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Re: New Non-Pandarian Tameables in Patch 5.1

Posted: Sat Oct 27, 2012 8:54 pm
by Kyria
Funny you should say that, Quiv!

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Barnacle Jim - 50952 - Lv. 40 - Found in Thousand Needles, at the very bottom of the water just to the west of the small cave in the center of the map

I BELIEVE this guy is a new skin. I tamed him to drag him out of the water so I could check, and he doesn't seem to match the existing colors. Here's a comparison shot between him and Crablegs, the ordinary red Cata crab in Orgrimmar (Crablegs is on the left):

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Re: New Non-Pandarian Tameables in Patch 5.1

Posted: Sat Oct 27, 2012 8:55 pm
by Kalliope
Oh yeah, he's definitely some sort of brown....crazy, guess it wasn't just the lighting!

Re: New Non-Pandarian Tameables in Patch 5.1

Posted: Sat Oct 27, 2012 9:05 pm
by Novikova
Oh no. He's not brown. He's just tan from a day out on the beach. :D

Re: New Non-Pandarian Tameables in Patch 5.1

Posted: Sat Oct 27, 2012 9:51 pm
by Quiv
Jersey Shore crab

Re: New Non-Pandarian Tameables in Patch 5.1

Posted: Sat Oct 27, 2012 10:12 pm
by Wain
Aha, that's one of the two new "black" combos! This will be black underneath with red on top I guess :) Well spotted! :)

There's another one somewhere (assuming it's been used yet). It's also listed as black in the database, so I'm assuming it'll be another case of a major colour on top with black underneath.

Re: New Non-Pandarian Tameables in Patch 5.1

Posted: Sat Oct 27, 2012 10:27 pm
by Eternallylostx
Wain wrote:Aha, that's one of the two new "black" combos! This will be black underneath with red on top I guess :) Well spotted! :)

There's another one somewhere (assuming it's been used yet). It's also listed as black in the database, so I'm assuming it'll be another case of a major colour on top with black underneath.
He has siblings! Go, Petopians, Go

Re: New Non-Pandarian Tameables in Patch 5.1

Posted: Sat Oct 27, 2012 10:38 pm
by Kyria
Well, well, well! I knew we'd missed one. Look who we have here!

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Quetzl - 50788 - Lv. 52 - Found in Winterspring, just southeast of Owl Wing Thicket in the mountains

This looks to be the grey and orange wind serpent with the green wings.

Re: New Non-Pandarian Tameables in Patch 5.1

Posted: Sun Oct 28, 2012 3:55 am
by Lisaara
Ooh that windserpent is gorgeous

Re: New Non-Pandarian Tameables in Patch 5.1

Posted: Sun Oct 28, 2012 6:18 am
by GormanGhaste
I just love the crabs with layered colors! I tamed King Spineclaw in 5.0, looks like I'll be taming Barnacle Jim in 5.1.

Re: New Non-Pandarian Tameables in Patch 5.1

Posted: Sun Oct 28, 2012 12:50 pm
by Kalliope
Loki wrote:Found Losaj, a red silithd boss model, I expect also with the exposed brain. Inside Hive Zora, but I expect Kurasu will probably get there to check. If not I'll go back after I've done some other zones.
Actually, looks like closed brain!

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Re: New Non-Pandarian Tameables in Patch 5.1

Posted: Sun Oct 28, 2012 1:01 pm
by Deadblaster
about The Deep Tunneler,i dont think he will keep his underground jormungar model,since it cannot be attacked while moving,and that would be a bit cheating,wouldnt it?

Re: New Non-Pandarian Tameables in Patch 5.1

Posted: Sun Oct 28, 2012 1:28 pm
by Kalliope
Deadblaster wrote:about The Deep Tunneler,i dont think he will keep his underground jormungar model,since it cannot be attacked while moving,and that would be a bit cheating,wouldnt it?
Except he can be attacked while moving. :)

Not sure where you got that idea from, but it's not true. :D

Re: New Non-Pandarian Tameables in Patch 5.1

Posted: Sun Oct 28, 2012 1:32 pm
by Zangor
in your video you didnt show much of his movement. i bet they mistook the burrom animation for his movement.

