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Zangor's Artwork(new image!!! 6/25/2012)
Posted: Tue Jun 14, 2011 7:19 pm
by Zangor
its my last week of school this year and i'v been bored so i thought what would some uldum spirit beasts look like and i came up with these sketches of a croc and silithid though id post em here for everyone to see
Re: Spirit beast concepts
Posted: Tue Jun 14, 2011 8:09 pm
by Azunara
Croc is cool, is that kelp on it?
Silithid is creepy as hell. >:
Re: Spirit beast concepts
Posted: Tue Jun 14, 2011 8:19 pm
by AdamSavage
I like the croc idea.
Re: Spirit beast concepts
Posted: Tue Jun 14, 2011 8:22 pm
by Zangor
mummified silithis is to play on the whole egypt theme....maybe it would be found in the outdoor AQ area
Re: Spirit beast concepts
Posted: Tue Jun 14, 2011 9:31 pm
by Vephriel
I really like the Egyptian silithid!
Re: Spirit beast concepts
Posted: Tue Jun 14, 2011 9:38 pm
by Lupis
I'd kill for that silithid.
Re: Spirit beast concepts
Posted: Tue Jun 14, 2011 9:39 pm
by SpiritBinder
Vephriel wrote:I really like the Egyptian silithid!
Not to mention those bandages would have taken so long to finish, So very... many lines O_o
Nice work Zangor, keep it up
Re: Spirit beast concepts
Posted: Tue Jun 14, 2011 10:01 pm
by Zangor
sadly my scanner is in hte form of my graphics class and its the last week of school for me rightn ow....maybe next year or if i get a working scanner ill upload more....ill try i got some wicked ideas for uldum stuff....wasp with insides made of pure air like an elemental...cobra with bejewled hood and lots of glowyness.....my brain is filled with ideas
Re: Spirit beast concepts
Posted: Tue Jun 14, 2011 10:21 pm
by Kalliope
The silithid is adorable!
Re: Spirit beast concepts
Posted: Tue Jun 14, 2011 11:12 pm
by Tsiya
Mummybug!
Very nice, both of 'em!
Re: Spirit beast concepts
Posted: Tue Jun 14, 2011 11:30 pm
by SpiritBinder
Tsiya wrote:Mummybug!
Hahahaha, here in Oz we write mommy as mummy... I was like mummy bug? Ohhh yeah I get it, so not this one then : )

Strangely enough this ^ mummy bug is from Queensland in Australia too
Re: Spirit beast concepts
Posted: Thu Jun 16, 2011 9:55 pm
by Zangor
id like to maybe see you take these and add your art style to hte concepts spirit.....i know you blow stuff way over the top when you draw
Re: Spirit beast concepts
Posted: Fri Jan 20, 2012 10:12 pm
by Zangor
i figure that with MoP news coming soon id start reposting/posting my concepts from/for the zodiak themed beasts over here.
the following are my takes on dragon snake and dog animals from the chinese zodiak.
enjoy!
also keep in mind any pencil art i may or may not post colored versions of later

- Dog concept
- Yin-Yang hound original.jpg (684.84 KiB) Viewed 2328 times

- Windserpent(snake concept)
- bamboo windserpent.jpg (509.98 KiB) Viewed 1126 times

- Dragon concept(warp stalker)
- Dragon beast copy.jpg (338.29 KiB) Viewed 1126 times
Re: Spirit beast concepts
Posted: Mon Jan 23, 2012 6:27 am
by Ana
i really love the bamboo windserpent

Re: Spirit beast concepts
Posted: Mon Jan 23, 2012 7:47 am
by Malackai
I really like the bamboo serpent :3
Re: Spirit beast concepts
Posted: Mon Jan 23, 2012 10:47 am
by starkittens
I like them all..
Re: Spirit beast concepts
Posted: Mon Jan 23, 2012 12:09 pm
by Mychelle
I would really love a pet based around the whole mummified wrappings on the Silithid uptop. I just...really wouldnt want a Silithid. =P But I think a "Serpent" with the same idea-base around it would be insanely awesome...A mummified snake. Hell yeah.
Even better would be to mix around with the whole chinese theme coming up...Something like these.
http://en.wikipedia.org/wiki/Ofuda
And if anyone where knows anime at all, Im sure you guys have seen plenty of these in different anime shows.

<-- For Example.
Having those on a Snake, or any other animal really, would be awesome.
UPDATE! Dog themed beast colored+encounter concept
Posted: Wed Feb 01, 2012 7:47 pm
by Zangor

- fixed for darker colors
- Xushi test.jpg (390.19 KiB) Viewed 2328 times
Name:Xushi<Spirit of Balance>
Level:90(rare+elite)
Location:Vale of Eternal Blossoms
Health:25 milion(or greater depending on gear inflation)
Special Abilities:
Yin-
Xushi summons a beam of white light from the heavens marking an area as a meditation zone. targets with Yin infusion recieve a buff granting them 50% bonus damage and 25% improved critical chance as long as they remain inside the marked area
Yin Infusion-
target is infused with the positive energy of Yin
Yang-
Xushi summons a dark void marking an area as a meditation zone. targets with Yang infusion receive a buff granting 50% bonus damage and 25% improved haste rating as long as they remain inside the marked area
Yang Infusion-
Target is infused with the negative energy of Yang
Yin-Yang Meditation-
when a target marked with the matching infusion stands within the appropriate zone all spells cost 50% less focus
Spiritual Balance-
As long as Xushi has more than 20% health his inner balance of Yin and Yang prevents him from being tamed
Fight Mechanics: As soon as he is pulled Xushi will drop two zones(1 yin and 1 yang) and he will mark the player and their active pet with 1 buff(pet and hunter will have different ones).
It is then the players job to keep track of what buff they and their pet have and go to the appropriately marked zone to receive the buff.
Every 30 seconds Xushi will remark his foes and the player must move their pet and themselvs to the appropiate marked zones(utilizing the "Move To" mechanic of combat pets). At 20% health Xushi loses his Spiritual Balance buff and becomes tameable
Re: Spirit beast concepts
Posted: Wed Feb 01, 2012 7:50 pm
by meepitco
Woah o_o Those are freaking awesome. <3 the Windserpent and Warpy. And the dog/corehound idea is really cool too c:
Re: Spirit beast concepts
Posted: Wed Feb 01, 2012 7:54 pm
by Zangor
not sure why the picture got so light.....wasnt like that when i saved it in photoshop
EDIT-fixed it kinda