Build 12479 - Random Hunter Talent Tree Screenshots

Forum rules
Be respectful of others or else. Read the details.
Mania
Administrator
Administrator
Posts: 2702
Joined: Mon Jan 04, 2010 3:59 pm

Build 12479 - Random Hunter Talent Tree Screenshots

Unread post by Mania »

Some random screenshots of the talent trees in beta build 12479 for you.
Attachments
Talent Trees
Talent Trees
WoWScrnShot_071310_235625.jpg (91.37 KiB) Viewed 1116 times
Choose or Perish
Choose or Perish
WoWScrnShot_071310_235527.jpg (68.53 KiB) Viewed 1116 times
Intimidation
Intimidation
WoWScrnShot_071310_235538.jpg (76.71 KiB) Viewed 1116 times
Beast Mastery Hunter
Beast Mastery Hunter
WoWScrnShot_071310_235540.jpg (79.21 KiB) Viewed 1116 times
User avatar
Sarayana
Illustrious Master Hunter
Illustrious Master Hunter
Posts: 4685
Joined: Sun Jan 10, 2010 8:34 am
Realm: Ysera-US, Nesingwary-US

Re: Build 12479 - Random Hunter Talent Tree Screenshots

Unread post by Sarayana »

I just spent an hour perusing the new talent trees on mmo-champion. :D

http://www.mmo-champion.com/content/186 ... uild-12479 <= has links to them all
http://talent.mmo-champion.com/?# <= is 'dem. :D

I dunno if Intimidation really compares to Aimed or Explosive as a level 10 skill though... Thoughts?

Image
Much gratitude to Spiritbinder for the signature and Vephriel for the avatar! <3

User avatar
Grigg
Apprentice Hunter
Apprentice Hunter
Posts: 57
Joined: Mon Jul 05, 2010 2:15 am

Re: Build 12479 - Random Hunter Talent Tree Screenshots

Unread post by Grigg »

I would have to agree. It seems a bit lacking compared to the two shots.
User avatar
Sarayana
Illustrious Master Hunter
Illustrious Master Hunter
Posts: 4685
Joined: Sun Jan 10, 2010 8:34 am
Realm: Ysera-US, Nesingwary-US

Re: Build 12479 - Random Hunter Talent Tree Screenshots

Unread post by Sarayana »

Grigg wrote:I would have to agree. It seems a bit lacking compared to the two shots.
I suppose it might ease leveling by giving BM hunters a form of crowd control, but on the other hand BM hunters are always far less likely to need that kind of CC than the other two specs... they don't pull aggro off their pets as much. I dunno, I'm underwhelmed. :|

Image
Much gratitude to Spiritbinder for the signature and Vephriel for the avatar! <3

Palladiamorsdeus
Master Hunter
Master Hunter
Posts: 1467
Joined: Tue Jan 12, 2010 1:56 am
Realm: Scarlet Monastary, Sentinels
Gender: Male
Location: Huh, never seen THAT before....
Contact:

Re: Build 12479 - Random Hunter Talent Tree Screenshots

Unread post by Palladiamorsdeus »

I'm also pretty underwhelmed by the new talent tree's in general. But yeah, we got kind of screwed on the level 10 ability. As I said in another thread, we do get Kill Command at level ten, but...so does everyone else.

Image

Thanks go to Saturo for the signature.
User avatar
Kalliope
Illustrious Master Hunter
Illustrious Master Hunter
Posts: 14062
Joined: Wed Jan 06, 2010 4:40 am
Realm: Dethecus
Location: Thedas
Contact:

Re: Build 12479 - Random Hunter Talent Tree Screenshots

Unread post by Kalliope »

Intimidation at low levels is pretty amazing for soloing. Having an interrupt for healers is VERY nice. And that means in PvE too.

Considering that BM has very little in the way of utility, I think this is honestly the best thing Blizzard could offer.

Image
Kalliope's Pantheon of Pets
YouTube Edition
Thanks to Serenith for the avatar and signature!

Palladiamorsdeus
Master Hunter
Master Hunter
Posts: 1467
Joined: Tue Jan 12, 2010 1:56 am
Realm: Scarlet Monastary, Sentinels
Gender: Male
Location: Huh, never seen THAT before....
Contact:

Re: Build 12479 - Random Hunter Talent Tree Screenshots

Unread post by Palladiamorsdeus »

I'm going to be delicate here because I don't want to start another war, but I have to disagree. Marksman get a now HEAVY hitting cast shot, SV get their token 51 point talent heavy hitting shot, and we get a 3 second stun on a minute/40ish second cooldown. It's good for interupting casters, but it falls pretty hard as CC. It's pretty good at picking up any incidental aggro you have. I just don't think it really compares to either the new aimed shot and it definitely can't touch explosive shot.

