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Re: Ghostcrawler on Cataclysm Ammo Changes

Posted: Wed Jan 27, 2010 2:16 pm
by Mania
Please, no threats of violence! *grin*

Re: Ghostcrawler on Cataclysm Ammo Changes

Posted: Wed Jan 27, 2010 2:48 pm
by bloodysam
I would just say keep it the same if they are going to try and switch it to some complicated mechanic and the ammo thing doesnt really bother me, it isnt bad that i pay about 10-12g a stack because its better then wat it use to be 50-60g when the Shatter Rounds came out. i'm still trying to find some1 to make me them cause i'm a Miner so the mats are super ez to get :P

Re: Ghostcrawler on Cataclysm Ammo Changes

Posted: Thu Jan 28, 2010 7:56 am
by Dulanie
A relic, sigil, totem, wtf-ever Blizz decides on I would hope they put in some variety with the ammo instead of just physical dmg.

Re: Ghostcrawler on Cataclysm Ammo Changes

Posted: Thu Jan 28, 2010 12:36 pm
by Sphax
well i think that engineers will get lots of love again in cata

first they can craft Guns + bullets/arrows (with the changes coming they might get epic bullet to craft)

+ they said they are gonna add bows to engineers

so there you go

i just hope for some cool googles

Re: Ghostcrawler on Cataclysm Ammo Changes

Posted: Thu Jan 28, 2010 4:38 pm
by Rethei
Galadrael wrote:i think changing ammo to the relic/totem/libram system would be a fantastic way to really...
1) do some totally awesome proc stuff with ammo
2) stop the need of hunters having to pay to DPS

I was figuring something like this. To where we only need one arrow and whatever dmg/effect it would be applied to our arrows when equipped.

Re: Ghostcrawler on Cataclysm Ammo Changes

Posted: Thu Jan 28, 2010 11:02 pm
by Adam-Savage
Ghanur wrote:Engineering is a joke already!
It's good enough to level a new hunter - free guns and free ammo. Later on, just drop the skill and do something usefull ;)

BTW, I don't give a rodents rear end about anything coming from GC, he's absolutely clueless about the game.
I really don't take what he says to seriously anymore. He once tried to say BM was almost on par with surv and with hunters all you had to do was push buttons to get damage. I'm like thinking clearly you never played a hunter class before.

Re: Ghostcrawler on Cataclysm Ammo Changes

Posted: Tue Feb 02, 2010 9:05 pm
by Kalliope
Ghanur wrote:Engineering is a joke already!
Due to the changes to haste and such, engineering is one of the top endgame raiding professions for many classes at the moment.

That does not mean that this will remain the case in Cataclysm, but for now, engineering is definitely not a joke.

Re: Ghostcrawler on Cataclysm Ammo Changes

Posted: Thu Feb 04, 2010 2:08 pm
by Ryno
Kalliope wrote:engineering is definitely not a joke.
Kinda like how it basically got a guild a 72 hour ban, and took away their world first 25 man LK kill achievement and loot.

Re: Ghostcrawler on Cataclysm Ammo Changes

Posted: Thu Feb 04, 2010 5:26 pm
by Kalliope
Ryno wrote:
Kalliope wrote:engineering is definitely not a joke.
Kinda like how it basically got a guild a 72 hour ban, and took away their world first 25 man LK kill achievement and loot.
It's not a joke, but it has a sense of humor. >_>