Saronite Bomb "glitch" fixed on lich king fight
Posted: Wed Feb 03, 2010 11:23 pm
Story here ==================== > http://www.mmo-champion.com/news-2/lich ... y-ensidia/
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Typical of blizzard. They messed up and because someone used normal in game mechanics to make it easier blizz got pissed. This shows they messed up and they don't like that. Reminds of me a little kid that doesn't get his way. The child takes a fit.Saturo wrote:Aye, and the reasons are really not that well explained.
Pretty much.Saturo wrote:They shall fear the wrath of the official forums!
"I THINK THIZ WAZ BAD!"
"SO DO I!"
"WANNA RAID SW!?"
"YEZZZZZ!"
If what I'm getting from what is true, then they were aware that something wasn't right. If that's true, then perhaps the ban was right. However I'm still doubting that guy is from the guild. >.<During the LK fight we noticed something was different then the other 3 tries. No we did not power level engineering for the fight, we first noticed something was wrong right then and there. I was too focused on my role to notice what was happening, in retrospect, it happened so fast, I simply heard two or three people saying in vent "Whoa, did you see that?" followed by our raid leader stating "Whatever you did just now, do it again next phase." This happened in fraps as well as in two or three raid warnings. This is why the fraps will never be released unless some serious editing and music background is added, one member stated we should just voice over again and reenact the whole fight without the mentioning of this glitch and edit the raid warning frame by frame. He was told not to worry about it. Let me assure you this mentality is only present in the corrupt few found in most large and elite organizations.
http://blue.mmo-champion.com/12/2274896 ... bombs.htmlIt is not our policy to discuss disciplinary action for exploitation. With that said, we take exploits very seriously and will action players that use exploits to overcome an encounter.
We continue to closely monitor all 25 player Lich King attempts and will take action if we deem players blatantly exploiting the encounter.