That actually brings up another gripe. I absolutely ALWAYS take aimed shot, and now I can't. *Growls*

Image

Thanks go to Saturo for the signature.
User avatar
Kalliope
Illustrious Master Hunter
Illustrious Master Hunter
Posts: 14062
Joined: Wed Jan 06, 2010 4:40 am
Realm: Dethecus
Location: Thedas
Contact:

Re: Build 12479 - Random Hunter Talent Tree Screenshots

Unread post by Kalliope »

You take aimed shot for the mortal strike ability, though, right? That's being removed and turned into widow venom.

Feel free to be a glass half empty sort regarding intimidation. That ability has bailed me out numerous times in the past, so I personally see value in it. Aimed shot is now just an opening shot, so it's going to be less used than it is now.

Image
Kalliope's Pantheon of Pets
YouTube Edition
Thanks to Serenith for the avatar and signature!

Slickrock
Illustrious Master Hunter
Illustrious Master Hunter
Posts: 3200
Joined: Fri May 21, 2010 8:20 pm

Re: Build 12479 - Random Hunter Talent Tree Screenshots

Unread post by Slickrock »

I wouldn't worry too much about the starting talent.. you will fly by that anyway.

What's really interesting is what the new talent mixes will be. BM might be avoiding the MM tree entirely. (I started a new thread to discuss that).

The boys at EJ are less than enthused at this point as well.
Account has been closed at user's request.
Palladiamorsdeus
Master Hunter
Master Hunter
Posts: 1467
Joined: Tue Jan 12, 2010 1:56 am
Realm: Scarlet Monastary, Sentinels
Gender: Male
Location: Huh, never seen THAT before....
Contact:

Re: Build 12479 - Random Hunter Talent Tree Screenshots

Unread post by Palladiamorsdeus »

I also take it for the instant cast, which is also very obviously gone now too. And it isn't that I don't think it's useful, I just don't think it's as useful as Explosive shot. I will concede aimed though for the most part, even though it does do a lot more damage now, ideally I don't think it'll be used a lot now, since it doesn't regen focus like cobra or steady.

Image

Thanks go to Saturo for the signature.
User avatar
Kalliope
Illustrious Master Hunter
Illustrious Master Hunter
Posts: 14062
Joined: Wed Jan 06, 2010 4:40 am
Realm: Dethecus
Location: Thedas
Contact:

Re: Build 12479 - Random Hunter Talent Tree Screenshots

Unread post by Kalliope »

Explosive shot went from being non-existent to being The Shot That Defines the Survival Tree. It's the most natural choice for the survival ability, since no other spec of hunter would ever have it anyway. Aimed shot is back to being a mana (now focus) sink in return for a big burst of damage. Sure, survival seems to have gotten the "best" of the three, but considering what else they have in their tree, there's really nothing else they could have gotten there.

Image
Kalliope's Pantheon of Pets
YouTube Edition
Thanks to Serenith for the avatar and signature!

Palladiamorsdeus
Master Hunter
Master Hunter
Posts: 1467
Joined: Tue Jan 12, 2010 1:56 am
Realm: Scarlet Monastary, Sentinels
Gender: Male
Location: Huh, never seen THAT before....
Contact:

Re: Build 12479 - Random Hunter Talent Tree Screenshots

Unread post by Palladiamorsdeus »

Not really disagreeing there. Possibly black arrow, but that's about it. I would say I wish that MM had gotten Chimera and that Aimed shot had been left in tree, but most likely it'd be to far down to get now.

Image

Thanks go to Saturo for the signature.
User avatar
Kalliope
Illustrious Master Hunter
Illustrious Master Hunter
Posts: 14062
Joined: Wed Jan 06, 2010 4:40 am
Realm: Dethecus
Location: Thedas
Contact:

Re: Build 12479 - Random Hunter Talent Tree Screenshots

Unread post by Kalliope »

Black arrow isn't really a soloing talent, though, so it wouldn't make sense.

Chimera would be RIDICULOUSLY overpowered at level 10, in all honesty. I love it to death, but even without a powering up sting, it hits hard.

Image
Kalliope's Pantheon of Pets
YouTube Edition
Thanks to Serenith for the avatar and signature!

Mania
Administrator
Administrator
Posts: 2702
Joined: Mon Jan 04, 2010 3:59 pm

Re: Build 12479 - Random Hunter Talent Tree Screenshots

Unread post by Mania »

Mind you, I'm a terrible hunter, but I am loving the idea of having Intimidation at level 10.
Makoes
Illustrious Master Hunter
Illustrious Master Hunter
Posts: 7066
Joined: Thu Jan 07, 2010 3:03 pm
Realm: Arathor-Alliance / Nesingwary-horde / WrA-Alliance
Gender: Female foxen
Location: I am "here" or so the directory tells me.
Contact:

Re: Build 12479 - Random Hunter Talent Tree Screenshots

Unread post by Makoes »

I dont use intimidate at all, so I am feeling pretty disapointed with it. Not impressed with alot of things they've done to the tree's...Hunter, resto druids are getting f**'d over with the tree form change. I am not happy at all with the new tree's...

