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Re: Where The Wild Things Are (MoP rare information)

Posted: Wed Oct 03, 2012 11:43 am
by Akycha
Bloodtooth's tracks are still backwards. Very visible to see even with ground clutter on and water on good. I'll admit I started shaking when I noticed the first one. I havent' been that excited over taming a rare in a long time. It was great. :D

Re: Where The Wild Things Are (MoP rare information)

Posted: Wed Oct 03, 2012 1:30 pm
by Sesamee
Kalliope wrote:
Agravaine wrote:It would be interesting if the bloody tracks, flooded tracks etc. had object IDs like the bloody dreadsaber tracks in Sholazar, or the mysterious camel figurines in Uldum... but that would make it too easy. :)
They do, actually, but yes, it's against the spirit of the taming mechanic.
Yeah I hope they don't end up with IDs. I don't want an addon going off near tracks or anything. I'm fine with an NPC overlay type thing that would show up on your mini map but that's it. With the exception of the mob not actually dropping tracks at all I hope to see it kept like it is now. An actual hunt makes getting the pets finally that much sweeter!

Re: Where The Wild Things Are (MoP rare information)

Posted: Wed Oct 03, 2012 2:04 pm
by Snowy
I'd never tracked any of the beasts before on the beta and I didn't know the pathing very well, so as soon as I saw the first track made by Savage I flipped out. Luckily, no one else seemed to be looking. It took me around half an hour to find him though. I lost the tracks every now and again, thank god I remembered to follow them backwards though. But omg I'm so in love with him. (Or her, since mine is a female.)

Re: Where The Wild Things Are (MoP rare information)

Posted: Wed Oct 03, 2012 2:33 pm
by Araela
Sesamee wrote: But I have him and he's gorgeous and I love him. I'll post pics and put a blog post up when I have time tomorrow night.
Grats Sesamee!!! :D

Re: Where The Wild Things Are (MoP rare information)

Posted: Wed Oct 03, 2012 2:43 pm
by Agravaine
Sesamee wrote:
Kalliope wrote:
Agravaine wrote:It would be interesting if the bloody tracks, flooded tracks etc. had object IDs like the bloody dreadsaber tracks in Sholazar, or the mysterious camel figurines in Uldum... but that would make it too easy. :)
They do, actually, but yes, it's against the spirit of the taming mechanic.
Yeah I hope they don't end up with IDs. I don't want an addon going off near tracks or anything. I'm fine with an NPC overlay type thing that would show up on your mini map but that's it. With the exception of the mob not actually dropping tracks at all I hope to see it kept like it is now. An actual hunt makes getting the pets finally that much sweeter!
Likewise. I've only turned up one object ID so far, and I hope the others remain obscure and unknown. I was only after Savage myself and was happy not to need the visual, but I can see this being exploited.

Re: Where The Wild Things Are (MoP rare information)

Posted: Wed Oct 03, 2012 3:43 pm
by Kalliope
Agravaine wrote:
Sesamee wrote:Yeah I hope they don't end up with IDs. I don't want an addon going off near tracks or anything. I'm fine with an NPC overlay type thing that would show up on your mini map but that's it. With the exception of the mob not actually dropping tracks at all I hope to see it kept like it is now. An actual hunt makes getting the pets finally that much sweeter!
Likewise. I've only turned up one object ID so far, and I hope the others remain obscure and unknown. I was only after Savage myself and was happy not to need the visual, but I can see this being exploited.
Agreed, though on the plus side, it's only useful for noting that the rare is up and that it's within five minutes in one direction or the other. It's no guarantee that they'll find other tracks or the beast itself. So even hunters who try to do this won't be benefitting much from it, thankfully. :)

Re: Where The Wild Things Are (MoP rare information)

Posted: Sat Oct 06, 2012 6:09 pm
by moslek
As of today (06.10,2012) Patrannache's tracks are still backwards. Not sure if anyone has done it already, and the thread is really too long to go through, but i'm attaching a pic of the track, so you see what to expect ingame. Ground clutter is on the lowest possible. Also worth noting that his "not leaving tracks at some places" thing is more like: "He doesn't leave tracks at a lot of places". Tracked him from the bridge near the silk place, all the way to his northeastern spawnpoint, and i lost track of him 5-6 times.

