 Content Preview: Rise of the Zandalari
Posted: Fri Mar 25, 2011 11:22 pm
by Anyia
It still feels like Blizzard is trolling us a bit though...
Re: Patch 4.1 Content Preview: Rise of the Zandalari
Posted: Fri Mar 25, 2011 11:23 pm
by cowmuflage
Haha yeah. Trollin with trolls!
Re: Patch 4.1 Content Preview: Rise of the Zandalari
Posted: Fri Mar 25, 2011 11:53 pm
by Chimera
I read the blue post that was posted just before page 2 and i too feel, despite that that blizzard guy is saying its because its based off several accounts of in-game events that have been happening, its more of a convinience rather then a serious decision..
Like yea if i was a patriot of my race and it was dying out id want for everyone of my race to stand united and beat back whatever opposes us even it turns my allies into enemies and vice versa to my previous enemies but it really does seem quite convinent with how Zandalari have portrayed themselves over the in-game Warcraft universe.
Yes i do know that in time of war and well, cataclysm! where the world you know is crumbling and your race is getting extremely close to extinction seeing as your race once spread across one enormous continent before the elves started getting high off the magics in the Well of Eternity and nearly destroyed our world and since then each of your races tribes are being completely wiped off the face of azeroth, your gonna say 'screw it' to your ideals and strive to unite your race and start doing some conquering and defending of your own to ensure you keep your place in the world and not boxed into a corner and crushed.
In that last paragraph i totally did first-person perspective as a troll lol. I love my troll Xakaal to bits <3333
Re: Patch 4.1 Content Preview: Rise of the Zandalari
Posted: Fri Mar 25, 2011 11:56 pm
by Kalliope
It's quite possible that the new troll raid we're supposed to be getting later in the expansion will feature the dark trolls.

It's a shame that even the Zandalar tribe has turned in the meantime, though.
Re: Patch 4.1 Content Preview: Rise of the Zandalari
Posted: Sat Mar 26, 2011 12:16 am
by cowmuflage
Yup I really can't wait for the dark trolls to come in. I love all the troll subtypes. I do have this silly dream of every subtype getting a raid. It will never happen but it's a nice dream.
(I mean Raid raids)
Edit: why not remake ZF aswell? or at least just make a H one like deadmines.
Re: Patch 4.1 Content Preview: Rise of the Zandalari
Posted: Sat Mar 26, 2011 5:38 am
by Kalliope
I like the idea of a remade ZF. I think it got passed over because it wasn't originally a raid, just a regular instance. (Just a guess, of course.)
Re: Patch 4.1 Content Preview: Rise of the Zandalari
Posted: Sat Mar 26, 2011 6:04 am
by Lisaara
Xakaal wrote:I read the blue post that was posted just before page 2 and i too feel, despite that that blizzard guy is saying its because its based off several accounts of in-game events that have been happening, its more of a convinience rather then a serious decision..
Like yea if i was a patriot of my race and it was dying out id want for everyone of my race to stand united and beat back whatever opposes us even it turns my allies into enemies and vice versa to my previous enemies but it really does seem quite convinent with how Zandalari have portrayed themselves over the in-game Warcraft universe.
Yes i do know that in time of war and well, cataclysm! where the world you know is crumbling and your race is getting extremely close to extinction seeing as your race once spread across one enormous continent before the elves started getting high off the magics in the Well of Eternity and nearly destroyed our world and since then each of your races tribes are being completely wiped off the face of azeroth, your gonna say 'screw it' to your ideals and strive to unite your race and start doing some conquering and defending of your own to ensure you keep your place in the world and not boxed into a corner and crushed.
In that last paragraph i totally did first-person perspective as a troll lol. I love my troll Xakaal to bits <3333
It does make sense...still...wtf happens to the rep people spent months grinding?
Re: Patch 4.1 Content Preview: Rise of the Zandalari
Posted: Sat Mar 26, 2011 11:00 am
by Nubhorns
You got your FoS, which is the only thing you get out of that reputation besides feeling slightly cooler than the kids who didn't grind it out. And a handful of recipes that were possibly useful during BC.
Most likely it will go the way of the Wintersaber rep during a faction transfer - it'll disappear into the nether. But if you feel compelled to remind everyone that you did a rep grind and they didn't, your achievement is still there. :) I assume at that point that it will cease to count towards 'The Exalted'...but seriously. There are factions everywhere.
