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Re: I spoke to a GM about our fire pet!

Posted: Mon Aug 22, 2011 6:01 pm
by Thwip
Huntard wrote::[ Ooozes were ok (elementals) but fire isn't? (Elemental).


Jessi, I honestly just think you hate the firepet :[
The problem with this being is that the ooze is an actual substance, whereas the fire is not. It's just fire, it's not an elemental. All 'elementals' in WoW have some kind of physical manifestation. This isn't the case with this pet and I gotta agree that we shouldn't be able to have this at all.

Re: I spoke to a GM about our fire pet!

Posted: Mon Aug 22, 2011 6:11 pm
by Chimera
Its also a giant pool of AoE graphics which can really mess a raid up because of the special positioning that might be necessary which would be screwed up if people thought they were standing in a real damaging fire and we've been conditioned to stay out of what we think looks bad (Cata has kinda messed that up like with Erudax's fight in Grim Batol... we gotta run out of this one pool on the ground to avoid damage.. and then theres ANOTHER pool that we have to stand in or else we die.. like wtfff its rediculious)

Re: I spoke to a GM about our fire pet!

Posted: Mon Aug 22, 2011 6:31 pm
by Akyo
while i do enjoy my little Amber i fully understand why they would be fixed.
Its a patch of fire. Its not in anny shape or form to speak off, its just the ground burning for no apparent reason.
its most likely to turn into its raptor self soon, but i wonder about its always angry counterpart.

Re: I spoke to a GM about our fire pet!

Posted: Mon Aug 22, 2011 7:34 pm
by Whoisthat
I personally would WAY WAY WAY rather have a Ooze Pet that was like ferocity or cunning than a Fire Puddle i love the ooze :D

Re: I spoke to a GM about our fire pet!

Posted: Mon Aug 22, 2011 8:14 pm
by Lisaara
Huntard wrote::[ Ooozes were ok (elementals) but fire isn't? (Elemental).


Jessi, I honestly just think you hate the firepet :[
Cause me having one too that I like messing with totally says I hate them, right? >->

Re: I spoke to a GM about our fire pet!

Posted: Mon Aug 22, 2011 8:25 pm
by Rawr
Britany wrote:If they fix the targetting issues, they should let hunters who had tamed them already keep them. Just make them useless for PVE and PVP, and only sparklepets for running around in Stormwind.
Whach you talken bout Britany? I use my puddle of hotness in PvE all the time. I can target him/her/it so can NPCs and other players. The only problem I have is when I'm in a Firelands raid and Rag decides to blow up half the platform and my pet does a Houdini then stays after the fire is gone and freaks out our fuzz tank. Other than that I, sorry we, have no problem with our puddles :mrgreen:

Re: I spoke to a GM about our fire pet!

Posted: Mon Aug 22, 2011 8:33 pm
by Anj
I would rather get access to The Lost Isles to get a Spiny Raptor... than have a puddle of fire :)

EDIT: Just to clarify this, I'm a visual person. I love seeing my pets do their attacks. The problem with the fire pet is just that, I don't see anything done (aside from damage numbers)... it's disorienting. So I'd rather get the same raptor pet model instead... but a color changing one.

Re: I spoke to a GM about our fire pet!

Posted: Tue Aug 23, 2011 8:41 am
by Akyo
Anj wrote: EDIT: Just to clarify this, I'm a visual person. I love seeing my pets do their attacks. The problem with the fire pet is just that, I don't see anything done (aside from damage numbers)... it's disorienting. So I'd rather get the same raptor pet model instead... but a color changing one.
just think of it as teh target beeing burned :)

Re: I spoke to a GM about our fire pet!

Posted: Tue Aug 23, 2011 10:29 pm
by Monica Gems
I hope the puddle-of-fire is removed, and replaced with the animal it once was. The ooze i'll let slide (I even tamed one after much debate); it has a skull, they wander around in game, some even have names, and the newer blobs have faces right in the ooze. But this is a patch of fire on the ground. I apologise to the people that love their fire pools, but you knew when you tamed it that it wasn't intended and, like the worgen pet, could cause a lot of trouble.

Re: I spoke to a GM about our fire pet!

