Re: Analysis of new Pet Abilities
Posted: Sat Sep 18, 2010 8:17 pm
All pets get raidlevel buffs. Exotics get two. :PThe Insect Man wrote:Non-exotic cats get a raid-level buff? Oh come on...
A fun place to chat about hunter pets in the World of Warcraft.
https://forums.wow-petopia.com/
All pets get raidlevel buffs. Exotics get two. :PThe Insect Man wrote:Non-exotic cats get a raid-level buff? Oh come on...
You know....in its own way, this makes sense. Cats and spirit beasts have been linked from the get-go since the first two spirit beasts were cats and both families got prowl. Wolves and devilsaurs were The Raiding Pets through LK and they share a raid buff. They weren't as closely linked, though, not like cats/SBs. So the double duty of the abilities makes sense. Raiders weren't even using prowl the last I heard; it's more of a utility ability.Nymrohd wrote:It looks like cats also get the same buff with the spirit beasts (the +Str & Agi buff)
http://db.mmo-champion.com/skill/209/pet-cat/
I'm still thinking those AoE attacks will turn into AoE debuffs of some sort, kinda like how spore cloud works now. Since spiders and silithids pretty much share their special ability (and are therefore linked), we'll have to see what the teeny tanking spiders get. Maybe since they're elemental-like, they'll get a stoneform sort of ability.Nymrohd wrote:So what we are missing is the special ability of the Shale Spider (all pets get a special ability and a basic attack, exotics get an exotic ability which for Shale Spider is the BoK effect) information on the beetle family and a clarification on Froststorm Breath and Burrow Attack, two AoE attacks on non-ferocity exotics that are right now the only damage abilities on pets beyond basic attacks.
KC was the hardest hitting shot of all 3 hunter specs by a large margin before this change. 40k Crits in greens and dungeon blues is a bit much.Slickrock wrote:Well, that brings to question.. what is the point of BM supposed to be?... If KC is supposed to be hitting weaker than all hunter shots, that's fine, except BM doesn't have a special then. I think the real problem here is a design flaw. People are upset with pets doing that much damage, but the BM 'special' IS something delivered by the pet.Palladiamorsdeus wrote:Can't post any numbers, the patch isn't up on Beta yet. Also keep in mind that those formulas on MMO-champion are EXTREMELY wonky, and that's at best. It'll be a nerf, and probably a hefty one, but I am almost positive that it's being blown way out of proportion. Also Slick, it was hitting as hard or HARDER then KILL SHOT. I was easily criticaling anywhere from 14,000 to 18,000 damage on mobs, and that was on a low cooldown, instant attack. Not to mention that pet basica attacks JUST got a massive boost, and are now seeing criticals anywhere from 8,000 to 12,000, and thats in my level 83 quest gear.
What is the biggest damaging attack of BM supposed to be? We don't have a Chimera or Explosive, and if pets aren't supposed to do that sort of damage, what is BM supposed to be doing? Doesn't Chimera or Explosive hit harder than Kill Shot?
Or is BM supposed to just be a huge swarm of tiny hits?.. I really would like to know what the design goal of BM is.
It would be very nice for Worms to get thunderclap sans damage, that is AoE debuff -attack speed which is the defining tanking debuff. Not that I ever see a tank skipping the talents for that, but it would be nice thematically, and worms will never be raiding anyway. At the same time, if cunning ends up being raid-competitive, which would be very nice if actually design intented, I could see chimeras getting the +8% magic damage taken debuff, only AoE applicable.Kalliope wrote:You know....in its own way, this makes sense. Cats and spirit beasts have been linked from the get-go since the first two spirit beasts were cats and both families got prowl. Wolves and devilsaurs were The Raiding Pets through LK and they share a raid buff. They weren't as closely linked, though, not like cats/SBs. So the double duty of the abilities makes sense. Raiders weren't even using prowl the last I heard; it's more of a utility ability.Nymrohd wrote:It looks like cats also get the same buff with the spirit beasts (the +Str & Agi buff)
http://db.mmo-champion.com/skill/209/pet-cat/
So I'm pleased and so's Atalanta.
