Page 2 of 3
Re: The WOD Launch: What Went Wrong ?
Posted: Tue Jan 06, 2015 12:30 am
by AdamSavage
Speaking of Leorajh, how do you get him again on a Alt ? The achievement that I had to do, to get him was account wide. However, it seems I still have to go through the entire quest chain to get him.
Re: The WOD Launch: What Went Wrong ?
Posted: Tue Jan 06, 2015 12:39 am
by Lisaara
Nah. Leorajh is in a cave. I didn't need an achievement to get him. I just found him in Spires.
Re: The WOD Launch: What Went Wrong ?
Posted: Tue Jan 06, 2015 12:42 am
by AdamSavage
I remember now. I'm probably thinking of Talonpriest Ishaal
Re: The WOD Launch: What Went Wrong ?
Posted: Tue Jan 06, 2015 1:31 am
by Lisaara
Yeah, Ishaal you need to finish Spires to get him.
Re: The WOD Launch: What Went Wrong ?
Posted: Tue Jan 06, 2015 4:33 am
by Lisaara
Since we're talking about garrisons, this was on mmo champ today:
Q: Would have been awesome if it was account wide.. now it feels more like a pain to gather all recources and level all the followers.. again.. and again.. and...
A: We're looking into ways to make Garrisons a bit more friendly in future patches for those of you who enjoy alts. We see that Garrisons are a bit too much for you guys right now.
Re: The WOD Launch: What Went Wrong ?
Posted: Tue Jan 06, 2015 12:45 pm
by Danielfboone
My Alliance Garrison has the Barracks, LW shack, Inn, Stable, Storehouse, Barn, and Salvage Yard. The Horde one has Barracks, Enchanting, Tailoring, Tavern, Trading Post, War Mill, and Salvage yard. Neither one has the Pet Menagerie and I wish I could completely eliminate the plot since my highest level pet is only 6. The Horde one does not have the Fishing Shack unlocked yet.
I don't feel there are any required ones other than the professions. I picked the ones that would help my professions and the others were just what seemed like the most convenient or fun. The Stable was a must have. Both garrisons have the Barracks which I feel should be there just because.
Re: The WOD Launch: What Went Wrong ?
Posted: Tue Jan 06, 2015 6:49 pm
by Ana
Danielfboone wrote: Neither one has the Pet Menagerie and I wish I could completely eliminate the plot since my highest level pet is only 6.
uhh i hate the menagerie.. ohh and the fishing achivement.. i hate fishing.. im just super glad they did not add an archeology building as a must have

Re: The WOD Launch: What Went Wrong ?
Posted: Tue Jan 06, 2015 7:31 pm
by cowmuflage
I think I'd of liked a archeology building XD a museum or something would be neat.
Re: The WOD Launch: What Went Wrong ?
Posted: Tue Jan 06, 2015 8:42 pm
by Castile
cowmuflage wrote:I think I'd of liked a archeology building XD a museum or something would be neat.
Me too - i quite like archy. Maybe an option in future to swap the pet thing with one or fishing shack? I'd love a resturant for cooking as well - where ppl could be invited to your garrison and eat things you can make, that would be awesome!
Re: The WOD Launch: What Went Wrong ?
Posted: Tue Jan 06, 2015 10:22 pm
by Danielfboone
Castile wrote:cowmuflage wrote:I think I'd of liked a archeology building XD a museum or something would be neat.
Me too - i quite like archy. Maybe an option in future to swap the pet thing with one or fishing shack? I'd love a resturant for cooking as well - where ppl could be invited to your garrison and eat things you can make, that would be awesome!
Those would be interesting but I think the Garrison would have to be made bigger. Maybe another level?
Re: The WOD Launch: What Went Wrong ?
Posted: Tue Jan 06, 2015 10:29 pm
by Lisaara
You actually have an archeology building. It's in the town hall. Any pristine things you make, they get displayed in there.
Re: The WOD Launch: What Went Wrong ?
Posted: Tue Jan 06, 2015 10:32 pm
by SpiritBinder
Castile wrote:cowmuflage wrote:I think I'd of liked a archeology building XD a museum or something would be neat.
Me too - i quite like archy. Maybe an option in future to swap the pet thing with one or fishing shack? I'd love a restaurant for cooking as well - where ppl could be invited to your garrison and eat things you can make, that would be awesome!
This would be terrific!! I like the idea of the profession only plots, but the one that I guess irks me the most is the Pet Menagerie. Mainly as it really is the only one that is a cosmetic/fun building (and to a lesser degree the fishing shack, though the fact it's on a lake would make it harder to swap in and out with something else maybe). As for all others they actually have an actual resource (Ore/Herbs/Fish/Meat) that can improve/effect your characters progress/professions
There is very little game impact apart from "Gotta catch them all" that the Pet Menagerie adds that I can see. That's not to say I don't like it, but I don't like it being forced on me when I don't really engage with much these days. Now if I could swap it out for an Archeology Sand Pit/Dig site, or a Restaurant, or Triage Tent... something like those that would add a lot more fun and options behind them, that would be stella! Though only as long as they just added fun/cosmetic stuff (akin to the same rewards you get from the Pet Menagerie) as well.

