archaeology changes
- GormanGhaste
- Community Resource
- Posts: 6466
- Joined: Tue Mar 09, 2010 2:00 pm
- Realm: Uldaman (and Ravencrest)
archaeology changes
"We also have some plans to make it slightly easier to focus on races upon which you want to focus."
Maybe I'll finally get the Tol'vir mount and minipet. And the Nerubian bug costume.
- Sarayana
- Illustrious Master Hunter
- Posts: 4685
- Joined: Sun Jan 10, 2010 8:34 am
- Realm: Ysera-US, Nesingwary-US
Re: archaeology changes
Much gratitude to Spiritbinder for the signature and Vephriel for the avatar! <3
Re: archaeology changes
Even some of the flavor items would be awesome if they would become BOA too. IE being able to send my Naga-Xform thingy to a lower level toon for instance.
Re: archaeology changes
- Sarayana
- Illustrious Master Hunter
- Posts: 4685
- Joined: Sun Jan 10, 2010 8:34 am
- Realm: Ysera-US, Nesingwary-US
Re: archaeology changes
Much gratitude to Spiritbinder for the signature and Vephriel for the avatar! <3
- Zangor
- Community Resource
- Posts: 1602
- Joined: Tue Jan 05, 2010 7:56 pm
- Realm: Lightbringer-US Nessingwary-US
- Gender: The Manliest Man ever
- Location: Aincrad
Re: archaeology changes
- Vephriel
- Illustrious Master Hunter
- Posts: 16360
- Joined: Wed Jan 06, 2010 8:07 pm
- Realm: Wyrmrest Accord US
- Gender: Female
- Location: Canada
Re: archaeology changes
- SpiritBinder
- Mount Master
- Posts: 3260
- Joined: Tue Jan 05, 2010 11:45 pm
- Realm: Aman'Thul
- Location: Australia
Re: archaeology changes
This ^Vephriel wrote:I'd love to see an epic Troll bow perhaps, or maybe a Dwarven gun. Ranged weapon would be great to acquire from Archaeology.
Would be awesome!
I remember reading somewhere about other suggestions for archeology items that could be found, and some one suggested a (lvl 85) Rhok due to the fact that like the Zin (troll) sword, it's no longer in the game and had such a beautiful model. I'm guessing it would be more of a Night Elf artifact however, but still a nice suggestion in my opinion.
◄ ─ T A N N O N ─ T H E ─ S P I R I T B I N D E R ─ ►
- Azzrazzah
- Expert Hunter
- Posts: 423
- Joined: Tue Jan 05, 2010 11:26 am
- Realm: Nesingwary is the Shizznit,
- Location: Pressing myself against the glass...Oh! Billy
Re: archaeology changes
I Came...I Saw...I Tamed
- cowmuflage
- Petopia Artist
- Posts: 11993
- Joined: Thu Mar 11, 2010 10:00 pm
- Realm: dath remar
- Gender: female
- Location: New zealand, auckland
Re: archaeology changes
Heres my DA page
My wow model sheets (NSFW) that anyone can use!
First 251 Pokemon in Adventure time style! By me XD
Cow's art thread!
- GormanGhaste
- Community Resource
- Posts: 6466
- Joined: Tue Mar 09, 2010 2:00 pm
- Realm: Uldaman (and Ravencrest)
Re: archaeology changes
ooo, I agree! Was sad when I realized I wouldn't be able to get that bow.Spiritbinder wrote:I remember reading somewhere about other suggestions for archeology items that could be found, and some one suggested a (lvl 85) Rhok due to the fact that it's no longer in the game and had such a beautiful model. a nice suggestion in my opinion.
- SpiritBinder
- Mount Master
- Posts: 3260
- Joined: Tue Jan 05, 2010 11:45 pm
- Realm: Aman'Thul
- Location: Australia
Re: archaeology changes
Within the link they also said "and add more to Fossils in general since you end up with so many Fossil sites." so I'm totally voting your idea for president!... with the possible addition of a skeleton one of these babies!cowmuflage wrote:I'd like some sort of flying mount like a frostwrym or something. Maybe an undead Wyvern or something like the bone raptor mount I mean as in just bone.
