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Re: Rants/Raves/Thoughts On 5.2 Tameables
Posted: Mon Jan 07, 2013 3:16 pm
by Slickrock
Time for me to be the wet blanket...
So with the Triceratops, I'm wondering, just how useful will that reflect be? When soloing it may well be that you are on the opposite side of the target from your pet, and in a 5-man or raid who know what direction the boss would be facing, or even if the spell would get channeled the direction that your pet is on. The reflect may indeed help the survivability of the Triceratops itself, but I'm not sure it really will be useful to the hunter at all, or useful in a group. I'm also wondering if it would reflect shadow-crash type effects. Also wondering if it has any effect on targeted spells, like the ones that the Mogu use a lot in the Vale.
Regarding the Trexes, assuming the new model is more detailed, I'll take the somewhat more comical snout over the lesser-polygoned old models.
Re: Rants/Raves/Thoughts On 5.2 Tameables
Posted: Mon Jan 07, 2013 4:26 pm
by Meggers
Ranting that because the PTR is so broken that I can't get awesome new info from the forums about tames and whatnot daily.

Re: Rants/Raves/Thoughts On 5.2 Tameables
Posted: Mon Jan 07, 2013 4:41 pm
by Kurasu
Slickrock wrote:Time for me to be the wet blanket...
So with the Triceratops, I'm wondering, just how useful will that reflect be? When soloing it may well be that you are on the opposite side of the target from your pet, and in a 5-man or raid who know what direction the boss would be facing, or even if the spell would get channeled the direction that your pet is on. The reflect may indeed help the survivability of the Triceratops itself, but I'm not sure it really will be useful to the hunter at all, or useful in a group.
Personally, *I* was thinking of how amazing it would be on the *pet*. Not the *hunter*. I never even considered the spell might be castable on a hunter.
Re: Rants/Raves/Thoughts On 5.2 Tameables
Posted: Mon Jan 07, 2013 6:35 pm
by Danielfboone
Kurasu wrote:Slickrock wrote:Time for me to be the wet blanket...
So with the Triceratops, I'm wondering, just how useful will that reflect be? When soloing it may well be that you are on the opposite side of the target from your pet, and in a 5-man or raid who know what direction the boss would be facing, or even if the spell would get channeled the direction that your pet is on. The reflect may indeed help the survivability of the Triceratops itself, but I'm not sure it really will be useful to the hunter at all, or useful in a group.
Personally, *I* was thinking of how amazing it would be on the *pet*. Not the *hunter*. I never even considered the spell might be castable on a hunter.
It seems to me to be similar to the shield effect that turtles have and would only protect them.
Re: Rants/Raves/Thoughts On 5.2 Tameables
Posted: Mon Jan 07, 2013 6:37 pm
by Kalliope
Danielfboone wrote:Kurasu wrote:Slickrock wrote:Time for me to be the wet blanket...
So with the Triceratops, I'm wondering, just how useful will that reflect be? When soloing it may well be that you are on the opposite side of the target from your pet, and in a 5-man or raid who know what direction the boss would be facing, or even if the spell would get channeled the direction that your pet is on. The reflect may indeed help the survivability of the Triceratops itself, but I'm not sure it really will be useful to the hunter at all, or useful in a group.
Personally, *I* was thinking of how amazing it would be on the *pet*. Not the *hunter*. I never even considered the spell might be castable on a hunter.
It seems to me to be similar to the shield effect that turtles have and would only protect them.
Indeed. Much like turtles, these appear to be soloing pets moreso than grouping pets.
Re: Rants/Raves/Thoughts On 5.2 Tameables
Posted: Mon Jan 07, 2013 6:50 pm
by Kurasu
Kalliope wrote:
Indeed. Much like turtles, these appear to be soloing pets moreso than grouping pets.
Precisely, and having someything that can reflect a big spell might make a big difference at times! Certainly not as good as a Shell Shield, since pets already have a pretty potent passive spell defense, but some of the bigger damage Panzer takes is from a caster. So I'm thrilled t osee how well this'll work against things like that.

Re: Rants/Raves/Thoughts On 5.2 Tameables
Posted: Mon Jan 07, 2013 6:55 pm
by Kalliope
Kurasu wrote:Kalliope wrote:
Indeed. Much like turtles, these appear to be soloing pets moreso than grouping pets.
Precisely, and having someything that can reflect a big spell might make a big difference at times! Certainly not as good as a Shell Shield, since pets already have a pretty potent passive spell defense, but some of the bigger damage Panzer takes is from a caster. So I'm thrilled t osee how well this'll work against things like that.

Plus the effect looks fantastic!

Re: Rants/Raves/Thoughts On 5.2 Tameables
Posted: Wed Jan 09, 2013 8:37 pm
by Slickrock
Hmmm... So they are turtle 2.0, that makes more sense now. This means the tri is likely to replace my beetle, unless I shed a spirit beast or two.
Re: Rants/Raves/Thoughts On 5.2 Tameables
Posted: Thu Jan 10, 2013 8:20 pm
by Slickrock
(knocking this thread back to the first page...

