Zangor's Artwork(new image!!! 6/25/2012)

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Zangor
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Zangor's Artwork(new image!!! 6/25/2012)

Unread post by Zangor »

its my last week of school this year and i'v been bored so i thought what would some uldum spirit beasts look like and i came up with these sketches of a croc and silithid though id post em here for everyone to see
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concept.png
concept.png (443.86 KiB) Viewed 2316 times
concept 1.png
concept 1.png (366.32 KiB) Viewed 2316 times
Last edited by Zangor on Mon Jun 25, 2012 10:38 pm, edited 5 times in total.
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Azunara
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Re: Spirit beast concepts

Unread post by Azunara »

Croc is cool, is that kelp on it?

Silithid is creepy as hell. >:
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AdamSavage
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Re: Spirit beast concepts

Unread post by AdamSavage »

I like the croc idea.
I believe if you can believe out of nothing an explosion (big bang) happened then how far fetched can god be?

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Zangor
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Re: Spirit beast concepts

Unread post by Zangor »

mummified silithis is to play on the whole egypt theme....maybe it would be found in the outdoor AQ area
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Re: Spirit beast concepts

Unread post by Vephriel »

I really like the Egyptian silithid!
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Re: Spirit beast concepts

Unread post by Lupis »

I'd kill for that silithid.

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Re: Spirit beast concepts

Unread post by SpiritBinder »

Vephriel wrote:I really like the Egyptian silithid!

Not to mention those bandages would have taken so long to finish, So very... many lines O_o

Nice work Zangor, keep it up :)

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Zangor
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Re: Spirit beast concepts

Unread post by Zangor »

sadly my scanner is in hte form of my graphics class and its the last week of school for me rightn ow....maybe next year or if i get a working scanner ill upload more....ill try i got some wicked ideas for uldum stuff....wasp with insides made of pure air like an elemental...cobra with bejewled hood and lots of glowyness.....my brain is filled with ideas
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Re: Spirit beast concepts

Unread post by Kalliope »

The silithid is adorable!

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Re: Spirit beast concepts

Unread post by Tsiya »

Mummybug!
Very nice, both of 'em!

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Re: Spirit beast concepts

Unread post by SpiritBinder »

Tsiya wrote:Mummybug!

Hahahaha, here in Oz we write mommy as mummy... I was like mummy bug? Ohhh yeah I get it, so not this one then : )

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Strangely enough this ^ mummy bug is from Queensland in Australia too ;)

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Re: Spirit beast concepts

Unread post by Zangor »

id like to maybe see you take these and add your art style to hte concepts spirit.....i know you blow stuff way over the top when you draw
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Re: Spirit beast concepts

Unread post by Zangor »

i figure that with MoP news coming soon id start reposting/posting my concepts from/for the zodiak themed beasts over here.
the following are my takes on dragon snake and dog animals from the chinese zodiak.
enjoy!
also keep in mind any pencil art i may or may not post colored versions of later
Dog concept
Dog concept
Yin-Yang hound original.jpg (684.84 KiB) Viewed 2316 times
Windserpent(snake concept)
Windserpent(snake concept)
bamboo windserpent.jpg (509.98 KiB) Viewed 1114 times
Dragon concept(warp stalker)
Dragon concept(warp stalker)
Dragon beast copy.jpg (338.29 KiB) Viewed 1114 times
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Re: Spirit beast concepts

Unread post by Ana »

i really love the bamboo windserpent :D

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Re: Spirit beast concepts

Unread post by Malackai »

I really like the bamboo serpent :3
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Re: Spirit beast concepts

Unread post by starkittens »

I like them all..

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Re: Spirit beast concepts

Unread post by Mychelle »

I would really love a pet based around the whole mummified wrappings on the Silithid uptop. I just...really wouldnt want a Silithid. =P But I think a "Serpent" with the same idea-base around it would be insanely awesome...A mummified snake. Hell yeah.

Even better would be to mix around with the whole chinese theme coming up...Something like these.
http://en.wikipedia.org/wiki/Ofuda
And if anyone where knows anime at all, Im sure you guys have seen plenty of these in different anime shows.
Image <-- For Example.

Having those on a Snake, or any other animal really, would be awesome.
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UPDATE! Dog themed beast colored+encounter concept

Unread post by Zangor »

fixed for darker colors
fixed for darker colors
Xushi test.jpg (390.19 KiB) Viewed 2316 times
Name:Xushi<Spirit of Balance>
Level:90(rare+elite)
Location:Vale of Eternal Blossoms
Health:25 milion(or greater depending on gear inflation)
Special Abilities:
Yin-Xushi summons a beam of white light from the heavens marking an area as a meditation zone. targets with Yin infusion recieve a buff granting them 50% bonus damage and 25% improved critical chance as long as they remain inside the marked area
Yin Infusion-target is infused with the positive energy of Yin
Yang-Xushi summons a dark void marking an area as a meditation zone. targets with Yang infusion receive a buff granting 50% bonus damage and 25% improved haste rating as long as they remain inside the marked area
Yang Infusion-Target is infused with the negative energy of Yang
Yin-Yang Meditation-when a target marked with the matching infusion stands within the appropriate zone all spells cost 50% less focus
Spiritual Balance-As long as Xushi has more than 20% health his inner balance of Yin and Yang prevents him from being tamed

Fight Mechanics: As soon as he is pulled Xushi will drop two zones(1 yin and 1 yang) and he will mark the player and their active pet with 1 buff(pet and hunter will have different ones).
It is then the players job to keep track of what buff they and their pet have and go to the appropriately marked zone to receive the buff.
Every 30 seconds Xushi will remark his foes and the player must move their pet and themselvs to the appropiate marked zones(utilizing the "Move To" mechanic of combat pets). At 20% health Xushi loses his Spiritual Balance buff and becomes tameable
Last edited by Zangor on Wed Feb 01, 2012 8:00 pm, edited 1 time in total.
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Re: Spirit beast concepts

Unread post by meepitco »

Woah o_o Those are freaking awesome. <3 the Windserpent and Warpy. And the dog/corehound idea is really cool too c:

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Zangor
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Re: Spirit beast concepts

Unread post by Zangor »

not sure why the picture got so light.....wasnt like that when i saved it in photoshop

EDIT-fixed it kinda
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