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Re: Unofficial Bug Reports / Changes for 5.0.4

Posted: Wed Aug 29, 2012 7:43 pm
by cowmuflage
Kalliope wrote:You have to log in on the characters with mounts before you'll see them on your alts, which seems to be working as intended.

No clue about the hud, sorry! That's the same size it's been on the beta as well, so that's also likely intended.
Ah okay makes sense that.

I will get use to it someday :lol: Was kind of a shock when I logged on today for the first time and it made my eyes hurt. So small XD

Re: Unofficial Bug Reports / Changes for 5.0.4

Posted: Wed Aug 29, 2012 8:24 pm
by Kalliope
After casting penance, priests continue to automatically turn to face their last target until manually moved by the priest. Kind of annoying.

Re: Unofficial Bug Reports / Changes for 5.0.4

Posted: Wed Aug 29, 2012 8:45 pm
by Sasrei
The bug where your pet cant use kill command or lynx rush if its not behind the target will be fixed apparently according to a dev.
Which is good made me sad to lose so much dps on ultraxion... and deathwing.

patch 5.0 problem (Warlock). feel free to add others

Posted: Wed Aug 29, 2012 11:47 pm
by Sukurachi
I noticed a problem with my Warlock's demons tonight: I can't use the [move to] command. not one of them responds to it.

all my hunter pets are fine, no issues at all.

this appears to be just a Warlock issue.. though I should try my DK to see if his ghoul responds.

Re: patch 5.0 problem (Warlock). feel free to add others

Posted: Thu Aug 30, 2012 12:02 am
by Sigrah
I don't seem to be having this issue on my warlock pets, old or the new talent enhanced ones.

Re: patch 5.0 problem (Warlock). feel free to add others

Posted: Thu Aug 30, 2012 12:03 am
by Sukurachi
yeah, no, I found the problem.. was wondering why it worked on one machine, but not the other.. it was an old addon that I forgot to upgrade to 5.0

sorry :(

/feels sheepish

Re: patch 5.0 problem (Warlock). feel free to add others

Posted: Thu Aug 30, 2012 12:14 am
by Chimera
By other problems, like, any general problems?

Cause i have a huge beef with the cross-realm. First of all its ALL zones that are under populated. Deepholm had cross-realmers. Storm peaks had cross-realmers. Second problem is that two people of the same server phase out when crossing zone borders. This is a huge problem when im ferrying someone through content far higher then what they should be in. Or when im thousands of feet in the air.

Re: patch 5.0 problem (Warlock). feel free to add others

Posted: Thu Aug 30, 2012 12:16 am
by Sukurachi
By all means post other problems too!

but like.. WOW! that IS an awful problem

I hope to hell that I won't have trouble dual-boxing with this sort of thing.

Re: patch 5.0 problem (Warlock). feel free to add others

Posted: Thu Aug 30, 2012 12:21 am
by Bonita
All pets in game are generating more threat than players in raids. Thats a problem Im having lol

Re: patch 5.0 problem (Warlock). feel free to add others

Posted: Thu Aug 30, 2012 12:22 am
by Chimera
@Suku im partied with the person and ferrying them on my back so... you probably will :x several people in my guild were having it

Re: patch 5.0 problem (Warlock). feel free to add others

Posted: Thu Aug 30, 2012 12:25 am
by SylviaDragon
My pets are not healing on their own- at all. They don’t regenerate health out of combat and if I don’t heal them before they get dismissed they will be re-summoned with the same amount of health they had before being dismissed. If I dismiss a pet to keep it from dying then summon it to tank something big a few hours later I end up with a pet at 30% health and we both die. They seem to be really squishy overall too. :|

Re: patch 5.0 problem (Warlock). feel free to add others

Posted: Thu Aug 30, 2012 12:31 am
by Vephriel
I've definitely noticed an overall squishyness to pets. :(

Re: Unofficial Bug Reports / Changes for 5.0.4

Posted: Thu Aug 30, 2012 12:59 am
by Sigrah
This one I noticed on my cloth casters tonight. When you have a wand equipped in your weapon slot, your off-hand item won't appear like it does for other one handed weapons (daggers, swords, and maces). Honestly, I'm kind of mixed on reporting this as it's easier to just mog a wand without finding a matching off-hand, but thought I should report it anyways.

Re: patch 5.0 problem (Warlock). feel free to add others

Posted: Thu Aug 30, 2012 1:00 am
by Gelannerai
Well, at the moment my mouse cursor is super tiny.

Also, it may just be me, but it seems like my Rogue is randomly dropping out of Stealth.

Anyone else having issues like these?

Re: Unofficial Bug Reports / Changes for 5.0.4

Posted: Thu Aug 30, 2012 1:01 am
by Chimera
^ D: i personally hope that gets fixed.. i have the perfect head to toe and weapons mog for my warlock xD

Re: patch 5.0 problem (Warlock). feel free to add others

Posted: Thu Aug 30, 2012 2:33 am
by SylviaDragon
Actually now that you mention it my hunter will randomly break stealth now and then after I got the cammo glyph. Druid seems to be fine- haven’t played my Rogue yet

Re: Unofficial Bug Reports / Changes for 5.0.4

Posted: Thu Aug 30, 2012 4:06 am
by Kalliope
I went to do Hyjal dailies and noticed that when doing the Sethria's Roost section, the druids can't shift to travel form. They get the buff as though they have, but they don't turn into cheetahs (or even stags). Guess they need the glyph. :)

(Point of irony: Zen'Kiki was my companion tonight. He has trouble with shapeshifting even under normal circumstances!)

Re: Unofficial Bug Reports / Changes for 5.0.4

Posted: Thu Aug 30, 2012 4:07 am
by Sar
Word of Glory is currently missing from the Protection Paladin spellbook, and requires a macro atm to use.

Re: Unofficial Bug Reports / Changes for 5.0.4

Posted: Thu Aug 30, 2012 8:22 am
by Magli
cowmuflage wrote: All so can you make the hud the same size as it was before? It's so small!
There's a slider for HUD size somewhere in the display settings. I had the opposite problem--it was too big on the PTR--but found the slider eventually.

Re: Unofficial Bug Reports / Changes for 5.0.4

Posted: Thu Aug 30, 2012 8:59 am
by Vasken
My demonology warlock's horns spawn in an... odd location. It's rather off-putting. D:

Image

(Unless they're meant to be tusks! But they might need to be repositioned slightly for that. >.>)