Re: Where The Wild Things Are (MoP rare information)

Posted: Sun Oct 07, 2012 6:46 pm
by Ibblet
As of 10/7/12 Hexapos tracks are still backwards. Found him today while questing purely by accident and took about 15 minutes following him around. But now I have a awesome white and pink fen strider!!!

Re: Where The Wild Things Are (MoP rare information)

Posted: Tue Oct 09, 2012 11:29 am
by Taiji
I tamed Savage today. Thanks a lot for the guide!
His footprints still were backwards.

Re: Where The Wild Things Are (MoP rare information)

Posted: Thu Oct 11, 2012 1:33 am
by Guntheoutlaw
Ah, finally found a place that'll help an old hunter find what the pets he's looking for. Already found the goat though.

Re: Where The Wild Things Are (MoP rare information)

Posted: Thu Oct 11, 2012 11:55 pm
by Setanta
Great guidelines and guide. Took me about 10-15 minutes each in the last two nights to tame Savage and Bloodtooth. The fun part now is having other hunters on the server asking me to help them find them to tame.

Re: Where The Wild Things Are (MoP rare information)

Posted: Thu Oct 11, 2012 11:59 pm
by Kalliope
Setanta wrote:Great guidelines and guide. Took me about 10-15 minutes each in the last two nights to tame Savage and Bloodtooth. The fun part now is having other hunters on the server asking me to help them find them to tame.
Oh, I hear THAT one. :lol: Glad to have helped!

Re: Where The Wild Things Are (MoP rare information)

Posted: Fri Oct 12, 2012 12:36 am
by Schlager
Forgot until now to say THANKS SO MUCH! I would've been lost without this post, helped me grab all the rares I wanted!

Re: Where The Wild Things Are (MoP rare information)

Posted: Sun Oct 14, 2012 9:07 am
by Dracona
After 2 hours of tracking, I tamed Patrannache on Bladefist EU (15:00).
Thank you for your guide <3

Re: Where The Wild Things Are (MoP rare information)

Posted: Sun Oct 14, 2012 1:14 pm
by Kalliope
:) Glad it's helping!

Re: Where The Wild Things Are (MoP rare information)

Posted: Tue Oct 16, 2012 2:05 pm
by Setanta
I must confess though, I had to get rid of Dante the Molten Front Scorpid for Bloodtooth.

Re: Where The Wild Things Are (MoP rare information)

Posted: Thu Oct 18, 2012 1:44 pm
by Finduilas
I don't know if it has been mentioned yet. You can catch the green Portent in a freezing trap. I checked blue, purple and red, too, but you can't trap those. I trapped three different green Portents and had the hunters I rehomed them too trap them, too.
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WoWScrnShot_101512_082136.jpg (612.99 KiB) Viewed 3966 times

Re: Where The Wild Things Are (MoP rare information)

Posted: Thu Oct 18, 2012 1:47 pm
by Kalliope
Finduilas wrote:I don't know if it has been mentioned yet. You can catch the green Portent in a freezing trap. I checked blue, purple and red, too, but you can't trap those. I trapped three different green Portents and had the hunters I rehomed them too trap them, too.
The others have been trapped before. Perhaps you tried trapping them while they weren't flared?

Re: Where The Wild Things Are (MoP rare information)

Posted: Thu Oct 18, 2012 2:09 pm
by Finduilas
No I didn't have them in flare, but my green one wasn't either like you can see in the screenshot. Strange thing ;)

Re: Where The Wild Things Are (MoP rare information)

Posted: Sat Oct 20, 2012 3:09 am
by Ziarre
They can be trapped. Funny thing about trapping them, though...

When the trap expires, they'll stand there for a few moments, then--poof--they've leashed to where they 'should' be on their trail. I had someone tell me about it as it happened with Glimmer, and saw it first hand with Portent.