I think a lot of people are viewing the Zandalar's decision through their own eyes rather than a troll's. It's like we're holding everyone to the same level of honor and bravery that we all think we have - that isn't to say that there are not honorable and brave trolls - but what I'm saying is not everyone is willing to die for the sake of dying. Not everyone is an Orc who would rather die in battle than come home shamed.
You can do some crazy stuff when you're hellbent on survival. Unfortunately for them, this was the wrong kind of crazy and instead of dying a horrible death at the hands of angry trolls they're going to die horrible deaths at the hands of a group of five people that may also include angry trolls. Such is life.
As for the ring, I assume it works like
the Noble's Elementium Signet. But I might be wrong.
Re: Patch 4.1 Content Preview: Rise of the Zandalari
Posted: Sat Mar 26, 2011 3:53 pm
by Acherontia
I still don't like it
It doesn't feel at all convincing. It feels like a big company with a fictional tribe of trolls felt that it worked to portray them as "good," and now they needed some driving force for plot, and found it more convenient to make them our enemies.
One of the big "dislikes" I have about WoW, actually, is the habit they have of turning neutral or even good characters or groups into enemies; CORRUPTION is one of WoW's greatest themes in my opinion. I also don't like that you don't have a choice in killing them (bar simply avoiding the content, of course) as opposed to healing or "fixing" them, or making peace. Countless times I have to kill a dragon who once spared me, or a raid boss who once helped fight off Deathwing himself. Or hell, Deathwing, a great hero turned greatest villain : / Or Illidan. Or Kael'thas. Or ...
Re: Patch 4.1 Content Preview: Rise of the Zandalari
Posted: Sat Mar 26, 2011 4:16 pm
by Araela
Mania wrote:Anyia wrote:cowmuflage wrote:Seems the Zandalar tribe are evil now...
Hope that doesn't wreck my reputation with them...
That depends ... are
you evil?
^ LOL!

Re: Patch 4.1 Content Preview: Rise of the Zandalari
Posted: Sat Mar 26, 2011 6:28 pm
by GormanGhaste
Acherontia wrote:One of the big "dislikes" I have about WoW, actually, is the habit they have of turning neutral or even good characters or groups into enemies.
It all goes back to the original RTS games. In order to be able to get through the storyline and play all the different groups, they had characters switching allegiances all the time. Pretty contrived. I find the silithid, dragon and old gods lore more interesting, even if they tend to treat them the same way.
Re: Patch 4.1 Content Preview: Rise of the Zandalari
Posted: Thu Mar 31, 2011 2:56 pm
by Cerah
Acherontia wrote:I still don't like it
It doesn't feel at all convincing. It feels like a big company with a fictional tribe of trolls felt that it worked to portray them as "good," and now they needed some driving force for plot, and found it more convenient to make them our enemies.
One of the big "dislikes" I have about WoW, actually, is the habit they have of turning neutral or even good characters or groups into enemies; CORRUPTION is one of WoW's greatest themes in my opinion. I also don't like that you don't have a choice in killing them (bar simply avoiding the content, of course) as opposed to healing or "fixing" them, or making peace. Countless times I have to kill a dragon who once spared me, or a raid boss who once helped fight off Deathwing himself. Or hell, Deathwing, a great hero turned greatest villain : / Or Illidan. Or Kael'thas. Or ...
I agree. It's lazy storytelling, and the worse thing is, all Blizz would have to do to make this somewhat more believable is to
write a few more paragraphs! That's it! Not some big, complicated, expensive programming. Just get a guy to sit at his computer with Word for a few hours and come up with some reasonable explaination as to just why Vol'jin and the Darkspears are siding against their own people, why the Zalandari are suddenly "evil" when they've been protrayed through the original game and 2 expansions as being relatively good.
It's laziness in an astronomical scale, and frankly I'm getting sick of Trolls, possibly the oldest sentient race on Azeroth, being treated as everyone else's punching bags. Cataclysm sucks so much in this regard: first the Shatterspears, a tribe that didn't so much as sneeze on anyone, being practically wiped out the the nelfs, and now the Zalandari (
one of whom is
still a questgiver in Stranglethorn) given the overused "they've gone eeeeevvvill -- Kill them!" treatment. What about the Zalandari questgivers in Zul'Drak? Will they be evil too, or will they still be there, happily giving out quests to kill trolls in Gundrak, oblivious to whatever's going on south of Northrend?
It's bad enough that almost every hero character in the RTS series that weren't introduced in vanilla WoW were made raid bosses in BC simply because Blizz couldn't think of anything better to do with them. (Ilidan, Kael, even Vashj, it could be argued), and we had to kill off a Troll hero whose name the Darkspears themselves use as a battlecry (Zul'jin).