Posted: Tue Aug 23, 2011 11:49 pm
by Dialga
Monica Gems wrote:I hope the puddle-of-fire is removed, and replaced with the animal it once was. The ooze i'll let slide (I even tamed one after much debate); it has a skull, they wander around in game, some even have names, and the newer blobs have faces right in the ooze. But this is a patch of fire on the ground. I apologise to the people that love their fire pools, but you knew when you tamed it that it wasn't intended and, like the worgen pet, could cause a lot of trouble.
That's nice and all, but why do you want to take it away from other people? If you don't like it don't tame one. Saying 'I hope it's removed' seems a little rude. Saying 'I expect it to be removed because ____' is more sensible.

Re: I spoke to a GM about our fire pet!

Posted: Tue Aug 23, 2011 11:54 pm
by Rawr
Monica Gems wrote:I hope the puddle-of-fire is removed, and replaced with the animal it once was. The ooze i'll let slide (I even tamed one after much debate); it has a skull, they wander around in game, some even have names, and the newer blobs have faces right in the ooze. But this is a patch of fire on the ground. I apologise to the people that love their fire pools, but you knew when you tamed it that it wasn't intended and, like the worgen pet, could cause a lot of trouble.

If it caused a lot of trouble Blizz would have stopped us from taming it the 1st day it was made public, like the worgen pet. The fact that Blizz could have taken it today at the sever reset if they wanted to, but didn't, means that they don't find it a big enough problem for them to even bother with it. Most likely we will keep them till 4.3 or later. :mrgreen:

Re: I spoke to a GM about our fire pet!

Posted: Tue Aug 23, 2011 11:59 pm
by Dialga
Rawr wrote:
Monica Gems wrote:I hope the puddle-of-fire is removed, and replaced with the animal it once was. The ooze i'll let slide (I even tamed one after much debate); it has a skull, they wander around in game, some even have names, and the newer blobs have faces right in the ooze. But this is a patch of fire on the ground. I apologise to the people that love their fire pools, but you knew when you tamed it that it wasn't intended and, like the worgen pet, could cause a lot of trouble.

If it caused a lot of trouble Blizz would have stopped us from taming it the 1st day it was made public, like the worgen pet. The fact that Blizz could have taken it today at the sever reset if they wanted to, but didn't, means that they don't find it a big enough problem for them to even bother with it. Most likely we will keep them till 4.3 or later. :mrgreen:
To be honest, the worgen pet probably received a lot of attention from the developers because the programmers in the know went 'SHIT THESE ARE OUR NEW RACES STOP THEM NOW' and the sh-tstorm around them was immense. I know the oozes and hydras were up for a decent while, until they fixed the taming. Grimtotem was a whole 'he said she said' mess for the Blue Posts and the Shaman developers. PetAbandon macro.. gee, it worked for a while. I dunno how high on the priority list they placed it though.

So it's sort of a toss up, but I don't think they're super worried about 'em.

Re: I spoke to a GM about our fire pet!

Posted: Wed Aug 24, 2011 12:28 am
by Ijomi
They took a while to "fix" the Corpse Scarabs, too, yet fix them they did....and they were not nearly as wonky. These are graphical glitches, not working as intended, and I have no idea why the uproar to keep them. They aren't even creatures, like a slime or crocolisk or hydra. They're....a puddle of fire, which I could easily see being troublesome in raids and especially PvP. A puddle. I saw one of these Warcraft Missingnos in Orgrimmar. There was no pet bar below the hunter's name, nor could I target it.
If it caused a lot of trouble Blizz would have stopped us from taming it the 1st day it was made public,
Conversely, I could wonder why anyone would willingly tickle the system to tame something that was never meant to be tamed. :| If it were intended, we wouldn't need macros or revive tricks to get them. Nor would we be told to avoid using them in PvP.

I may as well demand my unkillable Lord Kri be grandfathered at this rate. :p

Re: I spoke to a GM about our fire pet!

Posted: Wed Aug 24, 2011 2:54 am
by Dr. Rockso
Who cares if its not a creature people like all they have to do is fix the targeting thing and boom people have a cool new pet look. Fix it so you cant tame it anymore Grandfather in the people that have it and everyone is happy EZ as that.

Re: I spoke to a GM about our fire pet!

