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Re: Potential new hunter pets in WoD
Posted: Thu May 22, 2014 3:56 pm
by cowmuflage
Vephriel wrote:
Eee, I am all over this colour.

That is indeed a zerg colour scheme if ever I saw one XD
Re: Potential new hunter pets in WoD
Posted: Thu May 22, 2014 4:24 pm
by Qraljar
The wasp and new ravager model (beast version) are available in the model viewer on the frontpage of MMO-Champion.
However..
The ravager plainly uses the Silithid skeleton. No, literally. The Grinning Reaver used a modified one. This one uses it without any modification, and it looks pretty bad. The running looks more like gliding, and as choppy as it does on the old silithids and Qiraji Battle Tanks. The wings are also keyed to the same place as they are on the normal Silithid model (those small ones), and as such, stick through the chitin, rather than staying underneath until the chitinous shell separates.
My hope is that this is just a relic, an indication of this being an older build, from before the Silithid skeleton was modified to make for the Grinning Reaver model. I tweeted Muffinus for some clarification. Even if it's nothing, it's important to make sure that we don't get the blatantly version of the skeleton in-game, on a great new model.
On the flip-side, this serves as a good example of why the Grinning Reaver isn't "just silithid skeleton on a new model", and has indeed been modified.
This in turn can bring us the hope that the same goes for the Dragonfly, and that in the more recent, internal builds, it looks either significantly different, or at least has more custom animations. Take it for what you will.
Re: Potential new hunter pets in WoD
Posted: Thu May 22, 2014 5:22 pm
by Equeon
Much as I love the new models, I'm in the club that would vastly prefer a new model/skeleton for the Dragonflies, especially if they're remaining a separate, exotic, family as opposed to the Wasps.
The ravagers look great, though! (Here's hoping they get the adjusted skeleton like Qraljar said...)
Re: Potential new hunter pets in WoD
Posted: Thu May 22, 2014 5:45 pm
by Qraljar
Equeon wrote:Much as I love the new models, I'm in the club that would vastly prefer a new model/skeleton for the Dragonflies, especially if they're remaining a separate, exotic, family as opposed to the Wasps.
I like these wasps, but I like them as WASPS. Wasp variants of the ravagers. Not as dragonflies. So I'd be glad to keep this model, and to have a separate, more accurate Dragonfly model and skeleton as well.
Equeon wrote:The ravagers look great, though! (Here's hoping they get the adjusted skeleton like Qraljar said...)
Yeah. I'm fairly sure the old, unmodified silithid skeleton is because the Grinning Reaver from the 4.8 patch is ripped from a more recent build, from after they went to work on it, and finished it, than the ravager we're seeing in this, seemingly old, build. I'm holding out for that. But you never really know, so I'm quite nervous. It would be a big mistake if they kept us from that new skeleton for .. no good apparent reason, forcing us to stick with the highly inferior base ripped silithid skeleton over the new, classy, and smoothly animated skeleton.
Re: Potential new hunter pets in WoD
Posted: Thu May 22, 2014 7:23 pm
by Xota
Malackai wrote:I kinda agree with thanos no more wolfs and cats please
And for the love of god can we have some NON transparant spirit beasts. (I am aware its just speculation atm but i think spirit binder pretty much nailed it with the edit)
I really miss the skoll and loque type of spirit beasts >_>
I agree on both points. Or at least, if it's transparent, use the kind that Xuen has when you're doing quests for him, instead of the weird looking polygon-based transparency that's on most spirit beasts right now.
There's so many other pet families to base spirit beasts on, and some beasts that aren't hunter families (stags, looking at you). The wolves would be ok as spirit beasts, as long as there's other spirit beasts with more varied looks.
Re: Potential new hunter pets in WoD
Posted: Thu May 22, 2014 9:11 pm
by Wain
cowmuflage wrote:Vephriel wrote:
Eee, I am all over this colour.