)
I have to agree with some others that are underwhelmed with our new spirit beasts. The devilsaur would indeed be awesome if that is available, but I doubt we are getting that.
Very happy with the new dinosaurs, just hoping now that the Archyopterix type dino-bird is tameable.
Re: Rants/Raves/Thoughts On 5.2 Tameables
Posted: Thu Jan 10, 2013 9:23 pm
by Lupis
Oddly enough, after absolutely detesting the blue spirit porcupine, I'm rather fond of the red one. I want to see it tamed so I can see how big it is, though...
Re: Rants/Raves/Thoughts On 5.2 Tameables
Posted: Thu Jan 10, 2013 9:26 pm
by Neilaren
The feathered raptors would certainly be an interesting add! I'd find a space for that.
RE: Spirit Porcupines, I'm considering grabbing Degu and swapping out Ghostcrawler because I haven't really used him in a while and also because I lack red pets. I'll have to study the porcupines closely on PTR I think. It'll also be good practice for live, because I did Deth'tilac all of once (and it took 3 attempts, and it was right before MoP so no one was bothering me, haha).
Re: Rants/Raves/Thoughts On 5.2 Tameables
Posted: Thu Jan 10, 2013 9:28 pm
by Eternallylostx
Porcupines.
FUUUUUU.
NO. I WANTED A DINO, UGHHHH
ButIDoLikeTheGreenOne...
Re: Rants/Raves/Thoughts On 5.2 Tameables
Posted: Thu Jan 10, 2013 9:39 pm
by Zangor
who knows i kinda expected a spirit reptile of some sort to appear this patch. even moreso now that its revealed to be heavily dinosaur themed. noah if you read this we need a spirit raptor ASAP!
Re: Rants/Raves/Thoughts On 5.2 Tameables
Posted: Fri Jan 11, 2013 12:39 am
by PorrasouxRex
Two thoughts on the Direhorns:
Make them bigger in size when tamed, they feel really small when they shouldn't be.
Give them an ability to benefit the hunter.
Re: Rants/Raves/Thoughts On 5.2 Tameables
Posted: Fri Jan 11, 2013 9:30 am
by Kurasu
I am... both kinda happy and kinda sad that three spirit beasts were introduced, and all three are porcupines.

I'm glad for the porky fans, and for myself? I'm going to be happily clinging to my owl and being glad that she doesn't have competition.
On the other hand, what I'm seeing of the Dire Horns? Yes! Definitely must find myself one! They really *are* adorable! And such *wonderful* detail.
Re: Rants/Raves/Thoughts On 5.2 Tameables
Posted: Fri Jan 11, 2013 10:48 am
by Seilahyn
I, too, am a little let down by the porcupines being the SB of this patch. While I'm happy we're getting a bunch of new pets added to the options list, I'm not a fan of the porcupines. I am still hoping that maybe they'll pull the rabbit out of the hat and hit us with some awesome, glowy, Mogu-enhanced dino(preferably devilsaur or even a nice new raptor model and NOT spectral) spirit beast before it goes live. I can dream, right?
Speaking of which... I would have liked to have seen a new, updated, raptor model. Isle of dinos would have been a really opportune time to throw in a raptor update. They do have the BC outland models which are still nice, just wish they came in more color variations. I would even take the outland model with color varitations stuck on the isle, although they would seem a bit out of place with all the nice and new models. They could be abnormally large to fit the "giant" part of the Isle of Giants.
Re: Rants/Raves/Thoughts On 5.2 Tameables
Posted: Fri Jan 11, 2013 10:52 am
by Myrrmi
Well, I know I'm not getting any of the new SBs, just as I didn't get myself a porcute, as much as I adore them. I really hoped for a spirit dino or quilen, maybe even not spectral.
I already have a name for my spectral porcupette, though - Fite

Re: Rants/Raves/Thoughts On 5.2 Tameables
Posted: Fri Jan 11, 2013 1:28 pm
by Yoruko
I'm also kind of underwhelmed with the porcupine SB they decided to go with, but that's just because of my personal preference. The different colour choice is a nice touch though! I'm still looking forward to a reptilian spirit beast as reptiles are my favourite group of animals as well as in game pets. Preferably a devilsaur, but raptors or warpstalkers would make my day too.
On that topic, I'm very happy with the new blue dragon turtles! The limit palette colours they use are very appealing and blue is my favourite colour. Could this be the turtle I've been waiting for?
I don't think I even need to mention Dire horns. Such a good work by the art team. Endless showering of love and affection from me to them for all this.
Re: Rants/Raves/Thoughts On 5.2 Tameables
Posted: Fri Jan 11, 2013 3:41 pm
by Wes1234
Like the many other hunters that have already expressed so, I too am underwhelmed by the new spirit beast porcupines. However, I think it's important to not overlook a couple of details about them.
For one, they're the first ones to NOT be cursed with being a rare spawn. This means that hunters that don't want to join the camping hell that is CRZ can finally nab a spirit beast of their own. I know that there have been some hunters that have asked for this, and it seems Blizzard has finally answered that wish.
Secondly, they each bring a unique challange aspect to their tames, something else that has been asked for by hunters. The tracking mechanic has been nice, and it still is, but I think we've been ready for something new. The new SB porcupines do that.
It feels to me that Blizzard is trying to strike a balance between accessability (sp?), challange, and aesthetics. I mean, would it be right to give "common" spirit beasts a SICK look that would surpass their rare counterparts? They'd be everywhere in that case and would defeat the purpose of camping the other Spirit Beasts to aquire their unique looks (not that I'm a fan of camping for rares).
All of that said, I'm still crossing my fingers for the Xuen tiger god skin as a Spirit Beast. I know it's another cat, but it's still a sick skin, and it hasn't been unheard of for hunters to have pets to have skins that match another class's guardian pets (see Karoma and a Shaman's spirit wolves).
Regardless, I'll be trying out each of the new challange aspects of the new Spirit Beasts when the patch goes live. I love challange tames! ^^
Re: Rants/Raves/Thoughts On 5.2 Tameables
Posted: Fri Jan 11, 2013 3:43 pm
by Kalliope
Well said, Wes; I agree wholeheartedly.
Minus the underwhelmed part, since, well, I have a thing for red porcupines. x_x