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Re: Time To Rejoice in new build

Posted: Wed Jul 21, 2010 11:35 pm
by Sarayana
Brown bone spider!!! :D :D :D :D *goes to update her stable list once more!!!*

Re: Time To Rejoice in new build

Posted: Thu Jul 22, 2010 12:09 am
by Skyshot
Palladiamorsdeus wrote:My first encounter with Borelgore.....it was...maybe October of 05? And we were waiting on a few people to head into Deadside Strat for like the tenth time that day. Well, I thought it'd be fun to go and smack that thing around, since you know, the three of us can take it. Right? RIGHT?! *Dead*
Lol! Been there, done that, and didn't even get the T-shirt as a parting gift. It was back when he was still elite too. I got NOM'd and he slunk away without even an appreciative belch. xP I eventually got my revenge when I got to participate in a Borelgore -> Ironforge kite someone was trying. I forget the girls name be she managed to get him all the way to IF with little interruptions aside from the occasional "don't attack plz" when someone would join the party. (She was probably inspired by this video. xD http://www.youtube.com/watch?v=cKJ7VqqAh2E)

Re: Time To Rejoice in new build

Posted: Fri Jul 23, 2010 5:53 am
by Ellaran
All this talk of Borelgore and eating is making me imaging it slowly slurping down a squirming human/elf after it dissolves the armor and clothes with acid spit. *lost in fantasies*

Re: Time To Rejoice in new build

Posted: Fri Jul 23, 2010 12:45 pm
by rubybeam
Vephriel wrote:Oh man! If it's a maggot then that would be AMAZING to tame. Think of it with an undead hunter! Eeee!
there's tamable one's in sunken temple I tamed one on my hunter all comments so far on it were positive one's from complete strangers

Re: Time To Rejoice in new build

Posted: Fri Jul 23, 2010 12:49 pm
by Vephriel
Not the white worms, but the actual Maggot model:
Image

Re: Time To Rejoice in new build

Posted: Fri Jul 23, 2010 12:51 pm
by rubybeam
oh okay Those would be perfect for an undead hunter like the critter snake model to a troll, well not so much but still

Re: Time To Rejoice in new build

Posted: Fri Jul 23, 2010 12:53 pm
by Slickrock
Undead hunters with diseased bears, bone spiders, and plagued whatever.. oh my...

Re: Time To Rejoice in new build

Posted: Fri Jul 23, 2010 12:55 pm
by Jeydis
Vephriel wrote:Ah darn. xD Maggot would have been cool...oh well! Still a neat find. :)
An interesting not is that the maggots there have the skeletal frame of a crocolisk/basilisc. If you loo at their animation when they move around they have 6 anchor points to the ground and occasionally flip over when they die. Which means they wouldn't have to change much to its behavior as its just a croc with a funky skin.

I also hope maggots become tamable with the addition of undead hunters.

As a not the initial images of the original post don't seem to appear for me, it just says image.

Re: Time To Rejoice in new build

Posted: Fri Jul 23, 2010 12:57 pm
by Vephriel
Haha, I always noticed the crocolisk skeleton as well! xD I tend to look for things like that...borrowed skeletons and animations. :3

Re: Time To Rejoice in new build

Posted: Fri Jul 23, 2010 12:57 pm
by Saturo
That was one of the first things I noticed. I just thought it looked really, really bad.

Re: Time To Rejoice in new build

Posted: Fri Jul 23, 2010 1:02 pm
by Slickrock
Jeydis wrote:I also hope maggots become tamable with the addition of undead hunters.
Despite the DPS gain, I am not going to tame an undead hunter... of course, I wouldn't have to worry about my pet dying then.. :roll:

Re: Time To Rejoice in new build

Posted: Fri Jul 23, 2010 1:03 pm
by rubybeam
It would actually look worse with a snake skeleton, how It moves, It dies....

Re: Time To Rejoice in new build

Posted: Fri Jul 23, 2010 1:04 pm
by Saturo
rubybeam wrote:It would actually look worse with a snake skeleton, how It moves, It dies....
Yes, I meant that they should have given them a unique skeleton. The kind of wiggling they currently make doesn't look natural. Something more worm-y would be good.