Siberian tiger and Quilen mounts (image warning)
Posted: Sun Jun 24, 2012 10:13 pm
It has been bugging me for awhile that the Siberian tiger mount model has been available in the files for some time but with just one texture. The other textures were available on the regular Siberian tiger model but not the mount version. I finally decided to crack out Blender and slap the other textures on the models.
(note-the lighting and texture might be a bit off... I need a new computer T-T)
The white tiger

The red tiger

The orange tiger

The green tiger

Also I have been watching the Quilen mount for quite some time. I tried to put the texture on the Model like i did with the tiger but it applies the texture to the whole model(mount and beast) so I can only show the model with texture on the whole model. If anyone knows how i can seperate the textures, please tell me.
(note that blender does not have the particles as it does in the modelviewer)

the armor

edit-I got bored and did a quick photoshop(..well GIMP) of the mount with the armor
part of it I was not sure of what to do with (such as the top of the head) so it is definitly not exact.... I also tried to fill in the holes that were missing from my original texture

(note-the lighting and texture might be a bit off... I need a new computer T-T)
The white tiger

The red tiger

The orange tiger

The green tiger

Also I have been watching the Quilen mount for quite some time. I tried to put the texture on the Model like i did with the tiger but it applies the texture to the whole model(mount and beast) so I can only show the model with texture on the whole model. If anyone knows how i can seperate the textures, please tell me.
(note that blender does not have the particles as it does in the modelviewer)

the armor

edit-I got bored and did a quick photoshop(..well GIMP) of the mount with the armor
part of it I was not sure of what to do with (such as the top of the head) so it is definitly not exact.... I also tried to fill in the holes that were missing from my original texture