Re: The WOD Launch: What Went Wrong ?
Posted: Wed Jan 07, 2015 12:28 am
by Castile
I'd like an NPC that resembles Gordon Ramsay for my resturant who yells random stuff like "This meat is so rare it has an achievement!!!" and stuff like that. He could be a follower that you send on missions to get new receipes and "kitchen hands" for him to yell at

Re: The WOD Launch: What Went Wrong ?
Posted: Wed Jan 07, 2015 12:39 am
by Lisaara
Castile wrote:I'd like an NPC that resembles Gordon Ramsay for my resturant who yells random stuff like "This meat is so rare it has an achievement!!!" and stuff like that. He could be a follower that you send on missions to get new receipes and "kitchen hands" for him to yell at

YES! This needs to happen!
And guys, like I said, we already have the Archeology building..it's part of the Town Hall.

I can take a screenshot if you want.
Re: The WOD Launch: What Went Wrong and Garrison Stuff
Posted: Wed Jan 07, 2015 1:02 am
by cowmuflage
I'd rather have it be it's own building then just part of another one
Re: The WOD Launch: What Went Wrong and Garrison Stuff
Posted: Wed Jan 07, 2015 1:07 am
by Castile
cowmuflage wrote:I'd rather have it be it's own building then just part of another one
Yeah with SB's idea of a little dig pit and a different dig site spawns in it every day

That would be cool! Harrison Jones could be your "dig master" and turn those items into crates etc. for you. Oh the possiblities ^.^
Re: The WOD Launch: What Went Wrong and Garrison Stuff
Posted: Wed Jan 07, 2015 2:33 am
by Lisaara
I'm just pointing out it exists since one of the posts said they'd like there to be one at all when we do have a display room.
Re: The WOD Launch: What Went Wrong and Garrison Stuff
Posted: Wed Jan 07, 2015 4:23 am
by cowmuflage
Castile wrote:cowmuflage wrote:I'd rather have it be it's own building then just part of another one
Yeah with SB's idea of a little dig pit and a different dig site spawns in it every day

That would be cool! Harrison Jones could be your "dig master" and turn those items into crates etc. for you. Oh the possiblities ^.^
He could give you dailies too!
Re: The WOD Launch: What Went Wrong and Garrison Stuff
Posted: Wed Jan 07, 2015 6:37 am
by Lisaara
Ugh no. No Harrison Jones. Hated that guy with a bloody passion.
Re: The WOD Launch: What Went Wrong ?
Posted: Wed Jan 07, 2015 11:41 am
by Azunara
Castile wrote:I'd like an NPC that resembles Gordon Ramsay for my resturant who yells random stuff like "This meat is so rare it has an achievement!!!" and stuff like that. He could be a follower that you send on missions to get new receipes and "kitchen hands" for him to yell at

even better
Make him a worgen. Have him show up in human form most of the time. But totally have him now and then in your garrison FLIP out and go wolfy on everyone