Re: Midnight Alpha/Beta Thread
Posted: Sun Nov 02, 2025 11:57 pm
				
				You would think that it wouldn't be a problem, but there's always outliers that really need to be considered. For example, the Brewfest chowdown was a prime example of a locked camera people could easily troll with. When Brewfest was updated for the first time, it was possible to see other players in front of your screen when you were doing the chowdown. This meant players could obstruct the view, and even more annoying (and now fixed after I posted on the forums for the first time in years) it was easy to spam flashing lights from abilities and items. I don't have epileptic situations thankfully, but it was still painful enough to almost cause a migraine when I kept getting flashbanged by constantly changing colored explosions.
While that example is significantly more annoying (and bad for players' health), the same concept can easily be abused with giant models. Imagine if a particularly annoying hunter decided to tame an amazard in the event that it got scaled up to kodo height. With clever Eyes of the Beast and move to placement, you could have the big thing's tail cover players' view of their sausages, or even the full screen. As someone who looks for ways to get around things and actually report bugs (despite my fear of being banned for reporting things again), I can easily find more ways for larger pets to get in the way. Hell, they haven't even fixed the big red raygun on a dire beast ikthik colossus yet, and that thing WILL block people's screens with relative ease.
As stated, amazards are in that happy medium area; they're big enough to be imposing, but small enough to not be distracting. Of course, the best solution to size issues is to have pets scale small for other players, but for the hunter, let them have whatever size they want. Or at the very least, add a way to double or halve the size of your own pets independent of one another (for example, animal companion at +200% and primary pet at 50%). That'd require a lot of resources though, and I doubt a silly side feature would get that kind of attention... is what I would say if housing wasn't so prominent now lol.
			While that example is significantly more annoying (and bad for players' health), the same concept can easily be abused with giant models. Imagine if a particularly annoying hunter decided to tame an amazard in the event that it got scaled up to kodo height. With clever Eyes of the Beast and move to placement, you could have the big thing's tail cover players' view of their sausages, or even the full screen. As someone who looks for ways to get around things and actually report bugs (despite my fear of being banned for reporting things again), I can easily find more ways for larger pets to get in the way. Hell, they haven't even fixed the big red raygun on a dire beast ikthik colossus yet, and that thing WILL block people's screens with relative ease.
As stated, amazards are in that happy medium area; they're big enough to be imposing, but small enough to not be distracting. Of course, the best solution to size issues is to have pets scale small for other players, but for the hunter, let them have whatever size they want. Or at the very least, add a way to double or halve the size of your own pets independent of one another (for example, animal companion at +200% and primary pet at 50%). That'd require a lot of resources though, and I doubt a silly side feature would get that kind of attention... is what I would say if housing wasn't so prominent now lol.


