Xota wrote:I can't speak for most people, but I can speak for myself. I would rather have the cool rewards on my favorite characters. That's why paladins having a +3 head start is bad. Saddles can be sent to paladins and CM can be done on paladins. So I'm not sure what your argument is. The incentive to send stuff to a paladin is gone because you can send stuff to a paladin?
I have 228 mounts, out of an achievement that requires 200. Both the arenas and the CM took more time and effort than most of the other mounts I own, both from myself and the friends I ran them with. My argument is that there are much more accessible mounts than these, and once you make the decision to have them on your main, it's simply not worth it going through it again for the paladin. Anything else that you go for will be less of a hassle. If people really want to have 3 more mounts than everyone else, or if they were going to run CMs/arenas on their paladins anyway, more power to them. As a non-paladin collector, I'm telling you that those 3 extra mounts are a false problem (2 in my case, I didn't even bother to get the argent charger).
I don't follow. The reason why most mounts were made account wide was to prevent having to farm up mounts if you favored a new character. Adding many more character-specific mounts would do the opposite of what you claim. A player would have to level into their mount paladin to farm all the character specific mounts. People who go for mount achievements are people who are trying to maximize their mounts. I don't see how "count class mounts as an account-wide total or not at all" means you'd have to do everything twice.
Blizzard made that change for mounts that are hard to obtain. Maybe you were lucky with a rare drop on an obscure alt, and it sucked not having it for the main, or you completed some awesome achievement that you couldn't show off if you switched chars. It was an awesome, much needed change, btw.
But there are also mounts that you get easily, and you often have to destroy or sell them on every alt since you somehow stumble onto them - like the sea horse from Vashj'ir, or the bronze drake, or the cloud serpents after your third alt. The Stables are a similar case. You get the mounts on your main, and then what? If you want the speed boost on an alt, you will either ignore the quests or do them and throw the mounts away. Accessible mounts like these could form a buffer around your collector that counters the temptation of getting your achievement on a paladin alt. Instead of farming ALL of these again, you could instead try to get 3 mounts you don't own on any char... and if you want one or two of them for an alt, hey, they are easy to get!
The character cap is 50, if someone has 50 characters, then odds are pretty high they have a dk, paladin, and warlock. And just because you think having a low level character "devalues" that character means everyone else shares that opinion. Characters aren't real people. A level 40 Tauren paladin isn't going to be inconvenienced any more than a level 1 bank alt. They aren't persons, they can't care. There are many reasons to make an alt, including mount farming. You are going to have to explain a whole lot better why mount farming can't be a valid reason to make an alt. And you're being presumptuous on other people's choices on how they use their character boost. If someone thinks its a waste, they shouldn't do it. And if they do use the boost for that, then they have made the decision it's not a waste.
You said the paladin's extra mounts would cause people to (grudgingly) send arena mounts and do CMs on their paladins. I simply explained that this PTR change can also lead people to choices they don't really want to make if they're trying to maximize their mount count. How is your argument valid and mine is not? Maybe people who stack mounts on paladins also made their decision and you have no reason to see a problem with it
As far as character choice goes, I grant you, this may not be the only instance it is driven by collections; the Toy Box also has items that are unique to Rogues.
Cross-faction mounts shouldn't be counted in the mount total, in my opinion, if anything I have said looks like I supported that, then I'm clarifying that now. They shouldn't. But I don't follow that up to 7 class mounts counting in a total is worse than 50-100 more mounts. Leveling a dk to 60 from 55 does not take that long. Leveling a paladin or warlock to 40 would take a longer, but it goes pretty quickly. Getting a paladin to 80 to get the charger would take the longest, but yes, I do think it would be shorter than doing the Argent Tournament from scratch. Also, and I'm just speaking for myself, but I take a less than impressed view when an argument includes characterizing those who disagree as "crying".
50-100 mounts push the collection achievements up a stage or two, meaning 300/350 could be expected. 9 mounts (from what I understand, racial paladin mounts count separately) are significant enough to make 250 easier without pushing Blizzard into adding another achievement.
The 50-100 mounts can also be obtained with a single character of your choice, while going for the 9 class mounts removes choice from the player - even race choice in the case of paladins, you just have to have both. It's much clunkier gameplay.
I'm not sure I understand. Your fundamental problem is that there's mounts in your account-wide "collected" list that you can't ride? There's already profession mounts like that. Heck, in BC, I dropped skinning and learned engineering for the two mounts, then immediately leveled skinning again. Your list not looking how you'd like it organized isn't a compelling reason why other people, who may have different play-styles and preferences can't have those preferences or play-styles? It doesn't have to be cool to you to be worthwhile to others.
Come on, I talked about this in my first post!
Profession mounts are an exception coming from the fact that, when they introduced the original mount tab at the end of BC, they couldn't just remove your mounts entirely if you weren't an engineer. They stayed in your tab unusable, like the item before them. The profession mounts were also much more significant towards the total count, particularly in WotLK, and they couldn't force people to keep their professions if they wanted the achievement.
There's also the fact that you can change professions. It's not likely, but in theory, you can unlearn your prof, become a tailor/engineer and ride your mounts again on your main. There are other non-class restrictions on mounts, like you can only ride your abyssal in Vashj'ir, and qiraji in Ahn'Qiraj. Those are fine. A mage will never become a paladin though, nor ever go in magical paladin land, so why would he have the paladin mounts?
Why is it cool to have unusable mounts in your tab? You can have all classes, and a collector on the other faction for all it matters, and have everything show where it belongs.
While I'd prefer having class mounts count towards the achievement on any character, not having them count at all is much preferential to having dozens of other character specific mounts. Maybe the two basic class mounts shouldn't count for any character, but the tournament pally mount should count for everyone (since its earned by more than just dinging a certain level), and that CM and Vicious Saddle mounts should count account-wide (but only rideable by the earning character(s)). Again, faction-restricted mounts probably shouldn't ever count towards the total. Oh, and if non-counting mounts are implemented, Running Wild should be included. Worgen should be able to have it as a random favorite mount, but obviously it shouldn't be on the mount count.
The problem with class mounts not counting is that historically, they always did. And they are mounts after all, so it's hard to justify it since it's such a minor boon. The Argent charger should only count if you could learn it on any class. Driving people into playing a class because they enjoy doing something that is not directly related to playing that class should never be a thing, period.
And running wild isn't a mount, it's a 1.5 sec cast falling on all fours, and your character running. I don't think the mount journal supports dynamically showing your character in its tab. And if it did, would your other characters see it? What if you have more than one worgen? If you want to weave that into your random mount button, you should probably look for a macro.