◄ ─ T A N N O N ─ T H E ─ S P I R I T B I N D E R ─ ►
- SylviaDragon
- Grand Master Hunter
- Posts: 1805
- Joined: Tue Nov 09, 2010 11:26 pm
- Realm: Drenden/illidan
- Gender: Agender but idc
Re: archaeology changes
- Saturo
- Posts: 18809
- Joined: Sun Jan 10, 2010 5:21 pm
- Gender: Mortally impaired geekgirl
- Location: My secret lair on Skullcrusher Mountain.
Re: archaeology changes
I doubt they're going to open it up for people without the expansion, since it drops 85 gear and stuff.
I also exist on DeviantArt.
"I'll probably be some kind of scientist, building inventions in my space lab in space!"
Moderation note: Saturo is banned from all forums except the RP forum, and only allowed there until the current RP thread ends.
- Lisaara
- Illustrious Master Hunter
- Posts: 17419
- Joined: Thu Sep 09, 2010 9:11 pm
- Realm: Moon Guard
- Gender: Genderfluid
- Location: US
- Contact:
Re: archaeology changes
That's never gonna happen because it drops items that require cata for you to even find/use them.SylviaDragon wrote:I hope they will eventually open up this prof to everyone and not just those with cata. It would really make my day. Think it will happen someday or am I just being wishful? seeing how i can get all the other profs, it dosnt seem too impossible to me. *prays for more arch changes*
- Xella
- Artisan Hunter
- Posts: 681
- Joined: Mon Mar 14, 2011 11:53 pm
- Realm: Skywall-US
- Gender: Female
- Contact:
Re: archaeology changes
- Lisaara
- Illustrious Master Hunter
- Posts: 17419
- Joined: Thu Sep 09, 2010 9:11 pm
- Realm: Moon Guard
- Gender: Genderfluid
- Location: US
- Contact:
Re: archaeology changes
Yeah but JCing was a main profession while Archeology is secondary and not necessary compared to JCing. So makes it even less likely that they'll allow non-cata users to even use it.Xella wrote:It might happen two or three expacs down the line (the same way that players who don't have Burning Crusade have access to Jewelcrafting trainers now, since they're not only in Exodar, Silvermoon, and Shatt), but I don't think it'll happen any time soon.
- SylviaDragon
- Grand Master Hunter
- Posts: 1805
- Joined: Tue Nov 09, 2010 11:26 pm
- Realm: Drenden/illidan
- Gender: Agender but idc
Re: archaeology changes
Saturo wrote:Why wouldn't you purchase Cata?
I doubt they're going to open it up for people without the expansion, since it drops 85 gear and stuff.
ugh. i have a old dinosaur for a comp x.X it cant handle another Xpack so im stuck in bc untill we can afford a new comp.
- Zangor
- Community Resource
- Posts: 1602
- Joined: Tue Jan 05, 2010 7:56 pm
- Realm: Lightbringer-US Nessingwary-US
- Gender: The Manliest Man ever
- Location: Aincrad
Re: archaeology changes
Spiritbinder wrote:Within the link they also said "and add more to Fossils in general since you end up with so many Fossil sites." so I'm totally voting your idea for president!... with the possible addition of a skeleton one of these babies!cowmuflage wrote:I'd like some sort of flying mount like a frostwrym or something. Maybe an undead Wyvern or something like the bone raptor mount I mean as in just bone.
thats a possible flying mount bats already have the potential to be flying mounts as they are used as taxis and on some NPCs and the pterodax shares its skeleton and animations with the bats so i would not be too shocked if they decided to edit it into a rideable mount fo fossil archeology *crosses fingers*
- Azzrazzah
- Expert Hunter
- Posts: 423
- Joined: Tue Jan 05, 2010 11:26 am
- Realm: Nesingwary is the Shizznit,
- Location: Pressing myself against the glass...Oh! Billy
Re: archaeology changes
I Came...I Saw...I Tamed