World Boss Changes
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World Boss Changes
I REALLY like this. Really really like this idea. Kudos Blizz!
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Re: World Boss Changes
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Re: World Boss Changes
Re: World Boss Changes
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Re: World Boss Changes
- Kalliope
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Re: World Boss Changes
Especially since Galleon's respawn timer is dropping, YAY!Junrei wrote:Should be fun for Galleon too.
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Re: World Boss Changes
Re: World Boss Changes
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Re: World Boss Changes
Thank Elune! Horde always gets him on MG and it makes me cry. XDKalliope wrote:Especially since Galleon's respawn timer is dropping, YAY!Junrei wrote:Should be fun for Galleon too.
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Re: World Boss Changes
Re: World Boss Changes
Galleon's timer is being reduced, but Oondasta is going to take it's place as the hard to find raid boss. :S
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Re: World Boss Changes
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Re: World Boss Changes
HorriblyMakoes wrote:...I wonder how this will effect lag during the fights, especially if the zone gets packed as everyone vies for a chance at loot.
It's funny. As WoW has progressed over the years the game's performance has really gotten much worse. Even as PC's have been upgraded with many multiples of performance compared to 8 years ago, 25 man raids really stress even a cutting edge PC let alone 40 man (or more with world bosses). I recall running 40 man MC/BWL and Naxx back in the day on a bottom end PC with 50-60 fps at all times. On a brand new high end PC 25 man raids see frame rates 35-60 and on 40 mans they can dip down as low as 20.
I know that Blizzard have tried to incorporate higher quality gfx and have moved to supporting DX11 rendering but these performance penalties should be well and truly offset by the massive increase in PC performance over the last 8 years, unless of course, the game engine has become bloated and un-optimized.
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Re: World Boss Changes
NGL I'm not sure if the mem leak was fully fixed.
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Re: World Boss Changes
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