Posted: Wed Aug 24, 2011 3:14 am
by Monica Gems
It's really not a hunter "pet", in my opinion. It's a patch of fire. It's not got the skin of anything sentient, and therefore, I don't feel it should be considered a pet. I'm not going to open a ticket (I'd feel like a tattle-tell), but I don't want them to stay.

Re: I spoke to a GM about our fire pet!

Posted: Wed Aug 24, 2011 3:53 am
by Chimera
Though i dont like the tone i got off 'hoping the puddle is removed' thought (it just came off to me as a tad strong), i do agree with you Monica, its not using the graphic of anything sentient to some degree let alone something organic to begin with. Also, if it wasnt using the graphic of an AoE and rather something with substance like the Slime, id agree with Rockso to the extent of letting people who own it keep it but retire it. Alas however it is an AoE graphic and not real substance, of 'organic' material, or sentient. I still vote personally that they change it back to a raptor but give the feet fire lol, like, we have flaming boars so raptors would be same scenario just different model (it seems to me the same method is used... i havent gotten a pool of fire myself mostly for the fact i stopped questing in the barrens early on) ;D ^-^

Sorry to keep repeating that its using an AoE graphic but i cant help but express that it is a graphic bosses use to KILL us and that i myself dont want to see my dungeon or raid fail because of a glitch that people took advantage of for -harmless- fun

Re: I spoke to a GM about our fire pet!

Posted: Wed Aug 24, 2011 6:05 am
by Livio
I don't really care too much one way or the other whether or not it stays, to be honest. I tamed one, and wouldn't mind being being allowed to keep him around if that were the decision made. There are a few points I'd like to touch on though that I see being repeated quite a bit here.

The first being the issue about it being a graphic used by bosses to kill people in raids. While that may indeed be true, just because someone has access to this pet doesn't automatically mean that they will HAVE to use it for a raid. There have been numerous pets in the past (devilsaur's and core hounds are the most prevalent in my mind here) that hunters have been asked to keep out because of whatever issues they may have been causing. Same arena here; if they don't want you using it, then don't use it and go with another, just as viable option.

Second, I'd like to speak to those debating toward the fact that it isn't a sentient being of any kind. True, it's a mass of fire, but what makes it less able to be the spirit of that exploded raptor trapped in some fireballish form, than say, an undead bird, bone spider, or ghostly bear or wolf? I mean, it's not the most likely of scenarios, granted. But this is a fantasy game, where many unlikely or impossible things are made possible and ordinary. So, I suppose what I am saying, is that despite the fact that the ooze (to some people) deserves more recognition as a sentient and tamable being than does this flaming little bugger, that it's really the perspective of the person you're speaking to about it which really matters.

Either way it goes, I hope it doesn't ruin too many people's days no matter which way the devs decide to lean. :)

Re: I spoke to a GM about our fire pet!

Posted: Wed Aug 24, 2011 8:08 am
by CrystalKitten
The reason it may not have been fixed yet COULD be because the devs are still figuring out how to fix it (possibly without having to take away our OTHER pretty appearance buff pets). The fact that people have been asked NOT to use it in pvp is a sign that it's "wrong".

The whole idea of "If it's an issue in (pvp, raids, dungeons), just don't use it there" goes back to a debate Jessibelle and I brought up in the other thread.. so I won't go there again... You can go browse there if you want to see the arguments ;)

In short, I think it should be removed. Not because it's non-sentient, not because it's a graphical effect that generally means "DEATH! MOVE!", or any of that (though those are still decent reasons), but because it IS an exploitable pet. Just because people aren't doing it now, doesn't mean that it won't start if Blizz leaves it, and all the commotion dies down, and people think it's "safe" now cause nothing was done.

Re: I spoke to a GM about our fire pet!

Posted: Wed Aug 24, 2011 1:00 pm
by Dialga
CrystalKitten wrote:The reason it may not have been fixed yet COULD be because the devs are still figuring out how to fix it (possibly without having to take away our OTHER pretty appearance buff pets).

In short, I think it should be removed. Not because it's non-sentient, not because it's a graphical effect that generally means "DEATH! MOVE!", or any of that (though those are still decent reasons), but because it IS an exploitable pet. Just because people aren't doing it now, doesn't mean that it won't start if Blizz leaves it, and all the commotion dies down, and people think it's "safe" now cause nothing was done.
- As far as 'what the developers do', let's take a run-down at the programming difficulties, for they not only would have to fix the ones in the stables, but also make the process unrepeatable. Let's look at the process...

