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Re: Patch 3.3.3 is Live!

Posted: Tue Apr 06, 2010 2:38 pm
by Kalliope
Image

CIRCLE OF LIGHT, GO!




....what? ;)

Re: Patch 3.3.3 is Live!

Posted: Tue Apr 06, 2010 3:17 pm
by Palladiamorsdeus
You know I am now required to have a cat summoned every time my paladin does said spell, right? Or if my priest ever goes anywhere, I'll have a macro just for that.....

Re: Patch 3.3.3 is Live!

Posted: Tue Apr 06, 2010 3:18 pm
by Kalliope
:D

Name him Scratchfever. ;)

Re: Patch 3.3.3 is Live!

Posted: Tue Apr 06, 2010 5:11 pm
by Saturo

Re: Patch 3.3.3 is Live!

Posted: Tue Apr 06, 2010 5:59 pm
by Palladiamorsdeus
In other news, http://blue.mmo-champion.com/26/2403846 ... clysm.html

Blood is the new death knight tanking tree, while the other two trees become the DPS flavors.

Re: Patch 3.3.3 is Live!

Posted: Tue Apr 06, 2010 6:33 pm
by Kalliope
That makes more sense than anything else. I mean, I like frost tanking, so this kinda sucks, but it's kind of unfair that blood dks get so much in the way of self/group healing which they could also use as a dps.

This will also cause fewer headaches for Blizz to balance with. Instead of having to balance around four tanking classes, Blizz was technically balancing around six, since the other two dk trees had their own unique survival cds and such. Ultimately, this is why dks as a whole got nerfed into the ground - they could all do too much.

Hrm, now to decide if I'm respeccing my dk now for the practice or later...