That is indeed a zerg colour scheme if ever I saw one XD
I'd say that the zerg thing is purely a coincidence. It was clearly intended to be a Vephriel colour scheme

Re: Potential new hunter pets in WoD
Posted: Thu May 22, 2014 9:13 pm
by Wain
Still no patch available, so no model shots for our threads yet :/
MMO-Champ and Wowhead steal their data early. They seem to grab the individual data files from somewhere before it's even bound up to become a patch.
Unfortunately I'm yet to find any info on how and where to get that, or even how to know when new data are up.
Re: Potential new hunter pets in WoD
Posted: Fri May 23, 2014 1:08 am
by Keilden
Wain wrote:Still no patch available, so no model shots for our threads yet :/
MMO-Champ and Wowhead steal their data early. They seem to grab the individual data files from somewhere before it's even bound up to become a patch.
Unfortunately I'm yet to find any info on how and where to get that, or even how to know when new data are up.
They have Internet wizards, Netmancers.
Re: Potential new hunter pets in WoD
Posted: Fri May 23, 2014 3:16 am
by Wain
Keilden wrote:Wain wrote:Still no patch available, so no model shots for our threads yet :/
MMO-Champ and Wowhead steal their data early. They seem to grab the individual data files from somewhere before it's even bound up to become a patch.
Unfortunately I'm yet to find any info on how and where to get that, or even how to know when new data are up.
They have Internet wizards, Netmancers.
Damn. Wish I'd gone to Cyber Hogwarts.
Re: Potential new hunter pets in WoD
Posted: Fri May 23, 2014 5:24 am
by Xanvol
Qraljar wrote:The wasp and new ravager model (beast version) are available in the model viewer on the frontpage of MMO-Champion.
However..
The ravager plainly uses the Silithid skeleton. No, literally. The Grinning Reaver used a modified one. This one uses it without any modification, and it looks pretty bad. The running looks more like gliding, and as choppy as it does on the old silithids and Qiraji Battle Tanks. The wings are also keyed to the same place as they are on the normal Silithid model (those small ones), and as such, stick through the chitin, rather than staying underneath until the chitinous shell separates.
My hope is that this is just a relic, an indication of this being an older build, from before the Silithid skeleton was modified to make for the Grinning Reaver model. I tweeted Muffinus for some clarification. Even if it's nothing, it's important to make sure that we don't get the blatantly version of the skeleton in-game, on a great new model.
Remember the Quillen went through quite a few animation changes
Re: Potential new hunter pets in WoD
Posted: Fri May 23, 2014 6:29 am
by Malackai
mm I just noticed this on mmo:
Shame about no Dread Raven, because those are the coolest birds I've seen in WoW. At least we know Chimeras maybe? How come maybe?
Lots of new stuff in Draenor (ravager, bat, boar, etc.), some things might warrant a cool quest/drop (like dinomancy/rhok'delar) (Muffinus)
Bold part has my interest piqued very piqued indeed >_>
Re: Potential new hunter pets in WoD
Posted: Fri May 23, 2014 9:00 am
by pop
Malackai wrote:mm I just noticed this on mmo:
Shame about no Dread Raven, because those are the coolest birds I've seen in WoW. At least we know Chimeras maybe? How come maybe?
Lots of new stuff in Draenor (ravager, bat, boar, etc.), some things might warrant a cool quest/drop (like dinomancy/rhok'delar) (Muffinus)
Bold part has my interest piqued very piqued indeed >_>
It would be cool if dread Raven grouped into their own unique group, just like dire horn, and requires something special to tame it. I just hope they woulndt get a shitty gimicy family skill, just like direhorn.
Re: Potential new hunter pets in WoD
Posted: Fri May 23, 2014 9:40 am
by Loki
More bugs and still no talbuks or other hooved things