Re: New Non-Pandarian Tameables in Patch 5.1

Posted: Sun Oct 28, 2012 1:35 pm
by Qraljar
Kalliope wrote:
Deadblaster wrote:about The Deep Tunneler,i dont think he will keep his underground jormungar model,since it cannot be attacked while moving,and that would be a bit cheating,wouldnt it?
Except he can be attacked while moving. :)

Not sure where you got that idea from, but it's not true. :D

I guess in case they make his movement animation turn into an underground one. I doubt they'd do that, but while I love this, I do have to admit that the current movement animation is a bit silly. I prefer it over no burrower worms though! At any rate.

Also, in a way, I'd be surprised if it wasn't intended in a way. I mean.. a rare just so happening to be named The Deep Tunneler with a tunneler/burrower model. Of course it may still be unintended, but I'm just hoping it is intended..

Re: New Non-Pandarian Tameables in Patch 5.1

Posted: Sun Oct 28, 2012 1:38 pm
by Kalliope
Qraljar wrote:I guess in case they make his movement animation turn into an underground one.
Ahh, I see! Yeah, I don't see THAT happening (because yes, that would be ridiculously hard to target), but I don't see why a trail couldn't be added to his backside to give the illusion of a tail underneath the ground. :)

Re: New Non-Pandarian Tameables in Patch 5.1

Posted: Sun Oct 28, 2012 1:39 pm
by Loki
Qraljar wrote:
Kalliope wrote:
Deadblaster wrote:about The Deep Tunneler,i dont think he will keep his underground jormungar model,since it cannot be attacked while moving,and that would be a bit cheating,wouldnt it?
Except he can be attacked while moving. :)

Not sure where you got that idea from, but it's not true. :D

I guess in case they make his movement animation turn into an underground one. I doubt they'd do that, but while I love this, I do have to admit that the current movement animation is a bit silly. I prefer it over no burrower worms though! At any rate.

Also, in a way, I'd be surprised if it wasn't intended in a way. I mean.. a rare just so happening to be named The Deep Tunneler with a tunneler/burrower model. Of course it may still be unintended, but I'm just hoping it is intended..
They just need to add a trail of dirt to his movement. Easy.

Re: New Non-Pandarian Tameables in Patch 5.1

Posted: Sun Oct 28, 2012 1:42 pm
by Protego
I really wish they'd give Devilsaurs some love with color options. And I 2nd armored Devilsaurs.

Re: New Non-Pandarian Tameables in Patch 5.1

Posted: Sun Oct 28, 2012 1:42 pm
by Qraljar
I guess that's the best solution. But don't mind me. I'd prefer anything over no burrower model worms! They're a great addition to the worm family, especially if they also bring in the Lava and Qiraji Sandworms.

Re: New Non-Pandarian Tameables in Patch 5.1

Posted: Sun Oct 28, 2012 1:45 pm
by Kalliope
Qraljar wrote:I guess that's the best solution. But don't mind me. I'd prefer anything over no burrower model worms! They're a great addition to the worm family, especially if they also bring in the Lava and Qiraji Sandworms.
Oh yes, they'd be fun. :D

I'm still concerned about the whole underwater thing, though, since a fake tail wouldn't fix that. Hopefully some sort of solution can be found....or we could just run around with half-worms in the meantime. ;)

Re: New Non-Pandarian Tameables in Patch 5.1

Posted: Sun Oct 28, 2012 1:49 pm
by Qraljar
Kalliope wrote:
Qraljar wrote:I guess that's the best solution. But don't mind me. I'd prefer anything over no burrower model worms! They're a great addition to the worm family, especially if they also bring in the Lava and Qiraji Sandworms.
Oh yes, they'd be fun. :D

I'm still concerned about the whole underwater thing, though, since a fake tail wouldn't fix that. Hopefully some sort of solution can be found....or we could just run around with half-worms in the meantime. ;)
Oh yeah, underwater.. Ehm..

Uh..Ehh..

A huuuuuuuuuuuge random cloud and dirt trail.. underwater? :V