1) Take the quest out
Probably not. They didn't do it for Garwal or the Oracles Daily - quests are vital to a leveling/rep experience.

2) Mod the quest so the raptors/striders don't explode
Likely, but still a lot of work. They'd have to mod it so the creatures neither enrage nor burst into flames, and I don't know how difficult that would be with the existing code for those seeds.

3) Make the mobs untameable altogether
This seems like a last resort. TWO neat skins just gone? It's not like they're special quest targets, like Garwal and oozies, these things are all freaking over the place. On a note only hunter-focused developers would see, besides Mazzanchre, these are our only source of pink tallstriders.

4) Somehow change the taming process
This.. a LOT of work. We're not actually exploiting game mechanics to a vicious degree - we're simply using a quest item at a certain point - and it's not even a difficult thing. It's the easiest glitch tame we've had in a while. How do you stop people from timing things? They might have a new taming method in the works, but I find it improbable. As much as we wish Blizzard was creating something that made enemies untargetable or somesuch during a tame, I think a lot of hunters might use it for griefing. 'Oh, hey level --. You need to kill that mob? Lololol taming it- naw just kidding broke the tame and FD'd. Trying again? Lolol taming- jk FD' ect. Who knows, perhaps they're thinking up a whole new way of things, but I wouldn't bank on it.

From what I've seen though, the pet changes skins completely... they might make it so that the raptor dies and spawns flames after, sort of like the Emerald Skytalon and the bunnies - they're different entities.

Course, this doesn't solve the enrage issue, but since it's not a damage buff or a targetability issue, not that big a deal.

5) Changing the SUMMONING process
Ah.... I think this is our secret fear. If the developers somehow grafted on the code that cleared buffs in arenas to affect our pets when called. It would solve a lot of their problems, wouldn't it? Except for the Totem and Oozies, all our problem pets have been based on appearance glitches. (Someone mentioned something about a Tiny Beetle, 'fraid I know nothing about that case.)

This is the most disputed and sensible method. It makes sense to implement it to solve their problems.. but at the same time, I think they don't want to. Why? Because it would anger a portion of the hunter community. The developers are sensible people. They know that people chase after glitches to obtain that special something - a pet that no one else has, something that makes their character special. It's like getting a retired sword, except you can use it at all levels. And why don't they want to anger us? Because we chuck 15 dollars a month into their bosses' bank accounts. If the developers were all about the strictest rules and lore, we wouldn't have Oozies or the Appearance Pets.

Does this mean there's no chance of them doing this? No. But I think there is hesitation on their part.

If this does get implemented, there will be outlash - sadly, a lot of it at each other for pushing the bar with every tame. But, none of us could have gotten to enjoy our pets without the help of others, no one can take credit for discovering everything. We work as a unit, and if we go down, we go down together. So even if you're mad that your fire boar/oil wolf might become normal, you never would have had him in the first place if not for teamwork. The same people pushing the limit here are the ones who shared the information with the community. Tis better to have loved and lo- yadda yadda yadda.

Re: I spoke to a GM about our fire pet!

Posted: Wed Aug 24, 2011 1:40 pm
by CrystalKitten
Dialga, lots of good points there, but I believe that they've fixed some other problems, like the tiny beetle some people have mentioned, and some other damage buff tames... I can't say for certain there, but you even mentioned one option there yourself, the whole "make it so throwing the seed kills the raptor before turning to fire" seems like the "easiest" fix. I mean, I'm SURE there's a way that the devs could tweak the system so that from our perspective all that happens is the ability to glitch the tame is gone. Maybe it's just harder than it seems. I've been told "we're aware of it and working on a solution" so, that seems a likely case. Also keep in mind they also need to debate and decide what to do about all the current pets as well.

I agree with your last little paragraph though. And I agree that we can only take what happens in stride. Yes... it would be sad to lose special pets (For some reason.. I've grown attached to the idea of Jessibelle's Flambe.. even though it's not my pet... nor do I even really know Jess, or anything, but that's the kind of person I am o.o), but what happens will happen...