Re: Beta 10.0 Beast Thread
Posted: Fri Oct 14, 2022 2:36 am
A fun place to chat about hunter pets in the World of Warcraft.
https://forums.wow-petopia.com/
Did they increase the spawn rate?Wain wrote: ↑Sat Oct 08, 2022 7:21 am I went and checked it out tonight. I estimate it appears in orange around 1 in 5 times - tested by targetting it and hitting F6 (the bug reporter) over and over. I was lucky and found it in orange the first time it spawned.
This really isn't too bad. You only have to run in, check for it at the entrance, run out and reset until it appears. You're not competing with anyone, so it's not a lot of effort for a one-off tame. Or two if you want a pair.
DeviateFaerieDragon-WC1.png
(I colour-adjusted this one to remove some of the zone atmospheric shading).
Too bad they're still exotic and thus useless for 66% of hunters. Lol.
The issue is that the pre-patch will be happening within the next couple of weeks. A taming pass certainly could still happen, but at this point it is becoming rather unlikely.worgpower wrote: ↑Sat Oct 15, 2022 1:11 am It’s possible that it could be that way, but there’s still a few old creatures that need a tameable flag and have no reason not to be left out, like Skeleton horses and razorwings, grubs, older snails and slugs, old beavers, there’s still a good branch, the only tameable older creatures added in DF are the fey darters and veilwings, but they need the skill so they’re only obtainable once we get the skill
We’ll have to test it to see if it’ll be tameable, I am reinstalling beta due to bugs and stuff, but once I get it I can test to see if these cloud serpents are tameableWain wrote: ↑Sat Oct 15, 2022 11:37 am I’ve only noticed one thing that had potential to be a new tameable appearance during prepatch, and that’s a cloud serpent from Island Expeditions that is black with a red sheen. It’s not tameable in the live game, but Wowhead shows it has being flagged tameable in DF. BUT when I found it in person on the Beta, it wasn’t flagged tameable at all.
It made me think of the instance taming bug, but in those cases the NPCs were still flagged tameable, they just weren’t in practice (at least I think that’s how it worked?) So maybe Wowhead’s wrong, or maybe the tame flag wasn’t set right.
This is the NPC: https://www.wowhead.com/npc=138972/zian-ti-cloudbreaker. It can pop up during Mogu invasions of IE.
They definitely aren't tameable on the Beta in normal solo mode, and Beast Lore also says they're not tameable. But Wowhead indicates they are.worgpower wrote: ↑Sat Oct 15, 2022 4:06 pmWe’ll have to test it to see if it’ll be tameable, I am reinstalling beta due to bugs and stuff, but once I get it I can test to see if these cloud serpents are tameableWain wrote: ↑Sat Oct 15, 2022 11:37 am I’ve only noticed one thing that had potential to be a new tameable appearance during prepatch, and that’s a cloud serpent from Island Expeditions that is black with a red sheen. It’s not tameable in the live game, but Wowhead shows it has being flagged tameable in DF. BUT when I found it in person on the Beta, it wasn’t flagged tameable at all.
It made me think of the instance taming bug, but in those cases the NPCs were still flagged tameable, they just weren’t in practice (at least I think that’s how it worked?) So maybe Wowhead’s wrong, or maybe the tame flag wasn’t set right.
This is the NPC: https://www.wowhead.com/npc=138972/zian-ti-cloudbreaker. It can pop up during Mogu invasions of IE.
Like I said even just the Lightning Beavers would be something.worgpower wrote: ↑Sun Oct 16, 2022 1:18 pm I find it quite disappointing that there’s nothing new made tameable for prepatch, I hope the cloud serpent family changes during prepatch, hopefully there will be a last minute change, if there’s no changes or added pets in prepatch, it’ll be harder to be excited for prepatch
Some people like it, and they attack us on the official forums any time we bring up giving us back the ability to switch because they say it's going to take away uniqueness.DannyGreen wrote: ↑Mon Oct 17, 2022 10:47 am It genuinely makes me sad that about the pet families.
I mean they have to know, nobody likes it right? Feels like such an easy win for them.
Blood Beasts cast slow like crabs, but it is a ranged skill, so it is kind of a unique non-exotic pet. Cats also have an extra ability which is prowl, but shared with Spirit Beasts. We can just ignore bear /sleep and fox /play, lol.DannyGreen wrote: ↑Tue Oct 18, 2022 8:01 am Not so hot take, but the only "unique" pets are beastmaster exclusive.
and that's only because they get secondary effects.
I actually just noticed. Pterodax don't have an extra ability.
So really, the only Unique pet. Are Feathermanes. The only non exotic pet that has an extra ability.
And Pterrordaxes The only exotic pet without.
Most non exotic pets are the same thing with a different model.
Stone hound’s triggered defense is 40% damage reduction instead of 60% but with a little bit of healing, another unique defense Pet that stands out in BMace_of_hearth wrote: ↑Tue Oct 18, 2022 12:45 pmBlood Beasts cast slow like crabs, but it is a ranged skill, so it is kind of a unique non-exotic pet. Cats also have an extra ability which is prowl, but shared with Spirit Beasts. We can just ignore bear /sleep and fox /play, lol.DannyGreen wrote: ↑Tue Oct 18, 2022 8:01 am Not so hot take, but the only "unique" pets are beastmaster exclusive.
and that's only because they get secondary effects.
I actually just noticed. Pterodax don't have an extra ability.
So really, the only Unique pet. Are Feathermanes. The only non exotic pet that has an extra ability.
And Pterrordaxes The only exotic pet without.
Most non exotic pets are the same thing with a different model.