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Re: Patch 11.1

Posted: Tue Feb 18, 2025 11:32 pm
by Valnaaros
So that everyone is aware, I went ahead and tested whether or not an alt has to pay 500k to spawn the peacock. The answer is: yes, they do. Each character has to spend 500k to summon it.

Re: Patch 11.1

Posted: Wed Feb 19, 2025 12:02 am
by Wain
Valnaaros wrote: Tue Feb 18, 2025 11:32 pm So that everyone is aware, I went ahead and tested whether or not an alt has to pay 500k to spawn the peacock. The answer is: yes, they do. Each character has to spend 500k to summon it.
Is there a "punch in the gut" emoji? 😖

Thanks for taking the time to test it, anyway! It takes a bit of time to get a second character right through the quests to test that.

Re: Patch 11.1

Posted: Wed Feb 19, 2025 1:39 am
by worgpower
Darn, I was hoping they would nerf the price, I know nobody is going to tame it if it stays that way. Incredibly disappointing for a pet that doesn’t stand out, looks like I’ll save up gold and pour every single piece of gold from my alts

Re: Patch 11.1

Posted: Wed Feb 19, 2025 5:03 am
by Wain
Patch 11.1 Logo.png
Patch 11.1 Logo.png (2.06 MiB) Viewed 11443 times

Our Patch 11.1 guide is pretty much complete, now:

https://www.wow-petopia.com/patch11.1.0.php

Thanks to Valnaaros for all his work compiling pet lists!

Re: Patch 11.1

Posted: Wed Feb 19, 2025 9:09 am
by Valnaaros
Happy to help, Wain :)

Re: Patch 11.1

Posted: Wed Feb 19, 2025 11:04 am
by worgpower
Read all of the descriptions, it looks great

Re: Patch 11.1

Posted: Fri Feb 21, 2025 11:57 am
by Bunny._.Harvestman
I've properly change all of my pet roster for all of my Hunters; I'm ready to change ALL of them into Ferocity pets and use them when the patch is live.

Re: Patch 11.1

Posted: Mon Feb 24, 2025 10:23 am
by Wain
I've also now added the mount guide for Patch 11.1:

https://www.warcraftmounts.com/patch11.1.0.php

And new matching mounts for some of the hyena pets, as well as the green snail and a dreamrunner, are listed in the Petopia 11.1 guide: https://www.wow-petopia.com/patch11.1.0 ... gmountsnew
Unfortunately a couple of the mount colours (green and yellow armour) have not been implemented yet.

Good luck mount hunting!


Patch 11.1 Logo.jpg
Patch 11.1 Logo.jpg (512.94 KiB) Viewed 10332 times

Re: Patch 11.1

Posted: Mon Feb 24, 2025 11:59 am
by Valnaaros
Looks great, Wain! Thanks for putting it together :)

Re: Patch 11.1

Posted: Mon Feb 24, 2025 3:37 pm
by GormanGhaste
awesome! I noticed some of the links in the petopia guide to warcraftpets aren't correct. they probably haven't been implemented yet.

Re: Patch 11.1

Posted: Tue Feb 25, 2025 10:02 am
by Wain
GormanGhaste wrote: Mon Feb 24, 2025 3:37 pm awesome! I noticed some of the links in the petopia guide to warcraftpets aren't correct. they probably haven't been implemented yet.
Yeah :/ WCP only activates their pet pages as the patch goes live, so unfortunately the links don't work until then. It's unfortunate, but I have too much to do to leave them until the last minute. A lot of Wowhead links also won't work properly until it goes live.

Re: Patch 11.1

Posted: Tue Feb 25, 2025 12:08 pm
by Boven
The 11.1 page looks great. Well done.

I still can't decide on what colors of bomb crab I want.

Re: Patch 11.1

Posted: Tue Feb 25, 2025 7:45 pm
by Vephriel
Yay! I can't wait to tame some of these on my goblin hunter. Thanks Wain!

Re: Patch 11.1

Posted: Wed Feb 26, 2025 12:27 am
by Wain
Thanks :) I enjoy the work but it's also draining and I run out of time. So it really helps to know it's appreciated :) Thanks to Valnaaros for all his help with tame lists!

I've also made some changes to Petopia to remove integrated family spec data. But these will probably need tweaking to look better. I just didn't have the time or spoons left to make it prettier - as it was, I was already up till 5 am getting everything activated for 2 websites!

- The first page no longer has spec colours around the family icons, and no longer has a spec filter widget. Farewell little selector widget, I had a lot of fun making you so many years ago.
- The individual family pages no longer feature any spec prominently, and spec abilities have been removed from the lists in the abilities box. I still list the 'default' spec, with a note saying that pet specs can now be changed. The abilities box looks a bit empty and I'll work on making more efficient use of the space - but last night I just couldn't get the css styling to do what I wanted.
- I removed links to the page that simply listed which families belonged to which spec.

If you notice any other places that imply a link between family and spec, please let me know!

Re: Patch 11.1

Posted: Wed Feb 26, 2025 1:21 am
by WerebearGuy
So, fun thing about George... his crystals change shape every time he's summoned! I don't remember this on the PTR, but it's definitely worth noting. You can't influence the growths' shape and layout, and he has a lot of layouts. Here's four, and I'm sure there's more.

Re: Patch 11.1

Posted: Wed Feb 26, 2025 7:57 am
by GormanGhaste
Nice! somehow George slipped under my radar--I'll see if I can tame him this weekend!

Re: Patch 11.1

Posted: Wed Feb 26, 2025 8:35 am
by WerebearGuy
Yeah, George is not as interesting as all the other things we've gotten, especially with all of the other crabs added this patch, but he does exist! I logged out near his crystals before the patch, so I was able to get him before people rushed the zone. Shame we can't influence his growths, because I like the tall backwards-facing spikes.

Re: Patch 11.1

Posted: Wed Feb 26, 2025 8:37 am
by Valnaaros
Yes, I found and mentioned the crystal changes to Wain early in testing. But since the appearance difference is minor, just a note about it is sufficient rather than dedicated images :)

Re: Patch 11.1

Posted: Wed Feb 26, 2025 11:02 am
by Wain
WerebearGuy wrote: Wed Feb 26, 2025 1:21 am So, fun thing about George... his crystals change shape every time he's summoned! I don't remember this on the PTR, but it's definitely worth noting. You can't influence the growths' shape and layout, and he has a lot of layouts. Here's four, and I'm sure there's more.
Oh very cool!

Re: Patch 11.1

Posted: Wed Feb 26, 2025 12:27 pm
by Boven
I tamed George, the named crab with the anchor in Forbidden Reach (I can't remember his name at the moment), and the green rat.

Others in raid last night said the rat looked critter-sized to them. I know others don't see our pets as large as we do, but dang.


On another note: Has anyone had any issues with cunning or tenacity pets not remaning ferocity after changing? I switched the aforementioned pets to ferocity and had no issues questing. However, they switched back to their original types when my raid group was doing one last farming run to try to get people their mounts.