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Re: Possible return of tome of dinomancy version 2.0

Posted: Mon Nov 10, 2014 2:14 am
by Danielfboone
There was absolutely no "talking down" I just stated my experience and did so before anyone else said it was harder for them. I am not "super leet" either. I still can't solo a Warbringer or tame the Porcupines.

Yes it was easy to pull more than one but I was only talking about one on one battles.

As I said, I was disappointed that getting the book was all you had to do when Blizzard had built it up to be more fun than that.

Re: Possible return of tome of dinomancy version 2.0

Posted: Mon Nov 10, 2014 2:36 pm
by Lisaara
I think what he's going for is he'd rather it be a questline, not that it should be some super rare drop.

Re: Possible return of tome of dinomancy version 2.0

Posted: Mon Nov 10, 2014 4:58 pm
by vriiska
Loosely related to the sentiment. yeah, the Isle of Giants seemed kind of an oddity. While it is dotted with JP references, and I kind wished it played out more like being a Mogu version of Site B. With ruins of ancient Mogu genetic labs/ritual chambers showcasing the crazy Anima/stone shaping experiments, such as tamable stone direhorns, and continued by the newly resident dinomancers.

Overall what we got instead is I don't get a sense the dinosaurs were native to this small isle, but imports brought by the Zandalari to be used in their campaign to fortify Lei Shen's sunken citadel.

Re: Possible return of tome of dinomancy version 2.0

Posted: Mon Nov 10, 2014 9:13 pm
by Novikova
I think they took issue with the 'should've been harder to get' part. Not 'more involved' or 'part of a questline'. The isle did seem kinda chucked in there.