Novikova wrote:I kinda debate playing GW2, because the idea that other players aren't always competition for nodes/mobs is really, really, really nice (Thanks, xxArthasJrxx, it's not like I wanted to tame that spirit beast ANYWAY).
Despite GW2 being so, so much younger than WoW, I think they actually have a lot to learn from it. What you pointed out, for instance. Imagine what that would do to botters in WoW? There'd be so much less reason for them to go out and do that; those nodes will still be there for everyone else, so they're not going to buy as much. Yet it wouldn't affect the economy as a whole as much. There will always be people who need more mats but don't want to go find them and there will always be people who have extra and need some gold. It just means one person isn't going around and snatching up every node and not leaving any for other people.
I think graphics is another area where they could improve. We have a number of models that haven't been updated since Vanilla, and it shows. It makes it harder to bring in new subscribers. Why would people go for WoW when they can play GW2, which is prettier, allows for complete customization, and you only have to pay for it once? Especially since there's a long standing stigma against paying WoW?
They need to sit down and look at all the things GW2 is doing right and see if they can implement them.
And now we get to talk about prices. Let's talk about how much I've payed for WoW just in expansions, ignoring monthly fees. That $60 for Vanilla, $60 for BC, $60 for Wrath, $60 for Cata, $60 for MoP. And how much I've payed for GW2? $60, which is all well and good, since GW2 hasn't had any expansions yet. Things seem balanced, right? GW2 is right on level with WoW!
Except that dratted $15 every month.
I don't have a solution for this part of the problem, but I can guarantee it's a large part of what's pushing people away. There are up and coming MMOs that seem to just be
better than WoW as is, and they're better for your pocket, too. A number of the people I've met in GW2 have switched to it from WoW and RIFT. And it hasn't been a temporary thing, either.
At the moment, WoW survives with its large player base because it's the titan that paved the way
for most of these other games. But they haven't been keeping up with the times. Can you tell me that is WoW was an up and coming game, as it is now, it would do well? Because I don't think it would.
That in mind, I'm not going anywhere. I still log on most every day. But if they don't change with the times, they're going to have problems.