Page 2 of 2

Re: 5.2 Hunter Changes

Posted: Sun Dec 23, 2012 2:33 am
by Maizou
Kalliope wrote:If the devs don't want us to take only silencing shot, then they should consider giving us a baseline interrupt (like most other classes) and replace the talent with something else. :D
Agreed.

They could nerf it to a 2 minute cooldown and I'd still pick it over the other 2. An interrupt is just necessary.

Re: 5.2 Hunter Changes

Posted: Sun Dec 23, 2012 8:25 am
by Zhinru
I'm all for silencing shot becoming baseline (at old cooldown) while its talent spot is replaced by something else. Not everybody has a gorilla on him at all times.

Re: 5.2 Hunter Changes

Posted: Sun Dec 23, 2012 4:02 pm
by Kalliope
Zhinru wrote:I'm all for silencing shot becoming baseline (at old cooldown) while its talent spot is replaced by something else. Not everybody has a gorilla on him at all times.
That's another thing. If the reason we don't have a baseline interrupt is because we can run with a pet that has an interrupt (on a comparatively long cooldown), then I'm in favor of stripping those pets of interrupts and giving them other alternatives. Normally I'm in favor of diversity, but if something is breaking the system, then it should go.

Re: 5.2 Hunter Changes

Posted: Sun Dec 23, 2012 8:16 pm
by Lisaara
I agree, Kalli. I'd rather the Hunter have that kind of ability than the pet.

Re: 5.2 Hunter Changes

Posted: Mon Dec 24, 2012 1:13 am
by Zaizo
There is still hope by using a Gorilla for soloing Pandaren rares also the only time the Pandaren rares cast 2 heals while my silencing shot was when A, I stunned the rare during their heal or B, Stunned them while they were using their aoe attack.

Re: 5.2 Hunter Changes

Posted: Mon Dec 24, 2012 1:18 am
by pop
I suggest we should get a polymorph trap to replace silencing shot, and silence shot as baseline skill. We have lost aspect of the fox, so can we get Silence Shot as the 'new' level 82 skill. Agree?

Re: 5.2 Hunter Changes

Posted: Mon Dec 24, 2012 9:25 am
by Zhinru
pop wrote:I suggest we should get a polymorph trap to replace silencing shot, and silence shot as baseline skill. We have lost aspect of the fox, so can we get Silence Shot as the 'new' level 82 skill. Agree?
I was about to say, we now don't have a level 83 spell so something could be done about that. (82 is the call pet 5, 83 was aspect of the fox I think)

Re: 5.2 Hunter Changes

Posted: Mon Dec 24, 2012 7:21 pm
by Holgarr
Wouldn't the stun from Intimidate work?

Re: 5.2 Hunter Changes

Posted: Mon Dec 24, 2012 7:23 pm
by Kalliope
Wykea wrote:Wouldn't the stun from Intimidate work?
Not always! Bosses can't be stunned, for example. It's not the same as a real interrupt.

Re: 5.2 Hunter Changes

Posted: Mon Dec 24, 2012 7:32 pm
by pop
Kalliope wrote:
Wykea wrote:Wouldn't the stun from Intimidate work?
Not always! Bosses can't be stunned, for example. It's not the same as a real interrupt.
and it's BM only, right?

Re: 5.2 Hunter Changes

Posted: Mon Dec 24, 2012 7:41 pm
by Kalliope
pop wrote:
Kalliope wrote:
Wykea wrote:Wouldn't the stun from Intimidate work?
Not always! Bosses can't be stunned, for example. It's not the same as a real interrupt.
and it's BM only, right?
Correct, so the other two specs are out of luck on that front since their previously unique interrupt/CC effects were made into talents (silencing shot and wyvern sting).