Void Storage
Posted: Fri Aug 19, 2011 7:07 pm
So looking through post and comments on Blizz's Void Storage Preview, I came across this one, which makes a lot of sense to me.
by Ganlon
So basically, we have to pay an NPC 1000g for the privilege of allowing him to hold our items for ransom at 100g each? LOL! It's like a pawn shop without the loans.
It doesn't provide any benefit over just buying a bigger bag for your bank or using a bank mule except for the very few people who have filled all 7 bank slots with Illusionary Bags and filled every slot with Soulbound items they just can't part with. It's a pointless, useless feature.
Why this whole new clunky system at all? Just overhaul the standard bank to use the guild bank system and make something will be useful to more than just those who suffer from disposophobia.
Eliminate the standard bag based banks and switch them over to the fixed guild bank system.
Each character gets 1 personal tab for old gear and the like along with a keyring-like (expands as needed) tab for tabards.
Each account (per server would be fine) gets one shared tab for BoA items and a gold vault.
From there you could buy more or larger personal (cheap) or shared (expensive) tabs which could be used for anything.
For Blizzard, it would eliminate storage slots that increase exponentially every time Blizz makes a bigger bag which would make Blizz's much discussed overstressed server storage and databases happy.
Also, the traditional WoW bank model where you pay more to get more storage space is perceptively a lot more acceptable a gold sink than having to pay to withdraw your items.
For players, it would greatly simplify storage. It would eliminate the need for storage mules and free up some character slots for playing the game. And best of all it would allow some of the more dedicated altoholics who have all their characters in a personal guild to have the convenience of allowing all their alts a shared bank to drop their personal guilds and join up with proper guilds and experience more of the game.
The Void Storage feature as it is, is a feature that, like the first bajillion attempts at a LFG system, kills itself by trying to be innovative at the expense of not being at all useful.
Void Storage is the meeting stones of storage. For LFG we went through chat channels, LFG lists, meeting stones, inn keeper queues, etc before they finally took the simple, elegant BG queueing system we'd been using for awhile and adapted that for 5 mans and gave us the RDF tool. The perfect solution exists. Blizz just needs to stop trying so hard and use what works rather than experimenting with things destined to fail.
Original Link
I think there is a lot of merit to this concept.
by Ganlon
So basically, we have to pay an NPC 1000g for the privilege of allowing him to hold our items for ransom at 100g each? LOL! It's like a pawn shop without the loans.
It doesn't provide any benefit over just buying a bigger bag for your bank or using a bank mule except for the very few people who have filled all 7 bank slots with Illusionary Bags and filled every slot with Soulbound items they just can't part with. It's a pointless, useless feature.
Why this whole new clunky system at all? Just overhaul the standard bank to use the guild bank system and make something will be useful to more than just those who suffer from disposophobia.
Eliminate the standard bag based banks and switch them over to the fixed guild bank system.
Each character gets 1 personal tab for old gear and the like along with a keyring-like (expands as needed) tab for tabards.
Each account (per server would be fine) gets one shared tab for BoA items and a gold vault.
From there you could buy more or larger personal (cheap) or shared (expensive) tabs which could be used for anything.
For Blizzard, it would eliminate storage slots that increase exponentially every time Blizz makes a bigger bag which would make Blizz's much discussed overstressed server storage and databases happy.
Also, the traditional WoW bank model where you pay more to get more storage space is perceptively a lot more acceptable a gold sink than having to pay to withdraw your items.
For players, it would greatly simplify storage. It would eliminate the need for storage mules and free up some character slots for playing the game. And best of all it would allow some of the more dedicated altoholics who have all their characters in a personal guild to have the convenience of allowing all their alts a shared bank to drop their personal guilds and join up with proper guilds and experience more of the game.
The Void Storage feature as it is, is a feature that, like the first bajillion attempts at a LFG system, kills itself by trying to be innovative at the expense of not being at all useful.
Void Storage is the meeting stones of storage. For LFG we went through chat channels, LFG lists, meeting stones, inn keeper queues, etc before they finally took the simple, elegant BG queueing system we'd been using for awhile and adapted that for 5 mans and gave us the RDF tool. The perfect solution exists. Blizz just needs to stop trying so hard and use what works rather than experimenting with things destined to fail.
Original Link
I think there is a lot of merit to this concept.