Good things about Legion
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Re: Good things about Legion
someday I'll find someplace to host a sig that isn't stupid money-grubbing photobucket
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Re: Good things about Legion
Signature and avatar created by Serenith!
Slickrock wrote:Given their current trend, we'll probably get a spirit toucan that farts loops.
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Re: Good things about Legion
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Re: Good things about Legion
Signature and avatar created by Serenith!
Slickrock wrote:Given their current trend, we'll probably get a spirit toucan that farts loops.
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Re: Good things about Legion
Adorable avatar by the very talented Lupisdarkmoon! Thanks!
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Re: Good things about Legion
Signature and avatar created by Serenith!
Slickrock wrote:Given their current trend, we'll probably get a spirit toucan that farts loops.
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Re: Good things about Legion
This isn't something new. Mages have had tomes for several xpacs now. They would grant them additional polymorph affects. They could never remove them once they learned them. They are just continuing something that has been in the game since Wrath.Rhyela wrote:Well, regardless of how it works, it still feels like an odd design choice to make changeable glyphs pre-Legion into permanent alterations in Legion. Another case of changing something for the sake of changing it? I mean, glyphs have changed a little every expansion, but this is really different and, in my opinion, unnecessary. I'm not a fan.
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Re: Good things about Legion
Edit: this is cheesing me off more than it probably should. I don't care that mages have tomes. Glyphs are not tomes. Swords are not wands. Now I really do feel like devs are making arbitrary changes for the heck of it. "We need to change 90% of the game to call it an expansion, but we're only at 89%. What else can we change? Ah yes! Glyphs! Now they're tomes! Jim, save 'swords become wands' for the next expansion." They'd better change scribes into bookbinders and the AH heading into tomes. Or maybe they can change the name too and call them Pizzanoodles to really change things!
.....I'm going to bed. I'm not really angry at you, Val, just this change in general. I think it's beyond asinine. There's no justification. Hopefully Serenith is right and we can dust the glyphtomepizzanoodles off if we don't like them.
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Slickrock wrote:Given their current trend, we'll probably get a spirit toucan that farts loops.
Re: Good things about Legion
Old glyphs which didn't modify spells, but added new spells, were changed to not be glyphs. Since they don't modify/replace a spell, there's not a way to remove them. Instead you just have extra spells or toys that you can choose not to put on your bar.
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Re: Good things about Legion
That unfortunately doesn't work for druids, since you can't remove a shapeshift option from your bar.Xota wrote:Instead you just have extra spells or toys that you can choose not to put on your bar.
I wonder if Blizzard would be open to making some allowances for those special cases, since they add unmovable clutter.
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Re: Good things about Legion
While you can't take it off your stance bar trivially, it doesn't prevent you from using your baseline stances and it doesn't use a button spot that you would otherwise use for something else. I seriously doubt this "problem" is anywhere on their "to fix" list. Buttons have a Hide() function, so if the treant button's appearance bothers you that much, you can just hide it.Kalliope wrote:That unfortunately doesn't work for druids, since you can't remove a shapeshift option from your bar.Xota wrote:Instead you just have extra spells or toys that you can choose not to put on your bar.
I wonder if Blizzard would be open to making some allowances for those special cases, since they add unmovable clutter.
Re: Good things about Legion
someday I'll find someplace to host a sig that isn't stupid money-grubbing photobucket
Re: Good things about Legion
But if you just want a blank spot where the treant button is, you could do the following. This is off the top of my head, and I haven't had a chance to test it, but it would be along these lines. Hover the mouse over the treant button. The first line is to make sure you're hiding the right thing, it could all be done on one line otherwise.
/dump GetMouseFocus():GetName()
/run ButtonNameFromTheDump:Hide()
If it keeps showing up, then you'd want to do something like
/run ButtonNameFromTheDump:SetScript("Show",ButtonNameFromTheDump.Hide)
You'd be able to hard-code it into a custom addon. As a warning, the SetScript function can be used in malicious ways. The first argument is a triggering function. Whenever the game runs that function, it will follow that with running the second function. So in this example, every time the game shows that particular button, it will then follow that with a command to hide that same button. All of that should happen before any of it is displayed on the screen, so ideally you won't see a flicker or anything.
There are better ways to do the whole thing (as far as programming style goes), but that's the way I'd start. If none of that works, then I'll be able to post something that does in a week, when I'm able to log into the game.
Re: Good things about Legion
someday I'll find someplace to host a sig that isn't stupid money-grubbing photobucket
Re: Good things about Legion
What I've always done on my Druid is hide the stance bar entirely (set opacity to 0, move it far away) and then use a normal bar for the shape shifts that I actually use. Then you can set the number of buttons and all that other fun stuff and drag the shapeshifts out from your spell book (or macro them).Nachtwulf wrote:I have bartender. That's actually why the treant button is annoying me; it's because it makes my stance bar uneven and since I made that bar pretty huge for speed of shifting, it's like...RIGHT THERE AND IN THE WAY and I have to stare at it and it bugs me constantly with its there-ness.
Super easy fix
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Re: Good things about Legion
The invasion event has certainly had (and continues to have) its share of issues. Severe lag, XP changes, nearly unavoidable oneshot mechanics (like doom lord curse), obnoxious mechanics (felguard balls), mechanics that end up flagging you for pvp despite having pvp toggled off and being in a faction friendly zone (delirium), dying right as the boss dies and losing XP, and not to mention the fact leveling with invasions is nearly impossible on pvp realms (not an invasion problem but amplified by them). Yeah theres a lot of issues.
However it is so glorious to see both factions all mount up and fly together to kill bosses in phase 3, and seeing a sea of toons flashing gold as they ding. I absolutely love taking part in this.
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Re: Good things about Legion
Re: Good things about Legion
And when it ended I was Lv16, haha.
someday I'll find someplace to host a sig that isn't stupid money-grubbing photobucket
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Re: Good things about Legion
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