Nether Rays - How good is that AI anyway...
Posted: Tue May 04, 2010 12:26 am
Okay, so... Rays (while one of my absolute fave pets for looks and behavior) has been given a special of extremely specific usefulness. To wit... they have a spell interrupt. Now, having an additional interrupt (I'm BM, and get a lot of mileage out of Intim) would be pretty nice, but by the same token, I have enough to shuffle in most fights that I don't necessarily want to have to mind my pet's special all the time too. (Besides, it -does- do damage in addition to interrupting, so not having it on autocast loses me some DPS...)
My question is, basically, do Nether Rays have an AI that is bright enough to cast its interrupt when its target is casting? Or does it just fling it willy-nilly whenever it has the focus and cooldown, and most likely at an inappropriate time? I'm personally inclined to think the latter is the case, but I -do- think that felhunters wait to silence until its target is casting, so I have no idea.
Thoughts would be helpful!
-N
My question is, basically, do Nether Rays have an AI that is bright enough to cast its interrupt when its target is casting? Or does it just fling it willy-nilly whenever it has the focus and cooldown, and most likely at an inappropriate time? I'm personally inclined to think the latter is the case, but I -do- think that felhunters wait to silence until its target is casting, so I have no idea.
Thoughts would be helpful!
-N