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Re: Quilen back to the cat skeleton

Posted: Fri May 18, 2012 10:59 pm
by Rawr
The new "yawn" sound they make is weird :mrgreen:

Re: Quilen back to the cat skeleton

Posted: Sat May 19, 2012 12:14 am
by Kalliope
So uhm.

I just noticed that pet names are wayyyyyy above the quilen's cat form....but they'd be at the correct height for the worg form.

Image

I don't know if that means anything, but there you have it. :)

Re: Quilen back to the cat skeleton

Posted: Sat May 19, 2012 12:35 am
by Rawr
I think the idea that the stone skins should have the worg skeleton and the organic skins should have the cat skeleton is a great idea, that why if you the way one moves but not the other you have a choice, (also the cat skeleton doesn't have "stand up straight" animation so all those still standing statues are going to look funny) :mrgreen:

Re: Quilen back to the cat skeleton

Posted: Sat May 19, 2012 12:40 am
by Kalliope
The more I sit with Hippomenes, the more I regret obligatory "cat yawn" on the quilen. Organic or not, I'd take them all on the worg skeleton just to avoid that. >_<

Re: Quilen back to the cat skeleton

Posted: Sat May 19, 2012 12:54 am
by Wain
Kalliope wrote:The more I sit with Hippomenes, the more I regret obligatory "cat yawn" on the quilen. Organic or not, I'd take them all on the worg skeleton just to avoid that. >_<
Oh hell yes. I'm surprised they still have cats yawn about every 10 seconds. Same as the tiger cub model that says "RUuuunnggg!" every 10 seconds or so. It was cute for a while, but...

Re: Quilen back to the cat skeleton

Posted: Sat May 19, 2012 1:09 am
by Kalliope
Wain wrote:
Kalliope wrote:The more I sit with Hippomenes, the more I regret obligatory "cat yawn" on the quilen. Organic or not, I'd take them all on the worg skeleton just to avoid that. >_<
Oh hell yes. I'm surprised they still have cats yawn about every 10 seconds. Same as the tiger cub model that says "RUuuunnggg!" every 10 seconds or so. It was cute for a while, but...
Yeah, I'm still not thrilled that Atalanta does it, but at least she doesn't sound like.....this. -_-

Re: Quilen back to the cat skeleton

Posted: Sat May 19, 2012 1:18 am
by Ana
i always play with the sound off so it would not borther me... but how is the animation? does it streech like a cat? in my mind that just cant look good

Re: Quilen back to the cat skeleton

Posted: Sat May 19, 2012 2:01 am
by Dekota
I do like the standing position of the Quilen with the Worg skeleton, but the other animations were very broken. The attack most of all. Something with a face like that should be using claws more then fangs. It was like watching my persian cats try to eat a bug on a window 9_9 Their flat faces just can't seem to do the trick! xD

Re: Quilen back to the cat skeleton

Posted: Sat May 19, 2012 2:03 am
by cowmuflage
Rawr wrote:I think the idea that the stone skins should have the worg skeleton and the organic skins should have the cat skeleton is a great idea, that why if you the way one moves but not the other you have a choice, (also the cat skeleton doesn't have "stand up straight" animation so all those still standing statues are going to look funny) :mrgreen:
Indeed it is a good idea. I 2nd this!

Re: Quilen back to the cat skeleton

Posted: Sat May 19, 2012 3:41 am
by Ellaran
I really hope they go back to the worg skeleton. Quilen/Shisa are more canid than felid and look a lot better with the upright stance, like the alert and stoic guardians they are.

The worg stance also reminds me of Entei.

Image

Re: Quilen back to the cat skeleton

Posted: Sat May 19, 2012 5:56 am
by Akyo
what?
But it works so well in the worg skelleton!! and its chubby and cute in that one too!
we have enough cats to use that skelleton. The worg one made it slightly more unique.

Re: Quilen back to the cat skeleton

Posted: Sat May 19, 2012 7:07 am
by Dewclaw
I actually prefer the cat.:D

Re: Quilen back to the cat skeleton

Posted: Sat May 19, 2012 10:37 am
by GormanGhaste
Image

Re: Quilen back to the cat skeleton

Posted: Sat May 19, 2012 10:43 am
by Silivren
That..looks terrible. Just saying.

Re: Quilen back to the cat skeleton

Posted: Sat May 19, 2012 10:46 am
by Congafury
Awww, looks like I'm not going to tame one.. They are me more dogs to me, then cats

Re: Quilen back to the cat skeleton

Posted: Sat May 19, 2012 11:37 am
by Equeon
Aww, damn! I liked the worg skeleton a lot. I hope this is just temporary...

Re: Quilen back to the cat skeleton

Posted: Sat May 19, 2012 11:39 am
by Qraljar
Aww. really? I thought they looked so cool and the worg/mastiff skeleton made me go from "will probably never tame" to "do want so very much".

I hope it's a bug and like with many other patches before, it is a temporary rollback in information or something like that.

Re: Quilen back to the cat skeleton

Posted: Sat May 19, 2012 11:46 am
by Kyria
I'm not too worried. Even if the worg skeleton was unintentional, I'm sure Blizz will see that there's a clear preference for it. Even a lot of people who like the cat skeleton would still choose the worg skeleton if they were pressed to make a decision. Hopefully that will make a difference.

Re: Quilen back to the cat skeleton

Posted: Sat May 19, 2012 12:34 pm
by Lupis
GormanGhaste wrote:Image
Whatthefelisthat
;_;

Re: Quilen back to the cat skeleton

Posted: Sat May 19, 2012 1:27 pm
by Kalliope
This is somewhat unrelated, but I was sitting around with Hippomenes (fretting, again...sigh) and cast his crit buff for funsies....and noticed that it lasted two minutes. That's up from one minute. I'm not sure how long that change has been in, but it makes our pets more like players. :D Gogo longer-lasting buffs!