post patch 4.0.1 regarding a talent
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- Sukurachi
- Grand Master Hunter
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post patch 4.0.1 regarding a talent
I remember one of my Hunter talents in BM being one that gave me a slight boost in running speed. I can't seem to find it anymore.
The reason I ask is that I dual box, and when dual-boxing a hunter with any other class, that particular talent was a special annoyance to me, as it meant my hunter, if he/she was in front, was always outpacing his/her companion. It also meant I had to waste a boot enchant to add a bit of speed to whomever was in "/follow" mode.
Today, while taking my Priest/Hunter duo out to do some farming, I noticed that my Priest kept pulling ahead of his Hunter partner. I started examining the Hunter's talents, and for the life of me, can no longer find that pesky talent I had trained before which gave the speed boost. This gave me the opportunity to re-enchant my Priest's boots! For which I was grateful.
Am I just not seeing it? That whole "forest for the trees" thing? Is that pesky talent still around? Or can I finally safely remove the speed enchant on all my non-Hunters' boots?
A bit of palindromic wisdom:
"Step on no pets!"
Casual player.. don't raid, don't PvP. Suffer from extreme altitis
I love pets - combat or non.
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- Journeyman Hunter
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Re: post patch 4.0.1 regarding a talent
http://www.wowhead.com/talent#cfM The black-thing.
I would have missed it too, I was used the seeing the cheetah head from the old trees. ^.^'
Re: post patch 4.0.1 regarding a talent
- Sukurachi
- Grand Master Hunter
- Posts: 2755
- Joined: Tue Feb 23, 2010 10:10 am
- Realm: The Scryers (Horde), Argent Dawn (Alliance)
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- Location: Québec, Canada
Re: post patch 4.0.1 regarding a talent
There was one that gave extra damage to your pet.. and ALSO gave a speed boost.
it was very annoying as it was one I really wanted because of the damage boost, but always had to put up with the speed boost at the same time.
I would never have taken a pure speed boost as a talent. it was totally useless to me, as I am a multi-boxer.
This was DEFINITELY an attack boosting talent, like 3% more damage each talent point or something, but including an "and also boots your speed" coefficient.
A bit of palindromic wisdom:
"Step on no pets!"
Casual player.. don't raid, don't PvP. Suffer from extreme altitis
I love pets - combat or non.
<That Kind of Orc> guild on The Scryers, small, casual LGBT and friends guild, join us Horde-side.
- Sukurachi
- Grand Master Hunter
- Posts: 2755
- Joined: Tue Feb 23, 2010 10:10 am
- Realm: The Scryers (Horde), Argent Dawn (Alliance)
- Gender: male
- Location: Québec, Canada
Re: post patch 4.0.1 regarding a talent
Kindred Spirits now has the following tooltip:increases your pet's damage by up to 20% and you and your pet's movement speed by up to 10% while your pet is active. This does not stack with other movement speed increasing effect
(I was lucky, found an old website that listed all the old talents in detail.)Increases you and your pets maximum focus by 5/10
So I wasn't crazy! They altered this talent.
A bit of palindromic wisdom:
"Step on no pets!"
Casual player.. don't raid, don't PvP. Suffer from extreme altitis
I love pets - combat or non.
<That Kind of Orc> guild on The Scryers, small, casual LGBT and friends guild, join us Horde-side.
- Silvarain
- Journeyman Hunter
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Re: post patch 4.0.1 regarding a talent
Re: post patch 4.0.1 regarding a talent
@Silvarain: note that Pathfinding only provides a run speed boost while in Aspect of the Cheetah or Pack (as it always has). The passive run speed boost Kindred Spirits used to provide is no longer in the tree at all.
Re: post patch 4.0.1 regarding a talent
- Kalliope
- Illustrious Master Hunter
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Re: post patch 4.0.1 regarding a talent
Engineering solves that. Can get both. Plus the extra boost of speed.Stridah wrote:I'm pretty sure that would have resulted in a dps drop for BM if not for other changes. That talent meant we could us an AP enchant on our boots in stead of a run speed one. It doesn't hurt since were not balanced around it but it still sucks imo
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