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Re: The Raid

Posted: Thu Apr 15, 2010 6:51 am
by Azunara
>Well, that gets rid of bear and taurens as your problem! Plus in my book.
>Once at the top, see your surroundings.

Re: The Raid

Posted: Thu Apr 15, 2010 7:04 am
by Saturo
Azunara wrote:>Well, that gets rid of bear and taurens as your problem! Plus in my book.
/cheer
Azunara wrote:>Once at the top, see your surroundings.
As you step out of the elevator, you look around. To your east and west are only mountainwalls, and behind you, to the south is a deep chasm. To your north is the road to Orgrimmar, and to your northwest and northeast you can see large, thorny mountainwalls.

Re: The Raid

Posted: Thu Apr 15, 2010 7:11 am
by Azunara
>Everything looks safe enough.
>Check to make sure everybody made it and is okay.
>If so, go to Orgrimmar.
>If not, panic!

Re: The Raid

Posted: Thu Apr 15, 2010 7:24 am
by Saturo
Azunara wrote:>Everything looks safe enough.
>Check to make sure everybody made it and is okay.
Yup, there all here. Asunei is for some reason wearing a new hat. Yup, they're all here.
Wait. Where's the hunter? Now that you think about it, you lost aspec of the pack somewhere near the Tauren village...
Azunara wrote:>If so, go to Orgrimmar.
Since neither you nor the others cared much for her, you decide to proceed.
You don't even have time to walk north. You don't know the way to go in this zone, so when you reach a crossroads you're unsure of where to go.

Find Fish reveals a Pyramid Hogger!
What? Oh, false alarm. It's a school of pyramid hogfish. Eww...

Re: The Raid

Posted: Thu Apr 15, 2010 5:18 pm
by Azunara
>Where are the guards when you need them?
>Any signposts? Read them and find out where to go from there.
>Try not to panic. Stupid false alarms. They're better than being real, at least.

Re: The Raid

Posted: Thu Apr 15, 2010 5:57 pm
by Saturo
Azunara wrote:>Where are the guards when you need them?
You wonder...

They're probably off somewhere having a party.
Azunara wrote:>Any signposts? Read them and find out where to go from there.
Yes, but they are in Orcish. The one pointing north say Orgr Gamr. The one pointing east says R47CH37 and the one pointing West says "Crossroads". If you want to go south, that sign says Raz Kraoll.
Azunara wrote:>Try not to panic. Stupid false alarms. They're better than being real, at least.
Yeah, but you read that scary story!

Scary story is scary!

Re: The Raid

Posted: Thu Apr 15, 2010 6:11 pm
by Azunara
>Curses! Why can't everyone speak one language. It'd make life easier.
>Confer with your group. That R47CH37 place sounds promising...

Re: The Raid

Posted: Fri Apr 16, 2010 2:16 am
by Saturo
Azunara wrote:>Curses! Why can't everyone speak one language. It'd make life easier.
>Confer with your group. That R47CH37 place sounds promising...
Sidous slaps you.
"We're going to Orgr Gamr!"
"No, R47CH37!"
Overhéalz stands next to you. Asunei also comes over.
Tentyo however walks over to Sidous.
"This guy's lead us well so far.", Overhéalz says.
"You kidding?", Sidous exclaims.
"He bashed my fekktig nose in with a mace!"¨
"For the last time, I said "I'm sorry!""

Re: The Raid

Posted: Fri Apr 16, 2010 5:05 am
by Fworbin
> Make faces at Tentyo and Sidous.
> Call a vote. Bah, democracy.

Re: The Raid

Posted: Fri Apr 16, 2010 6:05 am
by Saturo
Fworbin wrote:> Make faces at Tentyo and Sidous.
Done. Sidous seems to be getting mad.
Fworbin wrote:> Call a vote. Bah, democracy.
R47CH3T - 3
Orgr Gamr - 2

Re: The Raid

Posted: Fri Apr 16, 2010 6:41 am
by Fworbin
> R47CH3T it is, then.
> Is your wasp still dead? If so, see if there's anything Overhéalz can do.
> Watch Tentyo and Sidous closely from now on, for signs of treachery.

Re: The Raid

Posted: Fri Apr 16, 2010 7:11 pm
by Saturo
Fworbin wrote:> Is your wasp still dead? If so, see if there's anything Overhéalz can do.
You point at the corpse that Tentyo is still carrying around for some reason.
"Can you ressurect it?"
"No. Can't you do whatever it is you did last time?"
"I don't think so... Abracadaver?"

