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An Observation on the New Pet Skills

Posted: Fri Sep 10, 2010 12:17 pm
by Tahlian
Sitting here, looking at the listing of new pet skills, and particularly those for the Exotic beasts, made me remember something the devs said about wanting beast masters to be more interactive with their pets, to do more than just send them in and forget about them.

With those bonus family skills, they've done just that. You sure don't want to leave Ancient Hysteria on auto-cast and make your raid's shammies mad at you! We'll have to be smart, pay close attention, and use those specials at the best possible times.

Re: An Observation on the New Pet Skills

Posted: Fri Sep 10, 2010 5:21 pm
by Kalliope
^^^
This, this, a hundred times this!

Also, I find it pretty amazing that the crit buff that devilsaurs/wolves/whoever else provide is a STRAIGHT crit buff, not physical or magical. It does both!

Re: An Observation on the New Pet Skills

Posted: Fri Sep 10, 2010 6:28 pm
by Doth777
I like much of the new pet abilities. I wish the play ability was on more (read: all) pet families. I think some of the Exotics may be unfinished, as not all exotic pets have 2 abilities ( a family ability and Exotic bonus ability), like Rhinos for example.

Re: An Observation on the New Pet Skills

Posted: Fri Sep 10, 2010 6:55 pm
by Lycanthrope
The "Play" text for Foxes at the bottom reminds me of The Fox and The Hound from Disney. XD