For christ's sake, Blizzard! Either hire better writers and editors or allow those you have to actually write stories that have a little bit of consistancy to them! The guys who wrote "Transformers 2" or "Episode 1: The Phantom Menace" could do better at this point!
Re: Patch 4.1 Content Preview: Rise of the Zandalari
Posted: Thu Mar 31, 2011 3:07 pm
by Royi
Saturo wrote:Yep, they've gone bad. Sucks.
I loved hanging out on Yojamba Isle or whatever their camp was back in the day. Such a cool island with a neat dialogue between one of the Zandalaar and a prisoner that would happen every few minutes.
There should be another option for the dungeons if you have a character exhaulted with the Zandalar Tribe.
Warcraft was the most epic for me back in the day when I experienced ZG on my first 60 (rogue), and when I got my first couple pieces of that tier .5 epic gear it was truly awesome.
I miss that raid. I miss Vanilla

Re: Patch 4.1 Content Preview: Rise of the Zandalari
Posted: Thu Mar 31, 2011 3:09 pm
by Royi
Cerah wrote:For christ's sake, Blizzard! Either hire better writers and editors or allow those you have to actually write stories that have a little bit of consistancy to them! The guys who wrote "Transformers 2" or "Episode 1: The Phantom Menace" could do better at this point!
^^ This
I mean the team behind the character development of Jar-Jar Binks might be able to pull off something better at this point
Re: Patch 4.1 Content Preview: Rise of the Zandalari
Posted: Thu Mar 31, 2011 3:10 pm
by cowmuflage
I miss the ZG raid ;_;
Re: Patch 4.1 Content Preview: Rise of the Zandalari
Posted: Thu Mar 31, 2011 3:18 pm
by Royi
cowmuflage wrote:I miss the ZG raid ;_;
I think I just miss Warcraft being mostly "new". Where there were very few people with multiple 60s even. Having 1 lvl 60 was an accomplishment of itself.
When there was a concept of a "main character" instead of "main 5 characters"
I still love WOW and I still find it fun, something was a bit mystical and amazing about the Vanilla days and the 40 man raids. Maybe this is why I'm looking forward to Star Wars TOR so much, for that "new" feeling again. So people can ask where Mankrik's Wife is located and not get flamed by 5 year + veterans with 10 lvl 85s in trade chat.
Re: Patch 4.1 Content Preview: Rise of the Zandalari
Posted: Thu Mar 31, 2011 3:20 pm
by Saturo
Royi wrote:cowmuflage wrote:I miss the ZG raid ;_;
I think I just miss Warcraft being mostly "new". Where there were very few people with multiple 60s even. Having 1 lvl 60 was an accomplishment of itself.
When there was a concept of a "main character" instead of "main 5 characters"
I still love WOW and I still find it fun, something was a bit mystical and amazing about the Vanilla days and the 40 man raids. Maybe this is why I'm looking forward to Star Wars TOR so much, for that "new" feeling again. So people can ask where Mankrik's Wife is located and not get flamed by 5 year + veterans with 10 lvl 85s in trade chat.
EXACTLY.
The game was less polished. It was much more fun.
Re: Patch 4.1 Content Preview: Rise of the Zandalari
Posted: Thu Mar 31, 2011 3:24 pm
by Cerah
Royi wrote:
I think I just miss Warcraft being mostly "new". Where there were very few people with multiple 60s even. Having 1 lvl 60 was an accomplishment of itself.
When there was a concept of a "main character" instead of "main 5 characters"
I still love WOW and I still find it fun, something was a bit mystical and amazing about the Vanilla days and the 40 man raids. Maybe this is why I'm looking forward to Star Wars TOR so much, for that "new" feeling again. So people can ask where Mankrik's Wife is located and not get flamed by 5 year + veterans with 10 lvl 85s in trade chat.
I wish I had played during that time.
I got flamed to hell once for asking how to get the attunement for the Molten Core. Nobody would tell me, they just started yelling stuff like "u noob fag lol". It's like they can't comprehend that some people might be just starting the game. I think that's why Blizz implemented New Player servers, because of idiots like that.
Re: Patch 4.1 Content Preview: Rise of the Zandalari
Posted: Thu Mar 31, 2011 3:31 pm
by Saturo
The New Players system is good in theory. Sadly, all it means is that three groups of people will gather there.
1. New people, who don't know anything but try.
2. Somewhat new people, who don't know anything, and who don't really try.
3. Somewhat experienced people who troll the newbies.
Most of the time you're better off going to a High-pop PvE server and finding a casual guild.