Nothing happens...
Overhéalz pats your back as you're about to start crying. There, there...
Fworbin wrote:> Watch Tentyo and Sidous closely from now on, for signs of treachery.
Yessiree!
Fworbin wrote:> R47CH3T it is, then.
As you start walking, Tentyo drops the wasps corpse on the ground.
"What now!?"
"I ain't coming."
"Why not?"
"Because goig to some place with numbers instead if letters is invariably stupid."
Sidous seems to agree, and as such he also stays. Asunei sadly waves goodbye to Sidous, and as she notices that you noticed it, she blushes and looks away.

About a few kilometers further down the road you come across an orcish corpse. There are small teeth-marks on it.

Re: The Raid

Posted: Sat Apr 17, 2010 2:21 am
by Fworbin
> Look 'round to see if you're 'bout to get mauled.
> Loot it, if there's anythin' worth lootin'.
> Keep on walkin'.

Re: The Raid

Posted: Sat Apr 17, 2010 4:53 am
by Saturo
*Deleted by writer*

Re: The Raid

Posted: Sat Apr 24, 2010 4:01 am
by Saturo
Fworbin wrote:> Look 'round to see if you're 'bout to get mauled.
There doesn't seem to be anyone else around, but you can never be too sure. Better keep an eye out.
Fworbin wrote:> Loot it, if there's anythin' worth lootin'.
You receive item: Shard of the Staff of Seven Souls.
You receive item: Dirty Shoe (2).
You receive 17 copper coins.
Fworbin wrote:> Keep on walkin'.
After just a few minutes of walking, you can see a rooftop over one of the hills. You pick up the pace, and as you rush into the small town, you notice something odd. It's not as destroyed as everything you've seen yet. Two buildings seem to be burnt down, but otherwise it seems intact.

"Allright, raise ye' hands!"
It sounds like a good suggestion, but you can never be too sure. After contemplating for a few seconds, you get hit in the back by what felt like a gun. Allright, raised hands it is. You turn around, and see a goblin wearing what seems to be a buccaneers outfit. He is threatening you with a gun.
"Id like your money and any valuable you're carrying around. Grunpily, Asunei throws her hat at the goblin, who seems annoyed by the gnome. Overhéalz however seems to have frozen, and then you realize what he's doing. He's pretending to be just a tree. It doesn't look very believable tough. As you prepare to bring out the satchel containing your money, you are interrupted by the croak of a twig breaking. The goblin seems to also notice this, and be quickly glances around. But you can almost make out a form... Is it...? Yes! It's Tentyo, standing stealthed behind the goblin. He blinks at you, and after a quick kick, the goblin lies on the ground with it's own pistol pointed at it.
"I can't leave you guys alone for even half an hour, now can I?"

Re: The Raid

Posted: Fri Apr 30, 2010 2:57 pm
by Magnakilro
>Ask Tentyo what made him decide to come....and where is the lock?

Re: The Raid

Posted: Fri Apr 30, 2010 3:19 pm
by Saturo
Magnakilro wrote:>Ask Tentyo what made him decide to come....and where is the lock?
"Don't ever trust those evil weirdos. He wanted me to help him summon a dre-d-lorrd or something. His accent is funny..."
"But where is he now?"
"Dunno'"

Re: The Raid

Posted: Fri Apr 30, 2010 6:44 pm
by Azunara
>Thank Tentyo again. See, rogues are useful! (But feral kitties are better. We provide Leader of the Pack...)
>Continue, while keeping out for the warlock. Having him pop out with her 'dre-d-lorrd' is probably a bad thing.

Re: The Raid

Posted: Fri Apr 30, 2010 6:46 pm
by Saturo
Azunara wrote:>Thank Tentyo again. See, rogues are useful! (But feral kitties are better. We provide Leader of the Pack...)
Yeah, you sure could go for some Leader of the Pack. All you have right now is Arcane Focus...
Azunara wrote:>Continue, while keeping out for the warlock. Having him pop out with her 'dre-d-lorrd' is probably a bad thing.
And just leave this fully conscious goblin here? Is your brain fried? Oh right, it is. Still a bad idea tough.

Re: The Raid

Posted: Fri Apr 30, 2010 7:28 pm
by Fworbin
> Demand all the goblin's gold, gag him, and tie him to a tree.
> So you made it to R47CH3T. What now?