Not so "Squishy" Pets
Posted: Thu Sep 06, 2012 2:53 am
GC Just responded to a question that has been popping up around the traps on a frequent occasion about how pets just don't seem to be taking hit's like they used to.
I was wondering if you could comment on the design intent for pets?
Currently, it seems all pets are missing avoidance and their armor value isn't enough to withstand incoming damage. Even with Mend Pet glyphed, you still have a lot of trouble healing through damage without using another ability (such as Spirit Mend) on your pet as well.
This should make our soloing endeavors seem a lot more achievable, Hooray!Pets lost a lot of armor coming into Mists. The new scaling system didn't make up for all of the base armor they had before. So, we are going to significantly buff pet armor across the board. Theorycrafters will want to reset the armor values of relevant pets when this fix goes live. As an example, hunter pets will go from 100% of master armor to 170%. Cloth wearers will get more and plate a little less.