Loki's Boss Encounters
Posted: Mon Oct 10, 2011 12:22 pm
I had some ideas for some cool boss encounters, and thought I'd post them here. This is the first one (could fit into the discarded Utgarde raid):
Ulfris <The Packmaster>
A Vykrul wolf packmaster. His room is a large circular pit with a series of gates along the side and one large gate. Bones are scattered around the pit. Here is his encounter:
Phase 1 -
Ulfris begins by attacking the players on the ground. He must be tanked by the main tank. His first main ability this phase is Icequake, where he slams his spear into the ground and a line of icequake appears along the ground, catching a player at the end of it (cannot be avoided). The player is impaled on a Frozen Spike (think Marrowgar), and the trail of ice remains on the ground, slowing and damaging anyone on it. Although the spike only deals a small amount damage to the player inside, DPS must burn this ice spike down, ideally before he uses his second major ability in this phase, Frost Wolf Cry. This ability calls several fairly low health Frost Wolf adds that focus threat on a player ice spiked. Their attacks inflict Frostbitten on the target, increasing frost damage dealt by 10%. This effect stacks. DPS must also try and kill as many of these as possible, although they deal non-frost damage on their own so an off-tank is useful to pick them up (though people on spikes will still top their threat table without serious taunting).
Phase 2 -
When Ulfris reaches 66%, he enters Phase 2. He stomps, stunning the raid, and runs to the large gate, breaking it with his spear. This releases Greatfang, <The Pack Sire>. He mounts Greatfang and the fight resumes. He no longer casts Icequake, though Frost Wolf Call is still cast (they no longer focus threat on spiked players). He gains the abilities Terrible Roar, a short raid-wide fear, and Glacial Bite, where he leaps instantly to a random ranged DPS target and knocks them to the floor, dropping a puddle of ice under their feet and inflicting damage plus several stacks of Frostbitten, before leaping back to the tank. The affected player must run out of the ice patch ASAP, as this will inflict very heavy damage with the new Frostbitten stacks. He also uses Ice Shards, which summons ice crystals near random raid members. These fire frost bolts and must be killed by the DPS.
Phase 3 -
When Ulfris reaches 33%, Greatfang collapses and he enters a berserk rage. His attack speed and damage is increased, and he now casts Frost Wolf Call, Ice Shards, and Icequake together. He also gains a new abilities. One is Frenzied Slash, which applies a serious debuff to the tank that increases damage taken. This means tank switching must occur this phase. He also casts Frozen Howl, which applies a stack of Frostbitten to all players. Here the amount of frost damage taken can skyrocket so players must be careful and watch their stacks of Frostbitten. Eventually he will be dropped to 0% and the encounter will be over.
He drops:
Hide of Greatfang (agility DPS cloak)
Frostforge Spear (agility DPS polearm)
Cuffs of the Pack (leather DPS wrists)
Icewrought Pauldrons (plate tanking shoulders)
Fang of the Frosthowler (caster DPS trinket)
Moonwinter Robes (caster healing chest)
Midwinter's Bite (strength DPS axe)
Snowpower Greaves (shaman mail boots)
Reins of the Frost Worg (rare drop, a white Northrend worg mount, the same skin as Greatfang)
Ulfris <The Packmaster>
A Vykrul wolf packmaster. His room is a large circular pit with a series of gates along the side and one large gate. Bones are scattered around the pit. Here is his encounter:
Phase 1 -
Ulfris begins by attacking the players on the ground. He must be tanked by the main tank. His first main ability this phase is Icequake, where he slams his spear into the ground and a line of icequake appears along the ground, catching a player at the end of it (cannot be avoided). The player is impaled on a Frozen Spike (think Marrowgar), and the trail of ice remains on the ground, slowing and damaging anyone on it. Although the spike only deals a small amount damage to the player inside, DPS must burn this ice spike down, ideally before he uses his second major ability in this phase, Frost Wolf Cry. This ability calls several fairly low health Frost Wolf adds that focus threat on a player ice spiked. Their attacks inflict Frostbitten on the target, increasing frost damage dealt by 10%. This effect stacks. DPS must also try and kill as many of these as possible, although they deal non-frost damage on their own so an off-tank is useful to pick them up (though people on spikes will still top their threat table without serious taunting).
Phase 2 -
When Ulfris reaches 66%, he enters Phase 2. He stomps, stunning the raid, and runs to the large gate, breaking it with his spear. This releases Greatfang, <The Pack Sire>. He mounts Greatfang and the fight resumes. He no longer casts Icequake, though Frost Wolf Call is still cast (they no longer focus threat on spiked players). He gains the abilities Terrible Roar, a short raid-wide fear, and Glacial Bite, where he leaps instantly to a random ranged DPS target and knocks them to the floor, dropping a puddle of ice under their feet and inflicting damage plus several stacks of Frostbitten, before leaping back to the tank. The affected player must run out of the ice patch ASAP, as this will inflict very heavy damage with the new Frostbitten stacks. He also uses Ice Shards, which summons ice crystals near random raid members. These fire frost bolts and must be killed by the DPS.
Phase 3 -
When Ulfris reaches 33%, Greatfang collapses and he enters a berserk rage. His attack speed and damage is increased, and he now casts Frost Wolf Call, Ice Shards, and Icequake together. He also gains a new abilities. One is Frenzied Slash, which applies a serious debuff to the tank that increases damage taken. This means tank switching must occur this phase. He also casts Frozen Howl, which applies a stack of Frostbitten to all players. Here the amount of frost damage taken can skyrocket so players must be careful and watch their stacks of Frostbitten. Eventually he will be dropped to 0% and the encounter will be over.
He drops:
Hide of Greatfang (agility DPS cloak)
Frostforge Spear (agility DPS polearm)
Cuffs of the Pack (leather DPS wrists)
Icewrought Pauldrons (plate tanking shoulders)
Fang of the Frosthowler (caster DPS trinket)
Moonwinter Robes (caster healing chest)
Midwinter's Bite (strength DPS axe)
Snowpower Greaves (shaman mail boots)
Reins of the Frost Worg (rare drop, a white Northrend worg mount, the same skin as Greatfang)