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Pet buffs and debuffs... time to start planning.

Posted: Sat Jul 14, 2012 5:17 pm
by Slickrock
Since we are much more likely to be at our final "family" set for release now, I think it's a good time to start the stable planning for MoP. Someone over at EJ put together this chart, which should be helpful with that...

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Not sure what my set will be yet. I need to look at what former cunning pets will be a bit more raid viable, making it more likely that I would bring one for normal use (Windserpent, etc).
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Screen Shot 2012-06-30 at 10.40.27 AM.png (38.51 KiB) Viewed 1224 times

Re: Pet buffs and debuffs... time to start planning.

Posted: Sat Jul 14, 2012 5:20 pm
by Ziarre
Don't bank on Water Striders keeping crit. It might be on the chart, but I'm almost 100% they're not meant to have both spellpower AND crit. It would effectively 'force' BM raiders above a certain level to use one, and so I'm thinking it's not intended.

Re: Pet buffs and debuffs... time to start planning.

Posted: Sat Jul 14, 2012 5:58 pm
by Slickrock
Ziarre wrote:Don't bank on Water Striders keeping crit. It might be on the chart, but I'm almost 100% they're not meant to have both spellpower AND crit. It would effectively 'force' BM raiders above a certain level to use one, and so I'm thinking it's not intended.
Fair point. Allthough I don't think it would force us to use one. I am hoping it stays, as it would make them a more useful solo pet combined with a raiding pet. (If it was something besides SP, that was beneficial for hunters, then it would be almost a mandatory pet.)

Devilsaurs are looking good for a solo BM pet.

Re: Pet buffs and debuffs... time to start planning.

Posted: Sat Jul 14, 2012 11:36 pm
by Ziarre
You underestimate a raid group's (or guild leader's) peer pressure. The long and short of it is that it's double the buffs of any other pet, and I just can't see that staying--nor would I be particularly pleased if it did stay. And yes, I like water striders. I want one. I just want it to be a balanced one.

Re: Pet buffs and debuffs... time to start planning.

Posted: Sun Jul 15, 2012 12:21 am
by Slickrock
Ziarre wrote:You underestimate a raid group's (or guild leader's) peer pressure. The long and short of it is that it's double the buffs of any other pet, and I just can't see that staying--nor would I be particularly pleased if it did stay. And yes, I like water striders. I want one. I just want it to be a balanced one.
Well, my point actually was everyone and his brother brings Crit, so...

Re: Pet buffs and debuffs... time to start planning.

Posted: Sun Jul 15, 2012 4:30 am
by Ziarre
In a raid, maybe! But consider that they're bringing in Challenge Modes. Bring a water strider to a group that lacked those two buffs...well. With a server wide leaderboard involved, some people will do anything for an edge.