Re: Bloodmages and Demon Hunters: good for new classes?
Posted: Thu Dec 23, 2010 4:45 pm
Warrior, En.Shaman, Rogue, Kittybear Druid, DK -- Melee DPS
Hunters, Mages, E.Shaman, Owl Druid, S.Priest, Warlock -- Ranged DPS
Priest, Shaman (1 tree), Druid (1 tree) -- Healer
Thats effectively your trhee roles in any Fantasy MMO. DPS up close/tanking, DPS Far away, and Healer.
Looks like whats short is Healer.
So, what can be a Hero Healer of some sort, and still have other trees for other purposes (a PvP tree, and a third tree of some kind)?
So, Bloodmage, in game (sorta) already. Clothy dual sword-wirldy lunatic!
Tree 1 Primary Healer Tree. Uses Blood (works mostly like Mana) and his heals hurt himself in various ways.
Tree 2 Melee DPS Tree. Blood Stabbing! Blood Shields! Blood swords! Blooooooood!
Tree 3 Support/Pet/Buff Tree: Blood Boon (+ to something)! Bloody vicsiousness (+ to something else)! Blood Elemental pet who doesn't attack, but HEALS you and your group/raid mates, and aslo used blood as his mechanic!!
In short, the Blood mage will always be looking at his own health and blood, and trying to balance the two, while tossing out heals, waving two bloody swords about, and having a pocket-healer Blood Elemental Pet. A Hybrid Sado-Priest/Rogue, with a new kind of Pet Tree as the off-spec.
And no, lore means little to me, because game mechanics > lore every time.
Hunters, Mages, E.Shaman, Owl Druid, S.Priest, Warlock -- Ranged DPS
Priest, Shaman (1 tree), Druid (1 tree) -- Healer
Thats effectively your trhee roles in any Fantasy MMO. DPS up close/tanking, DPS Far away, and Healer.
Looks like whats short is Healer.
So, what can be a Hero Healer of some sort, and still have other trees for other purposes (a PvP tree, and a third tree of some kind)?
So, Bloodmage, in game (sorta) already. Clothy dual sword-wirldy lunatic!
Tree 1 Primary Healer Tree. Uses Blood (works mostly like Mana) and his heals hurt himself in various ways.
Tree 2 Melee DPS Tree. Blood Stabbing! Blood Shields! Blood swords! Blooooooood!
Tree 3 Support/Pet/Buff Tree: Blood Boon (+ to something)! Bloody vicsiousness (+ to something else)! Blood Elemental pet who doesn't attack, but HEALS you and your group/raid mates, and aslo used blood as his mechanic!!
In short, the Blood mage will always be looking at his own health and blood, and trying to balance the two, while tossing out heals, waving two bloody swords about, and having a pocket-healer Blood Elemental Pet. A Hybrid Sado-Priest/Rogue, with a new kind of Pet Tree as the off-spec.
And no, lore means little to me, because game mechanics > lore every time.