Image

Silent as night, silent as death, silent as your last breath
~~~
Interested in HARPG? Check out Marandian's
~~~
(Closed)FR gems: (Click here for details)
My DeviantART/My Petopia art thread
~~~
I cry inside every day, as common courtesy withers away. Are you part of the problem or will you help it grow?

Ryai
Grand Master Hunter
Grand Master Hunter
Posts: 2105
Joined: Sun Jan 17, 2010 7:16 am
Location: Texas

Re: Build 12479 - Random Hunter Talent Tree Screenshots

Unread post by Ryai »

Kalliope wrote:Black arrow isn't really a soloing talent, though, so it wouldn't make sense.

Chimera would be RIDICULOUSLY overpowered at level 10, in all honesty. I love it to death, but even without a powering up sting, it hits hard.
Tbh, Explosive Shot and Aimed Shot are ridiculously overpowered compared to Intimidation. Because while Intimidation is a nice if very poor stun, in certain situations. On some mobs. Some of the time. When you're soloing. It has a 1 min CD and only lasts for 3 seconds. It doesn't work on bosses, it generates a crapload of threat. The only use I have really done for it, outside of PVP is as I said to get my worm to have more aggro, or on the rare times sacrificing a pet saves a healer.

Outside of that, er, what?

Intimidate is Situational at best. And while others may be happy to level with a stun, this is the same as giving Holy/Ret/Prot Paladin's a STUN while the other two trees got damaging/healing talents.

Intimidate is not a damaging talent.

IT is at best now a PVP talent.

BM should have gotten Tame Exotics as our lv 10 mastery. Demonology Warlocks get a Felguard. Frost mages get their Elementals. Unholy Deathknights get their Ghouls.

And what does BM get?

Laughably, a stun.

*sigh*
User avatar
Anansi
Artisan Hunter
Artisan Hunter
Posts: 718
Joined: Tue Jan 12, 2010 1:02 pm

Re: Build 12479 - Random Hunter Talent Tree Screenshots

Unread post by Anansi »

Intimidate is really used for soloing and questing, much like the abilities other classes get at that level. The boosted threat is vital for a BM in questing, as the pet needs to hold aggro and do a lot of damage. I think it's perfectly fine for the level 10 ability.
Image
User avatar
Saturo
 
Posts: 18809
Joined: Sun Jan 10, 2010 5:21 pm
Gender: Mortally impaired geekgirl
Location: My secret lair on Skullcrusher Mountain.

Re: Build 12479 - Random Hunter Talent Tree Screenshots

Unread post by Saturo »

The thing is, it's relatively useless. The others get shots, that are useful in any situation, soloing, grouping, PvP. Intimidate is only moderately useful for soloing, and somewhat when PvPing, and it's cooldown is far too long.

It's underpowered compared to what everyone else gets.

I also exist on DeviantArt.
"I'll probably be some kind of scientist, building inventions in my space lab in space!"

Moderation note: Saturo is banned from all forums except the RP forum, and only allowed there until the current RP thread ends.

User avatar
Anansi
Artisan Hunter
Artisan Hunter
Posts: 718
Joined: Tue Jan 12, 2010 1:02 pm

Re: Build 12479 - Random Hunter Talent Tree Screenshots

Unread post by Anansi »

But nobody else gets a pet that does such large amounts of damage and has such a synergy with the Hunter. You can't have a big personal damage item plus a big damage pet.
Image
Ryai
Grand Master Hunter
Grand Master Hunter
Posts: 2105
Joined: Sun Jan 17, 2010 7:16 am
Location: Texas

Re: Build 12479 - Random Hunter Talent Tree Screenshots

Unread post by Ryai »

Anansi wrote:Intimidate is really used for soloing and questing, much like the abilities other classes get at that level. The boosted threat is vital for a BM in questing, as the pet needs to hold aggro and do a lot of damage. I think it's perfectly fine for the level 10 ability.
To add to what Saturo responded to this with; BM doesn't really need added Threat half the time. Do you know what needs additional pet threat most of the time? Yep. SV and MM. I finally had to respecc one of my MM hunter's once she hit 60, because I was sick and tired of my pets never holding aggro, even when I was just using auto shot n serpent sting.

BM rarely actually needs the stun. And Intimidate does no additional damage at all.

All it is, is a 3 second stun for a 1 minute cooldown.
But nobody else gets a pet that does such large amounts of damage and has such a synergy with the Hunter. You can't have a big personal damage item plus a big damage pet.
We could have gotten Tame Exotics.
Locked