I'm still thinking those AoE attacks will turn into AoE debuffs of some sort, kinda like how spore cloud works now. Since spiders and silithids pretty much share their special ability (and are therefore linked), we'll have to see what the teeny tanking spiders get. Maybe since they're elemental-like, they'll get a stoneform sort of ability.Nymrohd wrote:So what we are missing is the special ability of the Shale Spider (all pets get a special ability and a basic attack, exotics get an exotic ability which for Shale Spider is the BoK effect) information on the beetle family and a clarification on Froststorm Breath and Burrow Attack, two AoE attacks on non-ferocity exotics that are right now the only damage abilities on pets beyond basic attacks.
minko wrote:Unfortunately this build is pretty unstable so im crit erroring like a mofo buttttttttttttttttttttttttttttttttttt
I tamed a bird of prey rare spawn in tanaris and it had a damage component on its demoralising screech. Is this ability schedualed for a retune or is this new.
Cunning DPS is now on-par with Ferocity, from what I've heard, meaning it'll be anything but tenacity. Anyhoo, all species being everything wouldn't really...work. Tenacity foxes? Foxes...aren't really that tenacious. Moths and wasps? Not tenacious. Turtles? Not cunning (I've seen insects smarter than our pet turtle. Seriously.) Thin flying snakes? Not gonna be tenacious.Rhyela wrote:I still wish Blizz would let us pick the talent tree for each pet. It'd be fun to bring a boar to a raid with its increased bleed damage (we have a feral druid in the group), but it's pointless to bring a tenacity pet. So far, it still seems that I'm going to be bringing a ferocity pet wherever I go, and that it will be one of maybe two options. I guess we'll see. But as of right now, I'm really not as impressed as I'd like to be.Seems that it'll be more of the raid telling you which pet you should bring to fulfill a certain role, rather than the hunter bringing a pet that they actually like.
What? Are you mad? A ferocity turtle would be beyond epic!!! XDRaydex-of-the-dawn wrote:Cunning DPS is now on-par with Ferocity, from what I've heard, meaning it'll be anything but tenacity. Anyhoo, all species being everything wouldn't really...work. Tenacity foxes? Foxes...aren't really that tenacious. Moths and wasps? Not tenacious. Turtles? Not cunning (I've seen insects smarter than our pet turtle. Seriously.) Thin flying snakes? Not gonna be tenacious.Rhyela wrote:I still wish Blizz would let us pick the talent tree for each pet. It'd be fun to bring a boar to a raid with its increased bleed damage (we have a feral druid in the group), but it's pointless to bring a tenacity pet. So far, it still seems that I'm going to be bringing a ferocity pet wherever I go, and that it will be one of maybe two options. I guess we'll see. But as of right now, I'm really not as impressed as I'd like to be.Seems that it'll be more of the raid telling you which pet you should bring to fulfill a certain role, rather than the hunter bringing a pet that they actually like.
I'd still love it though. I just don't see it happening.
of course it could work, blizz just has to put in gameRaydex-of-the-dawn wrote:Cunning DPS is now on-par with Ferocity, from what I've heard, meaning it'll be anything but tenacity. Anyhoo, all species being everything wouldn't really...work. Tenacity foxes? Foxes...aren't really that tenacious. Moths and wasps? Not tenacious. Turtles? Not cunning (I've seen insects smarter than our pet turtle. Seriously.) Thin flying snakes? Not gonna be tenacious.
I'd still love it though. I just don't see it happening.
Maybe we could make that a new forum title instead for gifted posters.... -_-The Insect Man wrote:Of course moths aren't ferocious eithe. Or cunning. Perhaps we need a new pet talent tree: "Stupid"?
I was thinking more like "Snowflake"The Insect Man wrote:Of course moths aren't ferocious eithe. Or cunning. Perhaps we need a new pet talent tree: "Stupid"?
Still wouldn't make sense. And Blizz doesn't make this game for you (or me or anyone) they make it for cash. Remember that.Silvarain wrote:of course it could work, blizz just has to put in gameRaydex-of-the-dawn wrote:Cunning DPS is now on-par with Ferocity, from what I've heard, meaning it'll be anything but tenacity. Anyhoo, all species being everything wouldn't really...work. Tenacity foxes? Foxes...aren't really that tenacious. Moths and wasps? Not tenacious. Turtles? Not cunning (I've seen insects smarter than our pet turtle. Seriously.) Thin flying snakes? Not gonna be tenacious.
I'd still love it though. I just don't see it happening.realistic? maybe no; but i dont play this game for realism; i play to ESCAPE reality lol. im just gald i can wait until blizz makes a spirit beast i WANT before i tame one. ..., unless... they... NEVER DO!
*cries*