I'm also not a fan, looks too "gribbly", although it's well modelled.
Re: Potential new hunter pets in WoD
Posted: Fri May 23, 2014 11:27 am
by Tulune
Ugh, if I decide to come back, I'll be sticking with the old ravagers. I would voice my thoughts on the new "ravagers", but I don't feel like being argued with again for an opinion.
Re: Potential new hunter pets in WoD
Posted: Fri May 23, 2014 4:44 pm
by Slickrock
Tulune wrote:Ugh, if I decide to come back, I'll be sticking with the old ravagers. I would voice my thoughts on the new "ravagers", but I don't feel like being argued with again for an opinion.
I prefer the new ones, from what we see sofar. They look like they'll be a bit beefier that the current ones, and they have a strong resemblence to the silithid model that I used to love before they broke it for no apparent reason. (The one the one that walks with his tail between his legs now)
On another note, I think all the model devs should take a month vacation,and all the critics here should have to fill in, since according to this place, they never do anything right..

Re: Potential new hunter pets in WoD
Posted: Fri May 23, 2014 6:52 pm
by Xota
Tulune wrote:Ugh, if I decide to come back, I'll be sticking with the old ravagers. I would voice my thoughts on the new "ravagers", but I don't feel like being argued with again for an opinion.
I have a feeling I would share your opinion. New 'ravagers' look very little like old ravagers. But I never really liked old ravagers' model either. Or that particular silithid model.
Also:
I like the name "Herdbeast" that someone suggests, it reminds me of "perfectly normal beasts".
And if dread ravens are being considered as a cool quest/drop, then perhaps that would unlock a dread raven modeled spirit beast for beast masters as well.
Re: Potential new hunter pets in WoD
Posted: Sat May 24, 2014 3:15 pm
by SylviaDragon
I never liked the old ravagers. I had trouble seeing how they survived and could eat when they are stuck with such a strange body would make it hard for them to hunt/ bend over to eat. Just my opinion of course. Nothing wrong with preferring the old ones.
I am curious though, if they look like silithid and act like silithid but you never see any evidence of a hive in bc and both the wasps and the ravagers no longer live together, does that mean WE are the reason you didn't see these guys in outlands? Maybe we are seeing our own future...past works coming into play in bc.
on another note I think herdbeasts would work perfectly. I'm not big on most of the animals it would concern but I think it would work out well for those who want those pets. I think some pets should be excluded and moved to their own/a different family though. mostly the really big guys like clefthooves. they seem like they would fit better with the rhino family.
Re: Potential new hunter pets in WoD
Posted: Sun May 25, 2014 4:43 am
by Wain
Xota wrote:
I like the name "Herdbeast" that someone suggests, it reminds me of "perfectly normal beasts".
Hehe, that was me suggesting. He seemed to get a bit shitty at that

Re: Potential new hunter pets in WoD
Posted: Sun May 25, 2014 11:32 am
by Quiv
Ungulate is fairly broad for a wow pet family too, since rhinos/goats/hippos/boars would technically fall into that category. Not sure what name would exclude the current ungulates with their own family, while grouping the untameable ones neatly under one roof (stags, talbuks etc). Of course this is just technicalities anyway.
If they didn't group wolves/foxes/dogs into a single "canine family" or monkey and gorilla into "primate family" (etc), maybe they wouldn't group the ungulates. Stag family, talbuk family or however they wanted to do it.
As for the topic, I think the new wasps look cool but to me, its just another wasp variant (which is always welcome!). I hope the "dragonfly" of wow is more like
this. As mentioned, Quillen went through changes during testing so nothing is set in stone.
Re: Potential new hunter pets in WoD
Posted: Sun May 25, 2014 11:44 am
by Wain
Quivering wrote:If they didn't group wolves/foxes/dogs into a single "canine family" or monkey and gorilla into "primate family" (etc), maybe they wouldn't group the ungulates. Stag family, talbuk family or however they wanted to do it.
Yeah, both those family groupings existed early in the Cata beta, but they changed their minds and created dogs and monkeys instead.
But some families are still very broad. For example, both bird families cover a wide range of unrelated kinds of birds, especially the birds of prey one. Worms covers larvae/caterpillars with no real relationship at all. So a family of horned/antlered herd beasts who are all related isn't really a stretch.