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Furvilla

Posted: Sun Jul 03, 2016 9:38 pm
by Bowno
Any one start on this yet? It just opened not too long ago. Looks cute but IDK wtf im doing LOL
http://furvilla.com/
I'm of course Bowno on there. My ID # is 32896, if any one wants to use me as a referrer or anything. IDK if that gives either of us anything LOL.

The art is super cute. Site is a bit laggy, kinda like how FR was when it first started out, so I'm not too upset over it.

I was dump and didn't pick explorer to start. I picked alch, then I used my daily change to turn my person into a tailor. WRONG MOVE. Apparently you want explorer to start if you want to do anything. I'll have to wait tomorrow to change agian lol.

Re: Furvilla

Posted: Sun Jul 03, 2016 10:18 pm
by Lupen202
Even though I'm not a huge furry/anthro fan the art is way too cute. Especially the bearded vultures, one of my favorite birds.

ImageImage


Not going to play seriously though since all progress will be wiped before beta ends..

Re: Furvilla

Posted: Sun Jul 03, 2016 10:48 pm
by Arthur
They're wiping progress? Aww man I didn't know that aha

Well here's my page if anyone would like to be my friend uvu

http://furvilla.com/profile/8624

Re: Furvilla

Posted: Sun Jul 03, 2016 11:13 pm
by Bowno
WAit are they? I was sure that it was out of beta :x I just bought $5 with of Furdollars so I could make a custom thingy.
I'll add you guys as friends :>

Re: Furvilla

Posted: Mon Jul 04, 2016 1:02 am
by Lupen202
You still keep your account/username, but they said we likely won't get to keep all content. I assume that means items will be wiped, probably villagers too. I dont know about premium currency though... maybe they'll refund you later on? No clue.

http://furvilla.com/news/1

Re: Furvilla

Posted: Mon Jul 04, 2016 2:00 am
by Bowno
Ah it says premium stuff will be saved so that good \o/

Re: Furvilla

Posted: Mon Jul 04, 2016 2:04 am
by Lupen202
I didn't even see that part, I'm blind :lol:

Re: Furvilla

Posted: Mon Jul 04, 2016 6:03 pm
by Bowno
Finally managed to switch my batty to an explorer and made enough coin to grab another slot for ANOTHER explorer. Working on a Paintie as well for my new one :> I'll post a picture of it when I'm finished.

Re: Furvilla

Posted: Mon Jul 04, 2016 6:13 pm
by Aleu
http://furvilla.com/profile/27479

I might not do that much progressing if that's the case. I seemed to have missed the part where they were going to do a wipe after beta. OHWELL

Re: Furvilla

Posted: Mon Jul 04, 2016 6:44 pm
by Lupen202
Could always change, or it might not be guaranteed, but I just have a hard time putting a lot of time into it like I have with FR if that could happen. Will definitely play when it's out of beta though if it does well.

Re: Furvilla

Posted: Mon Jul 04, 2016 9:53 pm
by Bowno
The tail looks poopy but it's done xD
These are pretty annoying to do with GIMP @_@
Image

Re: Furvilla

Posted: Wed Jul 06, 2016 1:19 am
by Kirrandria
The critters in this game are so cute! And I'm loving the idea of the Painties and seeing what other people have made with them.

But OMG the diseases you catch in this game are a PITA. I had caught one while exploring which cut my total explorations in half, and the cure cost about 600 in stall, so I said "heck it, I'll make it myself". Switched to doctor, bought the recipe for much cheaper, realized I needed to be an herbalist to grow the plants the recipe required, switched to that, saw my disease now cut my plant harvest yield in half... somehow managed to scrounge up nearly all the mats I needed to make the cure despite 75% of my harvests outright FAILING and the rest only giving me half materials. And right before I got enough, I "caught a Broken Limb". Apparently, catching a new disease overwrites your first, so you can only have one at a time. But now I had absolutely NOTHING I needed, so I said to heck with it again and just went to buy the gauze I now needed from a stall. Cheapest ones are 400 FC and have a 5% CHANCE OF CURING YOU. If it fails, the item is gone and you've wasted your money. So I still have myself a broken limb, and no way to cure it.

Even better, apparently villagers younger than two weeks on accounts younger than two weeks have something called beginners boon, which makes diseases treat you a little kinder. I guess any villagers on accounts older than that become completely worthless when diseased or injured and can't do anything. At all.

Re: Furvilla

Posted: Wed Jul 06, 2016 3:49 am
by Bowno
Yeah I dont like the diseases at all. I've given up on healing my Animal tamer. At least for now. I'm just domesticating, and 20 minutes to try to tame something isn't going to ruin my life. I cant check every 10 minutes anyways lol.
But for the other classes? EUUUGH

Re: Furvilla

Posted: Wed Jul 06, 2016 5:17 am
by Lisaara
http://www.furvilla.com/profile/13429

Add me if you wanna. Not very impressed with this, tbh.

Re: Furvilla

Posted: Wed Jul 06, 2016 11:08 am
by Meggers
Well if anyone else signs up, consider using our referral links. Here's mine: http://www.furvilla.com/register/57167


I'm going to add the few of you that have posted profiles. :)

Re: Furvilla

Posted: Wed Jul 06, 2016 9:07 pm
by Aleu
According to some people, progression WILL NOT be wiped. The only time anything like this will happen is if there's a major bug that requires a reset or rollback. Other then that, you're progression through Beta will be kept.

Re: Furvilla

Posted: Wed Jul 06, 2016 11:49 pm
by Bowno
Oh cool. I hope they're right. I'm starting to get kinda attached to my villagers and make some decent progress XD

Re: Furvilla

Posted: Thu Jul 07, 2016 3:19 am
by Nick
http://www.furvilla.com/profile/2515

There's mine if any of y'all wanna add me; I'm not really on all that much except to explore now that they took the forums down until they get more mods lmao

And yeah, unless there's some game-breaking hack or bug or anything like that, they won't be erasing or wiping anything off the site as far as I know.

Re: Furvilla

Posted: Fri Jul 08, 2016 1:14 pm
by Dusk
For some reason that game looks kinda Interesting, Is it one of those games that are a pain to make an account? if not I might try it. Actually do you need a code for it also?

Re: Furvilla

Posted: Fri Jul 08, 2016 1:22 pm
by Arthur
Betas' closed now, If I'm correct, and you need a code to register now.

I don't know how you get close beta codes though =(