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Re: Known 4.01 bugs and glitches

Posted: Thu Oct 14, 2010 12:48 am
by SpiritBinder
AdamSavage wrote:
Saturo wrote:Incredibly bugged, as expected.


Yah it is. I'm not sure why it made it to live. I don't recall the last patch having this many bugs prior to going live. I like most of the hunter changes expect Beasital wrath. They nerfed it so hard it's not even worth using anymore. Mark's .. well that was just one messed up spec that I didn't like. I prefer the old marks over the new one.


I know right, when I logged it was pure madness, and then any... and I mean ANY sense of comfort and familiarisation that I had within, was gone. For me it was not Deathwing that broke the world it was this patch :?

All that work with my Armp.. gone.. I knew it would be, but it was so final and unforgiving and I had no time to say goodbye. 76% crit did kinda make me laugh, but losing about 40%+ dps didn't

So many things that I could bounce around and do that made me happy were now really clunky. ie trap launcher. It's nice and unique, but if you want to shoot a freezing trap, it now takes 2 different clicks/globals and your kinda dead in pvp with that, just really fumbley.... So many new things to try and find buttons to for... Some of those things are great (Yay scatter shot!) but still ... I'm really having to stretch those fingers.

I've decided to give BM a go 1st as I don't think I could go back to marks at this point in time, I would really just be to sad about it. Myself and my little Hydra ran around collecting a group of mobs and then I went to... Dammit... omg no volley, I forgot, ummm where did I put that Multi-Shot... ok there cool, pew pe... :shock: It's doing how much? ... Dammmm I'll have to do allot more of those to get these down...ammit outta focus :o Run Hydra Run ! ! ! !

Now, as for my Spirit beast... Her little heal I think I just fell in <3 with for pvp, I was in the top 5 for healing (normally 3rd+) in BG... Small mercies ;)

I'm not all that happy about KC only being active once you pet reaches your target, you can be at 1/2 health in a bg by the time you pet reaches it's target to be able to do your "signature" and "damaging" ability. Or you could just shoot arcane while your pets running over with sub-par damage, and then be outta focus to KC when it gets there. I guess it just takes getting used to. :roll:

Allot of things are on globals too that I dont remeber being so conflicting. The number of times I would push Intimidation/Scatter shot and it would not register an I would end up getting smooshed :?

As for Macros, I'll think It will take me a good few weeks to iron out all the problems. Time will tell.

As for glitches, there was a good amount of them too, but I really should stop before I rant even more :lol:

Re: Known 4.01 bugs and glitches

Posted: Thu Oct 14, 2010 12:50 am
by Saturo
Let the download finish before starting up the game? That should solve at least some of those problems.

Re: Known 4.01 bugs and glitches

Posted: Thu Oct 14, 2010 4:26 pm
by Protego
Some times the Night Elf's starter, white-striped tiger does the "Wolf" barking sounds, when it's ordered to attack. I really don't like that. "Cats" do not bark. I put up a ticket for that. I hope to get a response while I'm away.

Re: Known 4.01 bugs and glitches

Posted: Sun Oct 17, 2010 1:00 am
by Magnakilro
When Cats/Spirit beasts use Roar of Courage or a Devilsaur uses Terrifying Roar, they bark like a wolf.

Re: Known 4.01 bugs and glitches

Posted: Sun Oct 17, 2010 3:51 am
by Lisaara
There's a big with Dash. It doesnt show up in pet spells and my pets never use it. x.x;

Re: Known 4.01 bugs and glitches

Posted: Mon Oct 18, 2010 3:17 pm
by Makoes
Another bug.
During the hallows end boss. hovering over the summon pumkin with the courser results in DC'ing.

Re: Known 4.01 bugs and glitches

Posted: Mon Oct 18, 2010 3:18 pm
by Saturo
Looting a lance in ToC kicks you off the server.

Re: Known 4.01 bugs and glitches

Posted: Mon Oct 18, 2010 3:19 pm
by Vephriel
I've found that minimizing the game (tabbing out) while in the middle of hearthing, zeppelin/boat, or sometimes flying somewhere will DC me, as if the zone-switch while minimized kicks you out.

Re: Known 4.01 bugs and glitches

Posted: Mon Oct 18, 2010 3:24 pm
by Bulletdance
I have trouble with my sound, its always way behind the action. Its so bad I've had to play with it muted.

Re: Known 4.01 bugs and glitches

Posted: Mon Oct 18, 2010 5:43 pm
by SgtMakkie
Bulletdance wrote:I have trouble with my sound, its always way behind the action. Its so bad I've had to play with it muted.
can i just say..... "ARGHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH" sorry this and the random lock ups are DRIVING ME CRAZY!!!!!!!!!!!!!!!

Re: Known 4.01 bugs and glitches

Posted: Tue Oct 19, 2010 12:36 am
by Adam-Savage
The pet's are always magically loosing health if you zone in or out of somewhere. This happens sometimes with dismounting as well.

Re: Known 4.01 bugs and glitches

Posted: Tue Oct 19, 2010 1:04 am
by Sonata
People start to disconnect when entering a dungeon and disconnecting after getting out of a dungeon via teleport (this only seems to happen to me if I drop party and don't teleport out by the minimap icon).

Hallows End related, the headless horseman causes people to disconnect and crash by mearly getting close to the pumpkin which is used to summon him. Seen numerable cases of this and opened a ticket about it ingame asking if there will be a fix for it shortly.

Re: Known 4.01 bugs and glitches

Posted: Tue Oct 19, 2010 4:35 am
by Protego
Magnakilro wrote:When Cats/Spirit beasts use Roar of Courage or a Devilsaur uses Terrifying Roar, they bark like a wolf.
Ehhh I'm gonna test it to see if that's what's doing it. If that's what's making them do that then I'm reporting Roar of Courage to be fixed. I don't like the "Wolf" barkings coming from "Cats" nor Spirit Beasts either!

Re: Known 4.01 bugs and glitches

Posted: Tue Oct 19, 2010 7:47 am
by Kalliope
DO NOT fly upwards into the sky while afk-flying over Outland or Northrend. It WILL dismount you after a few seconds and drop you to your death. Had to spirit res last night because of that. I was NOT amused.

Re: Known 4.01 bugs and glitches

Posted: Tue Oct 19, 2010 7:57 am
by Alindal
I've noticed over the last few days, that Spirit Bond oesn't seem to working. Did Anzu a few times, watched my combat log, and no healing showing from Spirit Bond. Anyone else seeing this?

Re: Known 4.01 bugs and glitches

Posted: Tue Oct 19, 2010 1:05 pm
by Cerah
I've noticed a rather annoying bug out in Netherwing Ledge.

If you have the Fel Orc buff on (which comes on automatically after you complete the starting quests for the Netherwing grind), and you're outside, in a mountable, you can't dismount. I think it might have been my pet -- every time I tried to dismount, as soon as my pet appeared it would become a Dragonmaw Netherdrake, and I'd automatically mount again. Very frusterating if you're trying to quest out there in anywhere but the mines.

Other annoying things (though less game-changing) that I've noticed, and have probably been mentioned before:

My warlock's demon names changing. The GM's answer for my ticket was *not* very encouraging, and even less helpful.

The wolf sound for "Roar of Courage", as mentioned above. Not too bad for my Skoll, but annoying on anything else.