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Re: Where the Wild Things Are in Patch 5.2
Posted: Wed Jan 23, 2013 2:29 am
by Kalliope
Original green:
http://youtu.be/EOuvsqtZK3s?t=44s
New green:
http://youtu.be/EOuvsqtZK3s?t=1m44s
The two blues are next to each other for greater emphasis.

The new green is located where it is because of the amusing nature of the shot. (View fullscreen to better see why all the dire horns move.)
And thanks!

Re: Where the Wild Things Are in Patch 5.2
Posted: Wed Jan 23, 2013 12:35 pm
by Boven
Dangit. I need 5 more stable slots so I can tame all five colors. I can't decide which I'll go after!
I kind of hope they end up a little bigger when tamed once they hit the live servers. Judging from your Human hunter's pet, they must be positively teensy next to a Tauren. Then again, that could work. Sure, Runty may be small, but he makes up for it with attitude!
Re: Where the Wild Things Are in Patch 5.2
Posted: Thu Jan 24, 2013 10:34 pm
by Shadow
They're. So. Cute! >< I love them as tiny. I can't wait to get one! Amazing video as always!
Re: Where the Wild Things Are in Patch 5.2
Posted: Fri Jan 25, 2013 1:44 pm
by Kalliope
Good news, everyone! Kroshik saw fit to spawn at full size, so the devilsaur video will be up today after all.
*mumbles about difficult devilsaurs*
Re: Where the Wild Things Are in Patch 5.2
Posted: Fri Jan 25, 2013 5:41 pm
by ejpaints
Theory here but did the war effort hit a certain point when the big Dino suddenly showed up dead?
Re: Where the Wild Things Are in Patch 5.2
Posted: Fri Jan 25, 2013 5:44 pm
by Kalliope
ejpaints wrote:Theory here but did the war effort hit a certain point when the big Dino suddenly showed up dead?
It's not war effort related; he goes on his own cycle. I'll be covering that in the video, just as soon as it's done uploading.

Re: Where the Wild Things Are in Patch 5.2
Posted: Fri Jan 25, 2013 6:15 pm
by Kalliope
There we go, Kroshik and pals in all their glory:
http://youtu.be/sbPumUUoda4
Re: Where the Wild Things Are in Patch 5.2
Posted: Mon Jan 28, 2013 12:28 pm
by Boven
Whoa! Do all devilsaurs get that new roar sound we hear at the end of the video, or is it unique to Kroshik?
Re: Where the Wild Things Are in Patch 5.2
Posted: Mon Jan 28, 2013 12:48 pm
by Snowy
Boven wrote:Whoa! Do all devilsaurs get that new roar sound we hear at the end of the video, or is it unique to Kroshik?
That's for the new Devilsaur model, I believe. Not sure if the old ones get updated sounds or not, but my guess is no.
Re: Where the Wild Things Are in Patch 5.2
Posted: Mon Jan 28, 2013 1:37 pm
by Kalliope
Snowy wrote:Boven wrote:Whoa! Do all devilsaurs get that new roar sound we hear at the end of the video, or is it unique to Kroshik?
That's for the new Devilsaur model, I believe. Not sure if the old ones get updated sounds or not, but my guess is no.
Correct on both counts! I just happened to use Kroshik for the ending because I waited for a week for him to be alive and available. (That troll.

) The Zandalari devilsaurs also still have footsteps when they run, which regular devilsaurs do not.
Re: Where the Wild Things Are in Patch 5.2
Posted: Mon Jan 28, 2013 2:50 pm
by Boven
Aw foo. I like the new roar, but there's no way I'm replacing good ol Grumpy. It took me months to finally find him alive in Scholazar back in WotLK.
Re: Where the Wild Things Are in Patch 5.2
Posted: Tue Jan 29, 2013 7:01 pm
by Kalliope
The Fierce Anklebiters have arrived:
http://youtu.be/nu2ixi_NpvY
(Reuploaded to fix an audio issue.)
Re: Where the Wild Things Are in Patch 5.2
Posted: Tue Jan 29, 2013 7:09 pm
by Bulletdance
Soooo cute! I might have to make more room in my stables.
Re: Where the Wild Things Are in Patch 5.2
Posted: Tue Jan 29, 2013 7:24 pm
by Kalliope
New link address due to audio issue:
http://youtu.be/nu2ixi_NpvY
Re: Where the Wild Things Are in Patch 5.2
Posted: Sat Feb 02, 2013 12:23 am
by Kalliope
The gorgeous Slateshell turtles are featured in my latest video:
http://youtu.be/GsxZc3ZfDKI. I for one am glad they're regular turtles.
Re: Where the Wild Things Are in Patch 5.2
Posted: Sun Feb 03, 2013 5:16 pm
by Quiv
Just as an aside, as of this latest build, clawed tracks for the 5.0 trackable pets are still backwards. At this point, I doubt they will be changed but there ya go.
Re: Where the Wild Things Are in Patch 5.2
Posted: Sun Feb 03, 2013 5:24 pm
by Kalliope
Thanks for confirming, Quiv!
Re: Where the Wild Things Are in Patch 5.2
Posted: Sun Feb 03, 2013 6:00 pm
by Snowy
It seems bizarre they won't turn them around. Some of them are fixed, others are not, and that's just confusing for the people that try to follow them without using guides.
Re: Where the Wild Things Are in Patch 5.2
Posted: Sun Feb 03, 2013 6:44 pm
by Rawr
Is it just me or are the combat sounds for the Anklebiters different than the normal raptor sounds.

Re: Where the Wild Things Are in Patch 5.2
Posted: Sun Feb 03, 2013 6:51 pm
by Kalliope
Rawr wrote:Is it just me or are the combat sounds for the Anklebiters different than the normal raptor sounds.

They are!
