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Hunter changes from the current build

Posted: Fri Jul 13, 2012 6:36 pm
by Kalliope
Pretty version is on MMO, of course, but we need a discussion thread.

General
  • Aspect of the Beast 1 sec cooldown.
  • Aspect of the Cheetah 1 sec cooldown.
  • Aspect of the Fox 1 sec cooldown.
  • Aspect of the Hawk 1 sec cooldown.
  • Aspect of the Pack 1 sec cooldown.
  • Readiness - When activated, this ability immediately finishes the cooldown on all Hunter abilities with a base cooldown less than 6 minutes. Requires Level 60. When activated, this ability immediately finishes the cooldown on all Hunter abilities with a base cooldown less than 5 minutes. 3 5 min cooldown.
  • Stampede - Summons all of your pets to fight your current target for 10 sec. Summons all of your pets to fight your current target for 20 sec. Your pets deal 175% of their normal damage while summoned this way. 3 sec cast Instant. 10 5 min cooldown.
Talents
  • Binding Shot 60 45 sec cooldown.
  • Blink Strike (New) - Causes your pet to instantly teleport behind an enemy target and inflict 200% normal damage.
  • Dire Beast Requires Level 75. 60.
  • Thrill of the Hunt - You have a 15% chance when you fire a ranged attack that costs Focus or Kill Command to cause your next ranged attack that costs Focus or Kill Command to be free. Arcane Shot or Multi-Shot to be free.
  • Wyvern Sting When the target wakes up, the Sting causes 3,033 Nature damage over 6 sec.
Marksmanship
  • Bombardment - Your cirtical Your critical hits with Multi-Shot cause your Multi-Shot to cost 50% less Focus and cause 30% additional damage for 5 sec.
Pets
  • Roar of Courage The beast lets out a roar of courage, increasing the mastery of all party and raid members by 3,500 within 100 yards. 3,000 within 100 yards.
Major Glyphs
  • Glyph of No Escape - Increases the ranged critical strike chance of all of your attacks on targets affected by your Freezing Trap by 6%. 20%.
INSTANT CAST STAMPEDE. FOR 20 SECONDS. Be still, my heart.

Re: Hunter changes from the current build

Posted: Fri Jul 13, 2012 6:37 pm
by Albain
The Stampede changes definitely make it a much nicer cooldown. 8D

Edit: Because I have never been Surv for very long - does that mean wyvern sting is just another form of CC now, with the sleep effect only?

Re: Hunter changes from the current build

Posted: Fri Jul 13, 2012 6:41 pm
by Bonita
Stampede makes me soo happy!

Re: Hunter changes from the current build

Posted: Fri Jul 13, 2012 6:46 pm
by Chimera
Not liking the new cooldown on Readiness, being a Marksman hunter 100% of the time now (only using BM for RP so i can bring out my spirit beasts)... but i dont think it will hurt too bad.. hopefully. I use Readiness everytime its up in a boss fight (which can sometimes be twice or even three times in one fight) after i use my Rapid Fire so i can make full use of my haste boosts to burn things down but meh, i'll live.

Re: Hunter changes from the current build

Posted: Fri Jul 13, 2012 6:47 pm
by Kalliope
Also, I just realized, Readiness now has a 5m cooldown itself. Now it really is like Prep. I'm glad Blizz is still working on it, as per the other thread.

Re: Hunter changes from the current build

Posted: Fri Jul 13, 2012 7:36 pm
by Ziarre
Me likey Stampede change. And I haven't been Survival very much, but holy crap they finally removed the DoT from Wyvern Sting! *w* I'll still keep Silencing Shot because it's one of my favorite things about a non-BM spec on live, but yay for more competitive choices!